Player Matchup

Arachne
Arachne
Gold I
Are_YouMyDad
Arachne
Gold I
Level 140
God Stats
73W - 43L
1,600 SR
Queue Stats
1,071W - 961L
1,568 MMR
Party 1
Baba Yaga
Baba Yaga
Platinum I
MaterZircon
Baba Yaga
Platinum I
Level 158
God Stats
112W - 61L
1,693 SR
Queue Stats
710W - 655L
2,028 MMR
Party 1
Kuzenbo
Kuzenbo
Platinum V
killerpenguin59
Kuzenbo
Platinum V
Level 108
God Stats
8W - 6L
1,623 SR
Queue Stats
128W - 138L
1,801 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 135
1,638 SR
1,799 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 115
1,474 SR
1,368 MMR
Bacchus
Bacchus
Silver II
EnderMage1998
Bacchus
Silver II
Level 117
God Stats
29W - 38L
1,530 SR
Queue Stats
75W - 102L
1,252 MMR
Party 2
Gilgamesh
Gilgamesh
Bronze III
GrumpDolph
Gilgamesh
Bronze III
Level 72
God Stats
0W - 2L
1,369 SR
Queue Stats
1W - 3L
1,357 MMR
Party 2
Hou Yi
Hou Yi
Gold III
xLSxZoidberg
Hou Yi
Gold III
Level 157
God Stats
9W - 11L
1,523 SR
Queue Stats
77W - 93L
1,494 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Are_YouMyDad
Arachne
14
4 / 0 / 4
11,715
732
12,095
13,757
14,240
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Baba Yaga
MaterZircon
Baba Yaga
15
4 / 1 / 4
12,292
768
26,555
8,696
5,732
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
0 / 1 / 7
10,917
682
8,206
14,580
27,686
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bans
Ne ZhaAchillesBastetCharonThoth

VS

Bans
CamazotzAgniChernobogMorgan Le FayHachiman
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
13
1 / 3 / 1
10,010
626
6,614
18,558
26,354
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Gilgamesh
GrumpDolph
Gilgamesh
11
0 / 4 / 2
9,529
596
6,433
22,241
15,192
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hou Yi
14
1 / 1 / 1
10,804
675
10,954
12,667
5,888
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
6
8
Kills
2
2
Deaths
8
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Arachne
Are_YouMyDad
Arachne
4
0
4
6
L
Bacchus
1
3
1
0.5
L
Gilgamesh
GrumpDolph
Gilgamesh
0
4
2
0.25
W
Baba Yaga
MaterZircon
Baba Yaga
4
1
4
6
W
0
1
7
3.5
L
Hou Yi
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,856
Damage
24,001
37,033
Taken
53,466
47,658
Mitigated
47,434
10,854
Healing
8,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Are_YouMyDad
Arachne
12,095
7,562
0
5,678
13,757
14,240
1,722
1,695
12,062
0
38,655
L
Bacchus
6,614
575
0
1,355
18,558
26,354
0
8,895
8,592
22,340
0
L
Gilgamesh
GrumpDolph
Gilgamesh
6,433
1,006
408
3,418
22,241
15,192
0
13,417
7,457
0
24,476
W
Baba Yaga
MaterZircon
Baba Yaga
26,555
1,258
0
2,801
8,696
5,732
629
3,491
5,205
93,738
0
W
8,206
3,219
0
2,375
14,580
27,686
308
2,009
12,571
29,514
0
L
Hou Yi
10,954
6,194
0
3,709
12,667
5,888
0
10,280
1,911
0
73,339

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,924
Gold Earned
30,343
184
Minions Killed
183
0
Camps Cleared
0
944,368
Distance Traveled
903,446
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
11,715
732
41
3
0
331,438
1
L
Bacchus
10,010
626
29
2
0
311,651
3
L
Gilgamesh
9,529
596
35
2
0
313,012
0
W
Baba Yaga
12,292
768
111
7
0
305,011
4
W
Kuzenbo
10,917
682
32
2
0
307,919
6
L
Hou Yi
10,804
675
119
7
0
278,783
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role