Player Matchup

Bellona
Bellona
AppaThaBison
Bellona
Level 74
God Stats
32W - 23L
1,628 SR
Queue Stats
395W - 373L
1,539 Elo+
Party 2
Cerberus
Cerberus
Jolonga9485
Cerberus
Level 40
God Stats
3W - 2L
1,592 SR
Queue Stats
48W - 60L
1,471 Elo+
Solo
Anubis
Anubis
TheShape1078
Anubis
Level 47
God Stats
1W - 4L
1,127 SR
Queue Stats
60W - 99L
1,275 Elo+
Party 3
Fenrir
Fenrir
WeinerInMySalad
Fenrir
Level 31
God Stats
14W - 19L
1,363 SR
Queue Stats
39W - 53L
1,262 Elo+
Party 3
Sol
Sol
halvarado98
Sol
Level 48
God Stats
1W - 1L
1,300 SR
Queue Stats
174W - 186L
1,480 Elo+
Party 2
Team Averages
Level 48
1,402 SR
1,405 Elo+

VS

Team Averages
Level 70
1,363 SR
1,436 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Ewok007
Sobek
Level 48
God Stats
0W - 3L
1,210 SR
Queue Stats
92W - 96L
1,505 Elo+
Solo
Surtr
Surtr
Luigi07131994
Surtr
Level 27
God Stats
1W - 9L
1,143 SR
Queue Stats
11W - 20L
1,237 Elo+
Party 1
Ao Kuang
Ao Kuang
PlayingDegree83
Ao Kuang
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
141W - 131L
1,449 Elo+
Solo
Neith
Neith
Raiden13798
Neith
Level 121
God Stats
9W - 10L
1,464 SR
Queue Stats
339W - 308L
1,487 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AppaThaBison
Bellona
15
7 / 0 / 2
9,785
652
10,658
14,230
15,835
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
Jolonga9485
Cerberus
10
0 / 1 / 5
7,379
492
3,681
12,926
10,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
13
2 / 5 / 4
8,172
545
11,620
11,002
5,787
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

13
4 / 3 / 4
7,912
527
4,935
12,414
4,873
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
2 / 3 / 2
7,708
514
6,713
8,808
3,730
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
4 / 2 / 2
7,783
519
11,646
8,095
2,046
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
Ewok007
Sobek
8
0 / 4 / 4
6,034
402
3,374
11,455
9,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
1 / 4 / 1
6,057
404
1,959
9,837
6,521
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ao Kuang
13
7 / 2 / 0
7,851
523
7,833
16,771
6,472
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 3 / 3
7,067
471
8,466
9,203
3,511
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
22
15
Kills
12
12
Deaths
15
17
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
4
2
2
2.5
W
Bellona
AppaThaBison
Bellona
7
0
2
8
L
Sobek
Ewok007
Sobek
0
4
4
0.5
W
Cerberus
Jolonga9485
Cerberus
0
1
5
2.5
L
1
4
1
0.38
L
Ao Kuang
7
2
0
3.5
L
0
3
3
0.5
W
Anubis
2
5
4
0.8
W
4
3
4
2
W
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,607
Damage
33,278
59,380
Taken
55,361
40,426
Mitigated
27,829
21,887
Healing
11,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
11,646
2,709
0
2,407
8,095
2,046
0
5,361
2,734
60,090
0
W
Bellona
AppaThaBison
Bellona
10,658
4,354
0
6,174
14,230
15,835
360
3,372
10,858
6,660
75,568
L
Sobek
Ewok007
Sobek
3,374
769
0
2,139
11,455
9,279
0
6,475
4,980
9,432
0
W
Cerberus
Jolonga9485
Cerberus
3,681
639
0
4,087
12,926
10,201
0
5,120
7,806
29,023
0
L
1,959
1,033
0
1,215
9,837
6,521
0
1,971
7,866
241
26,252
L
Ao Kuang
7,833
2,217
0
4,049
16,771
6,472
0
4,476
12,295
60,626
0
L
8,466
2,711
0
2,036
9,203
3,511
0
4,917
4,286
0
51,508
W
Anubis
11,620
532
0
4,792
11,002
5,787
0
7,890
3,112
59,169
0
W
4,935
1,210
0
4,031
12,414
4,873
94
4,430
7,984
0
54,948
W
6,713
2,518
0
2,803
8,808
3,730
449
2,153
6,655
49,129
6,364

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,956
Gold Earned
34,792
441
Minions Killed
304
0
Camps Cleared
0
1,433,447
Distance Traveled
1,536,687
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,783
519
92
6
0
264,752
3
W
Bellona
9,785
652
139
9
0
299,611
0
L
Sobek
6,034
402
17
1
0
291,708
1
W
Cerberus
7,379
492
51
3
0
281,528
3
L
Surtr
6,057
404
36
2
0
306,158
0
L
Ao Kuang
7,851
523
83
6
0
374,528
0
L
Neith
7,067
471
76
5
0
299,541
2
W
Anubis
8,172
545
82
5
0
266,390
0
W
Fenrir
7,912
527
69
5
0
314,544
0
W
Sol
7,708
514
100
7
0
271,374
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role