Player Matchup

Sol
Sol
Grojmeir93
Sol
Level 139
God Stats
14W - 8L
1,543 SR
Queue Stats
436W - 434L
1,433 Elo+
Party 2
Bacchus
Bacchus
ProJacob99
Bacchus
Level 61
God Stats
1W - 0L
1,682 SR
Queue Stats
37W - 34L
1,443 Elo+
Solo
Baron Samedi
Baron Samedi
Vorlash24
Baron Samedi
Level 89
God Stats
2W - 1L
1,526 SR
Queue Stats
186W - 192L
1,488 Elo+
Party 2
Achilles
Achilles
delojesus
Achilles
Level 148
God Stats
2W - 1L
1,518 SR
Queue Stats
163W - 163L
1,483 Elo+
Party 2
Danzaburou
Danzaburou
notpidro
Danzaburou
Level 82
God Stats
10W - 6L
1,666 SR
Queue Stats
496W - 458L
1,575 Elo+
Solo
Team Averages
Level 104
1,587 SR
1,484 Elo+

VS

Team Averages
Level 132
1,417 SR
1,479 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
LeGeND FPS
He Bo
Level 89
God Stats
2W - 7L
1,308 SR
Queue Stats
222W - 214L
1,469 Elo+
Party 1
Tyr
Tyr
Quantum Blazing
Tyr
Level 138
God Stats
0W - 2L
1,267 SR
Queue Stats
329W - 329L
1,464 Elo+
Party 1
Izanami
Izanami
RoYL Arcade
Izanami
Level 120
God Stats
9W - 4L
1,482 SR
Queue Stats
300W - 303L
1,468 Elo+
Party 1
Pele
Pele
realgooddude35
Pele
Level 142
God Stats
1W - 2L
1,526 SR
Queue Stats
50W - 57L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 14
6,718
1,120
6,496
4,259
1,450
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Bacchus
ProJacob99
Bacchus
13
2 / 1 / 12
7,449
1,242
3,465
5,389
6,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Baron Samedi
Vorlash24
Baron Samedi
11
1 / 2 / 12
6,783
1,131
3,905
5,732
3,342
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
delojesus
Achilles
14
11 / 1 / 3
8,268
1,378
7,250
8,252
10,788
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
notpidro
Danzaburou
12
2 / 2 / 10
7,225
1,204
5,130
5,363
2,424
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
6
1 / 1 / 0
4,943
824
312
1,037
518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

He Bo
11
1 / 4 / 3
6,185
1,031
5,217
6,083
2,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
1 / 4 / 4
5,488
915
3,191
7,794
6,054
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
RoYL Arcade
Izanami
11
1 / 3 / 3
5,764
961
2,786
5,587
2,065
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 5 / 4
6,011
1,002
4,171
7,742
3,087
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
20
17
Kills
6
8
Deaths
17
51
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
1
1
0
1
W
1
2
14
4
L
He Bo
1
4
3
0.63
W
Bacchus
ProJacob99
Bacchus
2
1
12
8
L
1
4
4
0.75
L
Izanami
RoYL Arcade
Izanami
1
3
3
0.83
W
Baron Samedi
Vorlash24
Baron Samedi
1
2
12
3.5
W
Achilles
delojesus
Achilles
11
1
3
12.5
W
Danzaburou
notpidro
Danzaburou
2
2
10
3.5
L
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,246
Damage
15,677
28,995
Taken
28,243
24,324
Mitigated
14,088
12,634
Healing
3,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
312
0
71
70
1,037
518
0
413
605
1,682
0
W
6,496
1,426
343
844
4,259
1,450
2,895
1,595
2,664
10,704
0
L
He Bo
5,217
304
194
70
6,083
2,364
0
3,538
2,364
9,752
0
W
Bacchus
ProJacob99
Bacchus
3,465
348
289
1,043
5,389
6,320
609
897
4,492
5,281
0
L
3,191
27
184
665
7,794
6,054
0
3,526
4,144
0
6,621
L
Izanami
RoYL Arcade
Izanami
2,786
1,360
932
796
5,587
2,065
0
3,144
2,304
0
7,963
W
Baron Samedi
Vorlash24
Baron Samedi
3,905
320
1,759
2,356
5,732
3,342
615
1,636
4,096
10,735
0
W
Achilles
delojesus
Achilles
7,250
1,199
1,534
2,873
8,252
10,788
308
902
7,350
1,143
11,299
W
Danzaburou
notpidro
Danzaburou
5,130
1,482
93
1,500
5,363
2,424
1,517
499
4,864
0
17,025
L
4,171
619
557
423
7,742
3,087
0
3,921
3,821
0
7,728

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,443
Gold Earned
28,391
78
Minions Killed
45
0
Camps Cleared
0
653,390
Distance Traveled
414,441
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
4,943
824
3
1
0
14,192
0
W
Sol
6,718
1,120
11
2
0
116,578
0
L
He Bo
6,185
1,031
9
2
0
85,247
0
W
Bacchus
7,449
1,242
8
1
0
138,658
0
L
Tyr
5,488
915
6
1
0
110,782
0
L
Izanami
5,764
961
14
2
0
112,371
0
W
Baron Samedi
6,783
1,131
18
3
0
136,257
0
W
Achilles
8,268
1,378
14
2
0
141,387
0
W
Danzaburou
7,225
1,204
27
5
0
120,510
0
L
Pele
6,011
1,002
13
2
0
91,849
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role