Player Matchup

Bacchus
Bacchus
Gingerpoxx
Bacchus
Level 17
God Stats
50W - 19L
1,650 SR
Queue Stats
68W - 64L
1,363 Elo+
Party 2
Medusa
Medusa
Sneekster
Medusa
Level 139
God Stats
26W - 23L
1,444 SR
Queue Stats
156W - 158L
1,418 Elo+
Party 2
Hera
Hera
forgetyourheart
Hera
Level 124
God Stats
25W - 15L
1,643 SR
Queue Stats
165W - 161L
1,423 Elo+
Party 2
Team Averages
Level 93
1,579 SR
1,401 Elo+

VS

Team Averages
Level 36
1,547 SR
1,662 Elo+
Loki
Loki
Gaoss
Loki
Level 41
God Stats
1W - 1L
1,748 SR
Queue Stats
3W - 4L
1,743 Elo+
Party 1
Cthulhu
Cthulhu
HambacherSEP
Cthulhu
Level 18
God Stats
0W - 1L
1,239 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Discordia
Discordia
larzs
Discordia
Level 49
God Stats
1W - 1L
1,654 SR
Queue Stats
3W - 2L
1,743 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Gingerpoxx
Bacchus
12
2 / 0 / 9
8,897
809
3,123
7,729
8,622
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Medusa
Sneekster
Medusa
12
5 / 1 / 7
9,634
876
8,550
7,958
3,028
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
6 / 0 / 7
9,899
900
11,337
3,604
1,243
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Gaoss
Loki
9
0 / 3 / 1
7,288
663
3,085
7,906
2,504
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
HambacherSEP
Cthulhu
11
1 / 4 / 0
8,120
738
2,647
13,874
11,840
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Discordia
larzs
Discordia
10
0 / 6 / 1
7,441
676
5,968
7,392
2,393
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
3
13
Kills
1
1
Deaths
13
23
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Loki
Gaoss
Loki
0
3
1
0.17
W
Bacchus
Gingerpoxx
Bacchus
2
0
9
6.5
L
Cthulhu
HambacherSEP
Cthulhu
1
4
0
0.25
W
Medusa
Sneekster
Medusa
5
1
7
8.5
W
6
0
7
9.5
L
Discordia
larzs
Discordia
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,010
Damage
11,700
19,291
Taken
29,172
12,893
Mitigated
16,737
5,273
Healing
478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
Gaoss
Loki
3,085
635
0
0
7,906
2,504
0
3,926
3,980
0
20,666
W
Bacchus
Gingerpoxx
Bacchus
3,123
567
0
1,414
7,729
8,622
262
3,058
4,671
14,974
0
L
Cthulhu
HambacherSEP
Cthulhu
2,647
422
0
0
13,874
11,840
0
6,785
7,089
18,369
263
W
Medusa
Sneekster
Medusa
8,550
2,750
0
2,327
7,958
3,028
2,403
3,511
4,447
0
45,737
W
11,337
1,965
0
1,532
3,604
1,243
544
2,068
1,536
52,244
0
L
Discordia
larzs
Discordia
5,968
266
0
478
7,392
2,393
0
4,151
3,241
27,843
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,430
Gold Earned
22,849
148
Minions Killed
95
0
Camps Cleared
0
642,528
Distance Traveled
532,802
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,288
663
31
3
0
193,370
0
W
Bacchus
8,897
809
25
2
0
245,179
2
L
Cthulhu
8,120
738
23
2
0
173,003
0
W
Medusa
9,634
876
54
5
0
188,977
0
W
Hera
9,899
900
69
6
0
208,372
5
L
Discordia
7,441
676
41
4
0
166,429
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role