Player Matchup

Martichoras
Martichoras
ElFuegoDeGigante
Martichoras
Level 129
God Stats
0W - 1L
1,670 SR
Queue Stats
15W - 9L
1,672 Elo+
Party 3
Jing Wei
Jing Wei
Fishy4209
Jing Wei
Level 181
God Stats
0W - 2L
1,243 SR
Queue Stats
256W - 251L
1,531 Elo+
Party 1
Horus
Horus
SoftWrangle
Horus
Level 129
God Stats
0W - 1L
1,849 SR
Queue Stats
97W - 63L
1,655 Elo+
Party 3
Kali
Kali
TenPieceLgMtnDew
Kali
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 12L
1,749 Elo+
Party 3
Sun Wukong
Sun Wukong
num3x1c4nwookie
Sun Wukong
Level 214
God Stats
3W - 3L
1,712 SR
Queue Stats
237W - 241L
1,505 Elo+
Party 1
Team Averages
Level 154
1,595 SR
1,622 Elo+

VS

Team Averages
Level 136
1,442 SR
1,524 Elo+
Cernunnos
Cernunnos
ADarkEpicBunny
Cernunnos
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 13L
1,527 Elo+
Party 2
Janus
Janus
DeadlyGuppie
Janus
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,526 Elo+
Party 2
Tiamat
Tiamat
EpicReaper
Tiamat
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 10L
1,522 Elo+
Party 2
Ix Chel
Ix Chel
Holofaux
Ix Chel
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 81L
1,527 Elo+
Solo
Hades
Hades
SUpterra
Hades
Level 145
God Stats
1W - 0L
1,208 SR
Queue Stats
45W - 41L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
ElFuegoDeGigante
Martichoras
20
7 / 5 / 9
12,631
743
26,723
24,544
11,775
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jing Wei
Fishy4209
Jing Wei
18
1 / 6 / 12
11,275
663
11,942
17,257
7,691
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
2 / 7 / 15
11,696
688
14,123
29,764
42,353
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

19
4 / 7 / 10
11,989
705
14,191
24,255
12,357
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sun Wukong
num3x1c4nwookie
Sun Wukong
20
4 / 4 / 10
12,181
717
17,244
22,277
30,457
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
ADarkEpicBunny
Cernunnos
20
11 / 2 / 11
13,304
783
23,429
15,998
8,988
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
3 / 6 / 11
12,258
721
24,561
17,471
8,997
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tiamat
EpicReaper
Tiamat
17
2 / 4 / 12
10,908
642
17,981
15,529
12,335
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Magic Focus

Magic Focus

+20
Magical Power

Ix Chel
Holofaux
Ix Chel
20
2 / 2 / 18
12,283
723
12,125
20,184
24,098
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hades
SUpterra
Hades
20
10 / 4 / 14
13,545
797
25,679
25,281
21,244
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
94
18
Kills
28
29
Deaths
18
56
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
ADarkEpicBunny
Cernunnos
11
2
11
8.25
W
3
6
11
1.42
L
Martichoras
ElFuegoDeGigante
Martichoras
7
5
9
2.3
W
Tiamat
EpicReaper
Tiamat
2
4
12
2
L
Jing Wei
Fishy4209
Jing Wei
1
6
12
1.17
W
Ix Chel
Holofaux
Ix Chel
2
2
18
5.5
W
Hades
SUpterra
Hades
10
4
14
4.25
L
2
7
15
1.36
L
4
7
10
1.29
L
Sun Wukong
num3x1c4nwookie
Sun Wukong
4
4
10
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,223
Damage
103,775
118,097
Taken
94,463
104,633
Mitigated
75,662
48,293
Healing
37,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
ADarkEpicBunny
Cernunnos
23,429
11,704
1,204
2,907
15,998
8,988
1,582
1,242
14,756
0
35,581
W
24,561
656
1,432
2,348
17,471
8,997
853
1,011
16,460
56,761
0
L
Martichoras
ElFuegoDeGigante
Martichoras
26,723
5,727
565
5,659
24,544
11,775
3,535
19,422
5,122
0
56,425
W
Tiamat
EpicReaper
Tiamat
17,981
1,748
572
1,396
15,529
12,335
907
1,001
14,528
29,525
0
L
Jing Wei
Fishy4209
Jing Wei
11,942
9,825
3,754
4,011
17,257
7,691
174
13,569
3,688
0
33,533
W
Ix Chel
Holofaux
Ix Chel
12,125
1,499
9,862
7,507
20,184
24,098
346
1,697
18,487
21,900
0
W
Hades
SUpterra
Hades
25,679
1,589
2,280
8,098
25,281
21,244
619
601
24,680
49,105
0
L
14,123
3,474
8,658
13,024
29,764
42,353
0
19,834
9,930
7,209
15,267
L
14,191
3,880
353
7,100
24,255
12,357
1,828
14,890
9,365
0
25,874
L
Sun Wukong
num3x1c4nwookie
Sun Wukong
17,244
757
1,583
3,586
22,277
30,457
726
12,631
9,646
0
29,785

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,772
Gold Earned
62,298
176
Minions Killed
189
0
Camps Cleared
0
1,498,632
Distance Traveled
1,541,182
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
13,304
783
24
1
0
296,032
0
W
Janus
12,258
721
67
4
0
297,146
0
L
Martichoras
12,631
743
51
3
0
296,611
0
W
Tiamat
10,908
642
28
2
0
314,903
0
L
Jing Wei
11,275
663
56
3
0
283,238
0
W
Ix Chel
12,283
723
13
1
0
309,248
0
W
Hades
13,545
797
57
3
0
323,853
0
L
Horus
11,696
688
19
1
0
309,236
0
L
Kali
11,989
705
25
1
0
284,633
0
L
Sun Wukong
12,181
717
25
1
0
324,914
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role