Player Matchup

King Arthur
King Arthur
ASH-NAZG_-
King Arthur
Level 80
God Stats
3W - 0L
1,719 SR
Queue Stats
29W - 21L
1,536 Elo+
Party 2
Thanatos
Thanatos
CRYORivalryX
Thanatos
Level 12
God Stats
6W - 2L
1,614 SR
Queue Stats
26W - 15L
1,536 Elo+
Party 2
Kukulkan
Kukulkan
HailCaesar_X
Kukulkan
Level 4
God Stats
1W - 0L
1,468 SR
Queue Stats
3W - 5L
1,698 Elo+
Party 1
Danzaburou
Danzaburou
Huntclub12
Danzaburou
Level 47
God Stats
15W - 16L
1,526 SR
Queue Stats
37W - 31L
1,518 Elo+
Party 1
Bacchus
Bacchus
SouISaber
Bacchus
Level 64
God Stats
4W - 2L
1,580 SR
Queue Stats
78W - 63L
1,520 Elo+
Party 1
Team Averages
Level 41
1,582 SR
1,562 Elo+

VS

Team Averages
Level 110
1,518 SR
1,504 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thanatos
Thanatos
Xxelitenova420xX
Thanatos
Level 45
God Stats
6W - 12L
1,425 SR
Queue Stats
219W - 200L
1,419 Elo+
Party 3
Charon
Charon
demon909
Charon
Level 159
God Stats
21W - 15L
1,626 SR
Queue Stats
502W - 498L
1,542 Elo+
Party 4
Mulan
Mulan
experimentw
Mulan
Level 89
God Stats
0W - 3L
1,275 SR
Queue Stats
66W - 53L
1,558 Elo+
Party 4
Medusa
Medusa
nivalkin06
Medusa
Level 108
God Stats
3W - 2L
1,765 SR
Queue Stats
441W - 408L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ASH-NAZG_-
King Arthur
5
0 / 2 / 0
3,042
608
1,181
2,820
1,348
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
CRYORivalryX
Thanatos
7
4 / 1 / 1
4,271
854
4,470
5,738
1,828
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
HailCaesar_X
Kukulkan
5
1 / 0 / 1
3,651
730
552
1,719
503
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Danzaburou
Huntclub12
Danzaburou
5
0 / 0 / 0
3,057
611
270
1,448
393
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
SouISaber
Bacchus
5
0 / 0 / 1
3,546
709
1,554
2,922
2,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
5
0 / 3 / 0
3,127
625
1,751
3,727
1,230
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

3
0 / 2 / 1
2,854
571
548
2,615
464
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Charon
demon909
Charon
5
0 / 1 / 0
3,516
703
1,009
3,139
1,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

7
2 / 0 / 0
4,340
868
1,178
4,149
1,443
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Medusa
nivalkin06
Medusa
5
0 / 0 / 0
3,184
637
1,221
2,092
527
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
3
5
Kills
2
3
Deaths
6
3
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
0
3
0
0
W
King Arthur
ASH-NAZG_-
King Arthur
0
2
0
0
W
Thanatos
CRYORivalryX
Thanatos
4
1
1
4.5
W
Kukulkan
HailCaesar_X
Kukulkan
1
0
1
1.5
W
Danzaburou
Huntclub12
Danzaburou
0
0
0
0
W
Bacchus
SouISaber
Bacchus
0
0
1
0.5
L
0
2
1
0.25
L
Charon
demon909
Charon
0
1
0
0
L
2
0
0
2
L
Medusa
nivalkin06
Medusa
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,027
Damage
5,707
14,647
Taken
15,722
6,357
Mitigated
5,131
8,482
Healing
5,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
1,751
773
0
766
3,727
1,230
0
368
3,359
10,197
2,059
W
King Arthur
ASH-NAZG_-
King Arthur
1,181
228
0
343
2,820
1,348
0
0
2,820
0
10,620
W
Thanatos
CRYORivalryX
Thanatos
4,470
1,462
0
5,224
5,738
1,828
0
1,556
4,182
0
18,353
W
Kukulkan
HailCaesar_X
Kukulkan
552
281
0
375
1,719
503
0
436
1,283
16,885
0
W
Danzaburou
Huntclub12
Danzaburou
270
112
0
822
1,448
393
0
265
1,183
0
13,966
W
Bacchus
SouISaber
Bacchus
1,554
336
0
1,718
2,922
2,285
0
346
2,576
8,619
0
L
548
174
0
793
2,615
464
0
184
2,431
0
3,871
L
Charon
demon909
Charon
1,009
264
0
1,335
3,139
1,467
0
640
2,499
7,324
0
L
1,178
110
0
1,720
4,149
1,443
0
0
3,935
0
24,402
L
Medusa
nivalkin06
Medusa
1,221
535
0
971
2,092
527
0
914
1,178
0
14,210

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,567
Gold Earned
17,021
119
Minions Killed
99
0
Camps Cleared
0
532,247
Distance Traveled
464,404
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
3,127
625
19
4
0
111,507
0
W
King Arthur
3,042
608
12
2
0
100,427
0
W
Thanatos
4,271
854
32
6
0
113,870
0
W
Kukulkan
3,651
730
32
6
0
101,565
0
W
Danzaburou
3,057
611
34
7
0
98,908
0
W
Bacchus
3,546
709
9
2
0
117,477
0
L
Thanatos
2,854
571
7
1
0
76,005
0
L
Charon
3,516
703
8
2
0
93,367
2
L
Mulan
4,340
868
35
7
0
89,347
1
L
Medusa
3,184
637
30
6
0
94,178
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role