Player Matchup

Geb
Geb
Arlequín13
Geb
Level 151
God Stats
3W - 1L
1,717 SR
Queue Stats
627W - 612L
1,448 Elo+
Party 1
Medusa
Medusa
Edwin98
Medusa
Level 144
God Stats
9W - 3L
1,761 SR
Queue Stats
364W - 363L
1,497 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Frost172
Cu Chulainn
Level 143
God Stats
5W - 7L
1,533 SR
Queue Stats
319W - 289L
1,537 Elo+
Party 2
Fenrir
Fenrir
LOB SCARFACE
Fenrir
Level 106
God Stats
0W - 1L
1,692 SR
Queue Stats
14W - 33L
1,322 Elo+
Party 2
The Morrigan
The Morrigan
LOBDeidara
The Morrigan
Level 128
God Stats
3W - 3L
1,653 SR
Queue Stats
127W - 116L
1,488 Elo+
Party 2
Team Averages
Level 134
1,671 SR
1,459 Elo+

VS

Team Averages
Level 135
1,497 SR
1,496 Elo+
Freya
Freya
 
Freya
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Call me Ding626
Danzaburou
Level 146
God Stats
15W - 10L
1,496 SR
Queue Stats
433W - 396L
1,518 Elo+
Party 3
Charon
Charon
JustPlayin6217
Charon
Level 109
God Stats
3W - 4L
1,341 SR
Queue Stats
383W - 323L
1,516 Elo+
Party 3
Sun Wukong
Sun Wukong
Vizard350
Sun Wukong
Level 170
God Stats
10W - 8L
1,494 SR
Queue Stats
352W - 327L
1,488 Elo+
Solo
Arachne
Arachne
xLetsenx
Arachne
Level 153
God Stats
9W - 3L
1,657 SR
Queue Stats
83W - 78L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 0
6,980
388
7,351
16,184
13,929
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Medusa
Edwin98
Medusa
14
0 / 4 / 0
8,370
465
3,431
11,990
5,023
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Cu Chulainn
Frost172
Cu Chulainn
15
3 / 1 / 0
9,542
530
14,171
18,212
24,547
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
11
0 / 6 / 0
7,051
392
2,875
17,881
7,212
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

The Morrigan
LOBDeidara
The Morrigan
13
1 / 7 / 0
8,383
466
9,483
13,567
5,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
17
5 / 0 / 5
10,414
579
6,820
9,222
3,950
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
Call me Ding626
Danzaburou
17
3 / 1 / 6
10,898
605
11,300
10,058
5,009
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
5 / 0 / 8
10,504
584
9,884
10,800
12,440
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sun Wukong
Vizard350
Sun Wukong
15
0 / 3 / 1
9,537
530
9,093
14,798
13,550
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Arachne
xLetsenx
Arachne
17
8 / 0 / 7
11,037
613
15,152
20,143
9,881
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
48
4
Kills
21
21
Deaths
4
0
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
5
0
5
7.5
L
0
3
0
0
W
Danzaburou
Call me Ding626
Danzaburou
3
1
6
6
L
Medusa
Edwin98
Medusa
0
4
0
0
L
Cu Chulainn
Frost172
Cu Chulainn
3
1
0
3
W
5
0
8
9
L
Fenrir
0
6
0
0
L
The Morrigan
LOBDeidara
The Morrigan
1
7
0
0.14
W
Sun Wukong
Vizard350
Sun Wukong
0
3
1
0.17
W
Arachne
xLetsenx
Arachne
8
0
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,311
Damage
52,249
77,834
Taken
65,021
56,263
Mitigated
44,830
13,136
Healing
24,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
6,820
2,081
0
4,890
9,222
3,950
1,145
3,971
5,095
76,519
0
L
7,351
493
0
1,711
16,184
13,929
145
3,248
12,866
31,628
0
W
Danzaburou
Call me Ding626
Danzaburou
11,300
5,053
0
3,682
10,058
5,009
2,166
1,568
8,197
0
95,888
L
Medusa
Edwin98
Medusa
3,431
1,179
0
3,152
11,990
5,023
1,740
1,698
10,262
0
69,625
L
Cu Chulainn
Frost172
Cu Chulainn
14,171
2,180
0
4,645
18,212
24,547
0
1,844
16,352
1,303
77,838
W
9,884
1,856
0
1,832
10,800
12,440
1,978
2,936
7,749
38,835
0
L
Fenrir
2,875
739
0
2,989
17,881
7,212
0
4,783
12,886
0
46,482
L
The Morrigan
LOBDeidara
The Morrigan
9,483
1,533
0
639
13,567
5,552
0
4,406
8,764
58,313
2,919
W
Sun Wukong
Vizard350
Sun Wukong
9,093
1,702
0
4,956
14,798
13,550
0
1,450
13,258
0
69,789
W
Arachne
xLetsenx
Arachne
15,152
9,519
0
9,041
20,143
9,881
904
5,840
13,941
0
114,748

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,326
Gold Earned
52,390
481
Minions Killed
594
0
Camps Cleared
0
1,675,741
Distance Traveled
1,808,363
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
10,414
579
133
7
0
340,915
3
L
Geb
6,980
388
43
2
0
321,921
2
W
Danzaburou
10,898
605
145
8
0
366,760
2
L
Medusa
8,370
465
122
7
0
304,385
5
L
Cu Chulainn
9,542
530
126
7
0
347,533
0
W
Charon
10,504
584
41
2
0
389,586
2
L
Fenrir
7,051
392
69
4
0
378,349
0
L
The Morrigan
8,383
466
121
7
0
323,553
1
W
Sun Wukong
9,537
530
121
7
0
299,953
5
W
Arachne
11,037
613
154
9
0
411,149
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role