Player Matchup

He Bo
He Bo
 
He Bo
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
BeardofaLion
Osiris
Level 65
God Stats
9W - 4L
1,566 SR
Queue Stats
161W - 163L
1,483 Elo+
Party 2
Bastet
Bastet
MadderPhacker
Bastet
Level 119
God Stats
8W - 3L
1,537 SR
Queue Stats
259W - 240L
1,506 Elo+
Party 2
Sun Wukong
Sun Wukong
Phonch
Sun Wukong
Level 89
God Stats
9W - 3L
1,919 SR
Queue Stats
210W - 199L
1,542 Elo+
Party 2
Ares
Ares
Viokk
Ares
Level 23
God Stats
2W - 2L
1,500 SR
Queue Stats
137W - 127L
1,463 Elo+
Party 2
Team Averages
Level 84
1,604 SR
1,499 Elo+

VS

Team Averages
Level 87
1,545 SR
1,501 Elo+
Anubis
Anubis
 
Anubis
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
 
Odin
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
ArbyPecanChicken
Hun Batz
Level 86
God Stats
0W - 3L
1,187 SR
Queue Stats
272W - 284L
1,494 Elo+
Party 1
Bastet
Bastet
Destruyecuquits
Bastet
Level 103
God Stats
1W - 1L
1,824 SR
Queue Stats
245W - 216L
1,519 Elo+
Solo
Cabrakan
Cabrakan
xXTerminousXx
Cabrakan
Level 33
God Stats
2W - 1L
1,716 SR
Queue Stats
64W - 70L
1,491 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
17
5 / 2 / 9
9,812
1,090
9,931
6,984
2,843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Osiris
14
4 / 2 / 6
7,915
879
3,565
9,727
11,380
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 2 / 12
7,746
861
6,833
5,631
2,283
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Sun Wukong
Phonch
Sun Wukong
13
1 / 3 / 10
7,559
840
4,976
8,293
7,773
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ares
Viokk
Ares
15
3 / 2 / 8
9,458
1,051
6,236
9,627
9,795
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
17
9 / 3 / 2
9,245
1,027
15,601
10,096
6,791
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Odin
 
Odin
14
1 / 2 / 3
7,249
805
2,286
8,736
6,985
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
0 / 6 / 5
6,402
711
7,067
10,747
6,521
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

5
0 / 0 / 0
5,200
578
0
0
0
Cabrakan
xXTerminousXx
Cabrakan
8
1 / 5 / 3
6,075
675
1,834
7,728
8,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
24
15
Kills
11
11
Deaths
16
45
Assists
13
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
5
2
9
4.75
L
Anubis
 
Anubis
9
3
2
3.33
L
Odin
 
Odin
1
2
3
1.25
L
0
6
5
0.42
W
Osiris
4
2
6
3.5
L
0
0
0
0
W
2
2
12
4
W
Sun Wukong
Phonch
Sun Wukong
1
3
10
2
W
Ares
Viokk
Ares
3
2
8
3.5
L
Cabrakan
xXTerminousXx
Cabrakan
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,541
Damage
26,788
40,262
Taken
37,307
34,074
Mitigated
28,901
12,036
Healing
6,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
9,931
566
794
1,478
6,984
2,843
859
3,400
3,584
33,325
0
L
Anubis
 
Anubis
15,601
1,209
0
3,805
10,096
6,791
0
4,486
5,336
36,664
0
L
Odin
 
Odin
2,286
355
1,251
1,436
8,736
6,985
0
3,692
4,622
0
5,025
L
7,067
784
0
0
10,747
6,521
0
5,228
5,170
0
13,085
W
Osiris
3,565
1,171
1,049
1,181
9,727
11,380
868
3,520
6,207
0
10,658
L
0
0
0
0
0
0
0
0
0
0
0
W
6,833
1,658
0
1,058
5,631
2,283
0
1,868
3,763
0
11,211
W
Sun Wukong
Phonch
Sun Wukong
4,976
1,034
2,035
1,652
8,293
7,773
941
4,126
4,167
0
8,499
W
Ares
Viokk
Ares
6,236
1,020
847
1,942
9,627
9,795
1,446
4,521
5,106
8,020
0
L
Cabrakan
xXTerminousXx
Cabrakan
1,834
346
0
61
7,728
8,604
66
2,761
4,666
2,849
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,490
Gold Earned
34,171
104
Minions Killed
65
0
Camps Cleared
0
770,317
Distance Traveled
542,675
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
9,812
1,090
72
8
0
146,961
0
L
Anubis
9,245
1,027
45
5
0
140,528
0
L
Odin
7,249
805
10
1
0
176,325
0
L
Hun Batz
6,402
711
8
1
0
153,849
0
W
Osiris
7,915
879
15
2
0
164,479
0
L
Bastet
5,200
578
0
0
0
0
0
W
Bastet
7,746
861
1
0
0
161,547
0
W
Sun Wukong
7,559
840
11
1
0
158,907
0
W
Ares
9,458
1,051
5
1
0
138,423
0
L
Cabrakan
6,075
675
2
0
0
71,973
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role