Player Matchup

Merlin
Merlin
KingKommie
Merlin
Level 146
God Stats
0W - 1L
1,312 SR
Queue Stats
44W - 70L
1,443 Elo+
Party 3
Sun Wukong
Sun Wukong
MLG Penguin34
Sun Wukong
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 59L
1,454 Elo+
Party 3
Thanatos
Thanatos
mlgredonkulous
Thanatos
Level 82
God Stats
0W - 1L
1,593 SR
Queue Stats
14W - 21L
1,457 Elo+
Party 3
Amaterasu
Amaterasu
stickman582
Amaterasu
Level 139
God Stats
1W - 3L
1,476 SR
Queue Stats
187W - 181L
1,482 Elo+
Solo
Terra
Terra
xDrewski
Terra
Level 126
God Stats
1W - 1L
1,715 SR
Queue Stats
43W - 68L
1,377 Elo+
Solo
Team Averages
Level 121
1,519 SR
1,443 Elo+

VS

Team Averages
Level 118
1,629 SR
1,455 Elo+
Medusa
Medusa
GucciGorillamane
Medusa
Level 154
God Stats
4W - 3L
1,523 SR
Queue Stats
83W - 128L
1,412 Elo+
Party 2
Anubis
Anubis
LokisFeetPics
Anubis
Level 64
God Stats
1W - 0L
1,679 SR
Queue Stats
5W - 6L
1,468 Elo+
Party 1
Cernunnos
Cernunnos
fullebowski
Cernunnos
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 116L
1,433 Elo+
Party 2
Ra
Ra
l27l
Ra
Level 138
God Stats
1W - 0L
1,632 SR
Queue Stats
14W - 17L
1,525 Elo+
Party 1
Chronos
Chronos
miniritzfromage
Chronos
Level 85
God Stats
2W - 0L
1,810 SR
Queue Stats
77W - 87L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
KingKommie
Merlin
20
8 / 3 / 14
13,254
884
23,667
10,563
5,448
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
MLG Penguin34
Sun Wukong
17
3 / 8 / 16
10,600
707
12,023
23,701
27,951
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
19
8 / 3 / 9
11,494
766
17,418
13,152
6,942
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Amaterasu
stickman582
Amaterasu
19
5 / 5 / 15
11,089
739
14,020
26,755
34,886
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Terra
xDrewski
Terra
1
0 / 0 / 0
4,064
271
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 5 / 11
10,549
703
11,301
12,826
5,919
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
7 / 6 / 5
11,104
740
12,437
14,743
7,854
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
fullebowski
Cernunnos
20
5 / 2 / 9
11,784
786
15,812
12,112
6,402
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ra
l27l
Ra
18
2 / 6 / 12
11,046
736
12,610
18,359
14,656
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
3 / 6 / 6
10,374
692
11,816
16,399
7,260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
61
24
Kills
18
19
Deaths
25
54
Assists
43
Player
Kills
Deaths
Assists
KDA
W
1
5
11
1.3
L
Merlin
KingKommie
Merlin
8
3
14
5
W
7
6
5
1.58
L
Sun Wukong
MLG Penguin34
Sun Wukong
3
8
16
1.38
W
Cernunnos
fullebowski
Cernunnos
5
2
9
4.75
W
Ra
l27l
Ra
2
6
12
1.33
W
3
6
6
1
L
Thanatos
8
3
9
4.17
L
Amaterasu
stickman582
Amaterasu
5
5
15
2.5
L
Terra
xDrewski
Terra
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,128
Damage
63,976
74,171
Taken
74,439
75,227
Mitigated
42,091
25,088
Healing
24,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,301
5,639
1,819
2,302
12,826
5,919
2,495
2,864
9,962
0
20,094
L
Merlin
KingKommie
Merlin
23,667
1,098
1,379
3,167
10,563
5,448
891
5,389
4,828
58,843
0
W
12,437
579
185
3,058
14,743
7,854
411
6,394
8,349
23,958
0
L
Sun Wukong
MLG Penguin34
Sun Wukong
12,023
1,160
456
2,308
23,701
27,951
898
12,337
10,789
0
23,641
W
Cernunnos
fullebowski
Cernunnos
15,812
6,237
793
2,942
12,112
6,402
1,865
4,273
7,839
0
36,470
W
Ra
l27l
Ra
12,610
395
3,968
6,886
18,359
14,656
432
5,215
13,144
27,280
0
W
11,816
1,716
1,075
1,665
16,399
7,260
930
5,362
11,037
23,614
0
L
Thanatos
17,418
1,371
170
7,489
13,152
6,942
488
6,668
6,336
45
27,978
L
Amaterasu
stickman582
Amaterasu
14,020
4,490
853
9,266
26,755
34,886
607
10,745
15,355
396
23,758
L
Terra
xDrewski
Terra
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,501
Gold Earned
54,857
150
Minions Killed
165
0
Camps Cleared
0
1,185,785
Distance Traveled
1,297,215
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,549
703
30
2
0
252,221
0
L
Merlin
13,254
884
74
5
0
289,812
0
W
Anubis
11,104
740
33
2
0
228,079
0
L
Sun Wukong
10,600
707
27
2
0
252,902
0
W
Cernunnos
11,784
786
45
3
0
282,211
0
W
Ra
11,046
736
32
2
0
269,903
0
W
Chronos
10,374
692
25
2
0
264,801
0
L
Thanatos
11,494
766
25
2
0
333,379
0
L
Amaterasu
11,089
739
24
2
0
309,692
0
L
Terra
4,064
271
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role