Player Matchup

Bellona
Bellona
AlmostZero
Bellona
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 11L
1,282 Elo+
Solo
Vulcan
Vulcan
Demonhawk14
Vulcan
Level 121
God Stats
12W - 6L
1,692 SR
Queue Stats
335W - 338L
1,542 Elo+
Solo
Bakasura
Bakasura
MeritedWig76352
Bakasura
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 74L
1,472 Elo+
Solo
Yemoja
Yemoja
PsychoticDucky
Yemoja
Level 155
God Stats
3W - 1L
1,292 SR
Queue Stats
197W - 192L
1,480 Elo+
Party 1
Sol
Sol
tessting123
Sol
Level 126
God Stats
2W - 2L
1,208 SR
Queue Stats
103W - 98L
1,482 Elo+
Party 1
Team Averages
Level 117
1,438 SR
1,452 Elo+

VS

Team Averages
Level 139
1,482 SR
1,491 Elo+
Bellona
Bellona
Dr GreeenTumb
Bellona
Level 131
God Stats
1W - 4L
1,343 SR
Queue Stats
439W - 456L
1,455 Elo+
Solo
Yemoja
Yemoja
Its_Vader_Cox
Yemoja
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 18L
1,600 Elo+
Solo
The Morrigan
The Morrigan
SacredOrderSol
The Morrigan
Level 180
God Stats
1W - 1L
1,912 SR
Queue Stats
91W - 101L
1,450 Elo+
Solo
Pele
Pele
cheesy donda
Pele
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
220W - 244L
1,430 Elo+
Solo
King Arthur
King Arthur
ult_fighter-1
King Arthur
Level 121
God Stats
0W - 3L
1,153 SR
Queue Stats
223W - 215L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AlmostZero
Bellona
14
2 / 2 / 6
7,815
868
6,211
14,292
16,877
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Vulcan
15
3 / 2 / 5
8,400
933
13,381
7,666
3,766
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bakasura
15
2 / 0 / 6
8,461
940
4,614
8,924
8,865
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
0 / 0 / 7
7,316
813
1,885
4,522
2,912
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

16
3 / 0 / 5
8,602
956
12,435
9,031
4,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
13
1 / 4 / 2
6,836
760
5,401
13,060
12,289
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
1 / 2 / 2
7,120
791
6,665
9,829
4,889
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

The Morrigan
SacredOrderSol
The Morrigan
15
1 / 2 / 2
6,873
764
7,789
7,796
3,648
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

1
0 / 0 / 0
2,376
264
0
0
0
King Arthur
ult_fighter-1
King Arthur
13
0 / 2 / 1
6,264
696
4,834
10,224
7,363
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
10
10
Kills
3
4
Deaths
10
29
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bellona
AlmostZero
Bellona
2
2
6
2.5
W
Vulcan
3
2
5
2.75
L
Bellona
1
4
2
0.5
L
1
2
2
1
W
Bakasura
2
0
6
5
W
0
0
7
3.5
L
The Morrigan
SacredOrderSol
The Morrigan
1
2
2
1
L
0
0
0
0
W
3
0
5
5.5
L
King Arthur
ult_fighter-1
King Arthur
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,526
Damage
24,689
44,435
Taken
40,909
36,500
Mitigated
28,189
30,374
Healing
15,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
AlmostZero
Bellona
6,211
630
444
1,400
14,292
16,877
340
4,509
9,783
0
13,709
W
Vulcan
13,381
7,985
797
925
7,666
3,766
331
1,935
5,731
31,741
0
L
Bellona
5,401
1,038
588
2,643
13,060
12,289
0
6,485
5,082
0
10,664
L
6,665
986
6,145
2,427
9,829
4,889
0
8,302
1,433
20,525
0
W
Bakasura
4,614
2,177
1,771
1,169
8,924
8,865
2,084
3,907
5,017
0
7,792
W
1,885
770
17,138
3,382
4,522
2,912
915
2,383
2,139
6,210
0
L
The Morrigan
SacredOrderSol
The Morrigan
7,789
1,347
1,012
2,360
7,796
3,648
0
5,544
2,010
25,562
0
L
0
0
0
0
0
0
0
0
0
0
0
W
12,435
3,744
634
2,714
9,031
4,080
3,102
3,493
5,538
31,086
0
L
King Arthur
ult_fighter-1
King Arthur
4,834
248
322
156
10,224
7,363
0
7,370
2,458
0
9,240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,594
Gold Earned
29,469
130
Minions Killed
83
0
Camps Cleared
0
885,677
Distance Traveled
546,199
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,815
868
5
1
0
164,426
0
W
Vulcan
8,400
933
39
4
0
191,871
0
L
Bellona
6,836
760
11
1
0
130,989
0
L
Yemoja
7,120
791
18
2
0
152,525
0
W
Bakasura
8,461
940
20
2
0
221,026
0
W
Yemoja
7,316
813
11
1
0
138,944
0
L
The Morrigan
6,873
764
41
5
0
133,429
0
L
Pele
2,376
264
0
0
0
0
0
W
Sol
8,602
956
55
6
0
169,410
0
L
King Arthur
6,264
696
13
1
0
129,256
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role