Player Matchup

Cupid
Cupid
 
Cupid
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
KCLwolf
Tsukuyomi
Level 128
God Stats
9W - 9L
1,615 SR
Queue Stats
166W - 152L
1,534 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Moosê
Cu Chulainn
Level 123
God Stats
7W - 5L
1,615 SR
Queue Stats
197W - 196L
1,506 Elo+
Party 2
Anubis
Anubis
crayoneater83
Anubis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,408 Elo+
Party 2
Maui
Maui
monsterman43
Maui
Level 68
God Stats
0W - 3L
1,447 SR
Queue Stats
51W - 53L
1,531 Elo+
Party 2
Team Averages
Level 83
1,536 SR
1,495 Elo+

VS

Team Averages
Level 94
1,541 SR
1,508 Elo+
Anubis
Anubis
Danobipo
Anubis
Level 127
God Stats
4W - 5L
1,345 SR
Queue Stats
65W - 65L
1,510 Elo+
Party 1
Danzaburou
Danzaburou
WilliamIsBae101
Danzaburou
Level 68
God Stats
29W - 16L
1,623 SR
Queue Stats
170W - 151L
1,485 Elo+
Solo
Ymir
Ymir
YisusManu
Ymir
Level 95
God Stats
2W - 1L
1,714 SR
Queue Stats
149W - 133L
1,498 Elo+
Party 1
Bacchus
Bacchus
oriokie_rock
Bacchus
Level 33
God Stats
1W - 0L
1,247 SR
Queue Stats
28W - 42L
1,527 Elo+
Solo
Awilix
Awilix
ultrardark123
Awilix
Level 147
God Stats
1W - 0L
1,775 SR
Queue Stats
89W - 70L
1,520 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
17
2 / 0 / 1
10,206
600
6,095
7,137
2,942
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
KCLwolf
Tsukuyomi
16
6 / 4 / 5
9,900
582
17,937
13,523
5,425
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cu Chulainn
Moosê
Cu Chulainn
10
1 / 4 / 2
7,374
434
4,104
8,319
5,316
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
3 / 6 / 0
8,698
512
4,832
12,405
4,746
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
0 / 4 / 2
7,478
440
3,316
15,672
13,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Danobipo
Anubis
17
8 / 4 / 2
10,347
609
12,158
16,150
7,716
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Danzaburou
WilliamIsBae101
Danzaburou
15
2 / 1 / 1
9,925
584
6,975
9,364
3,894
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
15
3 / 2 / 3
9,696
570
6,518
12,355
10,471
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bacchus
oriokie_rock
Bacchus
14
3 / 1 / 5
9,237
543
5,613
9,291
9,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
2 / 4 / 9
9,371
551
6,739
16,259
6,120
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
38
12
Kills
18
18
Deaths
12
10
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
2
0
1
2.5
W
Anubis
Danobipo
Anubis
8
4
2
2.25
L
Tsukuyomi
KCLwolf
Tsukuyomi
6
4
5
2.13
L
Cu Chulainn
Moosê
Cu Chulainn
1
4
2
0.5
W
Danzaburou
WilliamIsBae101
Danzaburou
2
1
1
2.5
W
Ymir
3
2
3
2.25
L
3
6
0
0.5
L
0
4
2
0.25
W
Bacchus
oriokie_rock
Bacchus
3
1
5
5.5
W
2
4
9
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,284
Damage
38,003
57,056
Taken
63,419
32,072
Mitigated
38,064
11,266
Healing
25,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
6,095
3,220
87
3,390
7,137
2,942
907
475
6,662
0
89,852
W
Anubis
Danobipo
Anubis
12,158
748
0
9,659
16,150
7,716
0
2,743
13,407
101,049
0
L
Tsukuyomi
KCLwolf
Tsukuyomi
17,937
4,199
0
1,390
13,523
5,425
0
4,908
8,615
0
78,976
L
Cu Chulainn
Moosê
Cu Chulainn
4,104
534
0
1,314
8,319
5,316
0
2,265
6,054
0
28,098
W
Danzaburou
WilliamIsBae101
Danzaburou
6,975
4,087
0
4,337
9,364
3,894
1,109
1,614
7,750
0
79,835
W
Ymir
6,518
2,535
0
3,311
12,355
10,471
971
1,387
10,968
53,902
3,220
L
4,832
351
0
3,430
12,405
4,746
0
6,723
5,682
65,862
0
L
3,316
702
0
1,655
15,672
13,643
0
9,660
6,012
12,882
0
W
Bacchus
oriokie_rock
Bacchus
5,613
956
0
2,706
9,291
9,863
0
1,082
8,209
34,153
0
W
6,739
2,559
0
5,261
16,259
6,120
0
1,322
14,937
0
56,328

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,656
Gold Earned
48,576
474
Minions Killed
513
0
Camps Cleared
0
1,500,781
Distance Traveled
1,666,359
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
10,206
600
184
11
0
337,442
4
W
Anubis
10,347
609
150
9
0
313,157
0
L
Tsukuyomi
9,900
582
99
6
0
368,928
0
L
Cu Chulainn
7,374
434
52
3
0
189,964
0
W
Danzaburou
9,925
584
143
8
0
287,896
0
W
Ymir
9,696
570
88
5
0
313,723
0
L
Anubis
8,698
512
120
7
0
276,133
0
L
Maui
7,478
440
19
1
0
328,314
5
W
Bacchus
9,237
543
41
2
0
356,512
2
W
Awilix
9,371
551
91
5
0
395,071
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role