Player Matchup

Da Ji
Da Ji
LordGeoIV
Da Ji
Level 43
God Stats
3W - 5L
1,129 SR
Queue Stats
63W - 79L
1,355 Elo+
Party 1
Kukulkan
Kukulkan
SuperNatural361
Kukulkan
Level 109
God Stats
4W - 5L
1,376 SR
Queue Stats
431W - 475L
1,497 Elo+
Solo
Surtr
Surtr
UndoneCrusty
Surtr
Level 48
God Stats
5W - 2L
1,626 SR
Queue Stats
113W - 114L
1,381 Elo+
Party 1
Hachiman
Hachiman
enderknight349
Hachiman
Level 12
God Stats
9W - 13L
1,434 SR
Queue Stats
13W - 21L
1,332 Elo+
Party 1
Ymir
Ymir
theCrumpmaster
Ymir
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
98W - 87L
1,419 Elo+
Solo
Team Averages
Level 68
1,413 SR
1,397 Elo+

VS

Team Averages
Level 65
1,470 SR
1,432 Elo+
Artio
Artio
ChefGazpach0199
Artio
Level 47
God Stats
2W - 2L
1,223 SR
Queue Stats
246W - 237L
1,417 Elo+
Party 2
Ratatoskr
Ratatoskr
FlyGuyLui
Ratatoskr
Level 37
God Stats
4W - 4L
1,587 SR
Queue Stats
191W - 205L
1,439 Elo+
Solo
Thoth
Thoth
Mightythiccboi
Thoth
Level 15
God Stats
10W - 9L
1,500 SR
Queue Stats
80W - 73L
1,431 Elo+
Party 2
Arachne
Arachne
SelenaEnthusiest
Arachne
Level 86
God Stats
6W - 4L
1,452 SR
Queue Stats
182W - 173L
1,411 Elo+
Party 2
Charybdis
Charybdis
overkillage
Charybdis
Level 138
God Stats
2W - 2L
1,587 SR
Queue Stats
24W - 31L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
LordGeoIV
Da Ji
12
3 / 8 / 3
7,453
497
6,315
14,702
5,674
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
14
6 / 3 / 1
8,501
567
10,013
10,254
4,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
2 / 3 / 0
8,386
559
7,819
17,957
15,680
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hachiman
13
3 / 1 / 2
7,927
528
8,102
8,232
3,327
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
0 / 2 / 1
7,152
477
4,195
11,353
8,722
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 6
7,622
508
4,494
12,158
11,995
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ratatoskr
FlyGuyLui
Ratatoskr
16
7 / 2 / 1
9,726
648
13,522
14,693
7,483
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
1 / 5 / 3
7,845
523
6,103
9,005
3,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
8 / 1 / 2
9,308
621
8,730
10,726
4,305
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charybdis
overkillage
Charybdis
13
1 / 4 / 0
7,503
500
4,793
11,469
4,442
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
29
14
Kills
17
17
Deaths
14
7
Assists
12
Player
Kills
Deaths
Assists
KDA
W
0
2
6
1.5
W
Ratatoskr
FlyGuyLui
Ratatoskr
7
2
1
3.75
L
Da Ji
LordGeoIV
Da Ji
3
8
3
0.56
W
1
5
3
0.5
W
8
1
2
9
L
Kukulkan
6
3
1
2.17
L
2
3
0
0.67
L
Hachiman
3
1
2
4
W
Charybdis
overkillage
Charybdis
1
4
0
0.25
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,444
Damage
37,642
62,498
Taken
58,051
37,568
Mitigated
31,234
17,398
Healing
16,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,494
673
443
3,277
12,158
11,995
0
2,521
9,637
18,942
0
W
Ratatoskr
FlyGuyLui
Ratatoskr
13,522
4,774
0
3,901
14,693
7,483
0
833
13,860
0
80,172
L
Da Ji
LordGeoIV
Da Ji
6,315
1,503
0
648
14,702
5,674
0
1,586
13,116
0
48,870
W
6,103
786
0
390
9,005
3,009
370
3,989
5,016
48,051
0
W
8,730
7,118
0
3,483
10,726
4,305
360
3,107
7,619
0
55,666
L
Kukulkan
10,013
671
0
2,381
10,254
4,165
0
3,906
6,348
67,157
0
L
7,819
3,665
0
7,469
17,957
15,680
8
189
17,768
2,366
60,456
L
Hachiman
8,102
4,334
0
4,389
8,232
3,327
750
2,840
5,392
0
57,798
W
Charybdis
overkillage
Charybdis
4,793
2,251
0
4,590
11,469
4,442
635
4,125
7,344
0
50,105
L
4,195
693
0
2,511
11,353
8,722
0
2,076
9,277
36,237
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,419
Gold Earned
42,004
430
Minions Killed
385
0
Camps Cleared
0
1,444,094
Distance Traveled
1,576,700
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
7,622
508
24
2
0
323,649
0
W
Ratatoskr
9,726
648
110
7
0
315,306
0
L
Da Ji
7,453
497
63
4
0
298,378
0
W
Thoth
7,845
523
86
6
0
300,572
0
W
Arachne
9,308
621
80
5
0
374,121
0
L
Kukulkan
8,501
567
121
8
0
285,351
4
L
Surtr
8,386
559
112
7
0
295,637
1
L
Hachiman
7,927
528
86
6
0
292,149
0
W
Charybdis
7,503
500
85
6
0
263,052
2
L
Ymir
7,152
477
48
3
0
272,579
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role