Player Matchup

Thoth
Thoth
BUBONICKA
Thoth
Level 28
God Stats
0W - 1L
1,403 SR
Queue Stats
9W - 10L
1,517 Elo+
Party 1
Cerberus
Cerberus
Painlessgenie44
Cerberus
Level 127
God Stats
3W - 1L
1,923 SR
Queue Stats
150W - 151L
1,553 Elo+
Party 1
Cupid
Cupid
RavioliSensei
Cupid
Level 29
God Stats
8W - 8L
1,418 SR
Queue Stats
27W - 27L
1,525 Elo+
Party 1
Team Averages
Level 61
1,581 SR
1,532 Elo+

VS

Team Averages
Level 78
1,500 SR
1,669 Elo+
Bacchus
Bacchus
CPTGrinner1989
Bacchus
Level 104
God Stats
2W - 3L
1,280 SR
Queue Stats
29W - 29L
1,658 Elo+
Solo
Poseidon
Poseidon
GeeLoosh
Poseidon
Level 62
God Stats
23W - 11L
1,706 SR
Queue Stats
416W - 391L
1,493 Elo+
Solo
Ne Zha
Ne Zha
stroof
Ne Zha
Level 68
God Stats
1W - 0L
1,515 SR
Queue Stats
30W - 20L
1,855 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
BUBONICKA
Thoth
11
1 / 4 / 2
8,438
703
7,303
8,390
3,109
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cerberus
11
0 / 6 / 4
8,215
685
9,182
17,226
15,603
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
3 / 5 / 1
9,686
807
5,831
9,201
3,706
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 12
10,048
837
6,378
12,208
15,321
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Poseidon
GeeLoosh
Poseidon
15
7 / 1 / 6
11,292
941
12,872
9,020
3,044
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ne Zha
stroof
Ne Zha
12
5 / 1 / 7
10,054
838
9,938
9,533
4,256
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
40
4
Kills
15
15
Deaths
4
7
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Thoth
BUBONICKA
Thoth
1
4
2
0.5
W
3
2
12
4.5
W
Poseidon
GeeLoosh
Poseidon
7
1
6
10
L
Cerberus
0
6
4
0.33
L
3
5
1
0.7
W
Ne Zha
stroof
Ne Zha
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,316
Damage
29,188
34,817
Taken
30,761
22,418
Mitigated
22,621
4,402
Healing
9,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
BUBONICKA
Thoth
7,303
384
0
25
8,390
3,109
0
4,727
3,503
35,049
0
W
6,378
778
0
2,897
12,208
15,321
153
6,508
5,700
18,300
0
W
Poseidon
GeeLoosh
Poseidon
12,872
2,554
245
4,938
9,020
3,044
261
4,208
4,812
79,413
0
L
Cerberus
9,182
267
0
2,481
17,226
15,603
0
10,113
6,663
26,633
0
L
5,831
2,913
463
1,433
9,201
3,706
0
4,771
4,221
0
25,098
W
Ne Zha
stroof
Ne Zha
9,938
1,573
0
1,728
9,533
4,256
411
6,062
3,471
0
19,559

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,339
Gold Earned
31,394
135
Minions Killed
154
0
Camps Cleared
0
554,668
Distance Traveled
698,625
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
8,438
703
43
4
0
177,710
0
W
Bacchus
10,048
837
24
2
0
242,982
0
W
Poseidon
11,292
941
115
10
0
227,181
0
L
Cerberus
8,215
685
49
4
0
208,034
0
L
Cupid
9,686
807
43
4
0
168,924
0
W
Ne Zha
10,054
838
15
1
0
228,462
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role