Player Matchup

Maui
Maui
MistaMiri
Maui
Level 15
God Stats
0W - 2L
1,704 SR
Queue Stats
0W - 4L
1,057 Elo+
Party 1
Sol
Sol
WittyWish
Sol
Level 62
God Stats
0W - 1L
1,264 SR
Queue Stats
0W - 4L
1,057 Elo+
Party 1
Thanatos
Thanatos
dylangamer-_
Thanatos
Level 34
God Stats
2W - 2L
1,433 SR
Queue Stats
46W - 49L
1,329 Elo+
Solo
Team Averages
Level 37
1,467 SR
1,148 Elo+

VS

Team Averages
Level 64
1,400 SR
1,342 Elo+
Janus
Janus
DXRRICKM
Janus
Level 81
God Stats
5W - 17L
1,182 SR
Queue Stats
136W - 155L
1,329 Elo+
Solo
Sylvanus
Sylvanus
Dragoliun
Sylvanus
Level 46
God Stats
36W - 33L
1,471 SR
Queue Stats
201W - 237L
1,305 Elo+
Solo
Tyr
Tyr
temp-222995016
Tyr
Level 65
God Stats
8W - 5L
1,545 SR
Queue Stats
190W - 195L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
12
2 / 5 / 0
8,931
744
6,054
16,631
13,281
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

9
0 / 3 / 2
7,828
652
7,390
9,491
2,663
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
dylangamer-_
Thanatos
11
1 / 8 / 2
8,688
724
9,767
14,880
5,063
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
DXRRICKM
Janus
14
11 / 1 / 4
11,125
927
17,332
6,522
2,524
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
Dragoliun
Sylvanus
13
1 / 1 / 13
9,453
788
5,361
15,023
10,425
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

12
4 / 1 / 9
9,802
817
8,520
12,495
4,726
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
42
3
Kills
16
16
Deaths
3
4
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Janus
DXRRICKM
Janus
11
1
4
13
W
Sylvanus
Dragoliun
Sylvanus
1
1
13
7.5
L
Maui
2
5
0
0.4
L
0
3
2
0.33
L
Thanatos
dylangamer-_
Thanatos
1
8
2
0.25
W
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,211
Damage
31,213
41,002
Taken
34,040
21,007
Mitigated
17,675
9,552
Healing
15,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
DXRRICKM
Janus
17,332
1,041
0
496
6,522
2,524
1,183
2,846
3,676
55,623
0
W
Sylvanus
Dragoliun
Sylvanus
5,361
1,019
3,059
8,735
15,023
10,425
90
7,311
7,712
17,153
0
L
Maui
6,054
1,054
0
1,879
16,631
13,281
58
9,413
6,728
19,600
0
L
7,390
2,240
152
2,227
9,491
2,663
927
5,729
3,544
27,797
2,274
L
Thanatos
dylangamer-_
Thanatos
9,767
1,286
0
5,294
14,880
5,063
0
7,042
7,684
0
29,143
W
8,520
922
0
3,148
12,495
4,726
0
3,311
9,184
147
28,350

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,447
Gold Earned
30,380
89
Minions Killed
115
0
Camps Cleared
0
628,112
Distance Traveled
698,127
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
11,125
927
71
6
0
228,919
0
W
Sylvanus
9,453
788
17
1
0
228,373
0
L
Maui
8,931
744
18
2
0
218,015
0
L
Sol
7,828
652
38
3
0
201,580
3
L
Thanatos
8,688
724
33
3
0
208,517
0
W
Tyr
9,802
817
27
2
0
240,835
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role