Player Matchup

Tsukuyomi
Tsukuyomi
BenjamminX
Tsukuyomi
Level 124
God Stats
1W - 1L
1,716 SR
Queue Stats
231W - 200L
1,535 Elo+
Party 1
Guan Yu
Guan Yu
Chosuff
Guan Yu
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 66L
1,553 Elo+
Party 2
Sun Wukong
Sun Wukong
JayDG24
Sun Wukong
Level 150
God Stats
0W - 1L
1,703 SR
Queue Stats
51W - 59L
1,434 Elo+
Party 1
Izanami
Izanami
JayTreyBall5
Izanami
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
171W - 160L
1,486 Elo+
Party 1
Loki
Loki
xjoelteon
Loki
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 97L
1,583 Elo+
Party 2
Team Averages
Level 113
1,584 SR
1,518 Elo+

VS

Team Averages
Level 116
1,593 SR
1,455 Elo+
Guan Yu
Guan Yu
DallasFan18
Guan Yu
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,318 Elo+
Solo
Danzaburou
Danzaburou
ElvisCochon
Danzaburou
Level 123
God Stats
1W - 0L
1,771 SR
Queue Stats
33W - 35L
1,501 Elo+
Solo
Vulcan
Vulcan
FamousGuy4Life
Vulcan
Level 158
God Stats
8W - 5L
1,609 SR
Queue Stats
333W - 380L
1,424 Elo+
Solo
Ratatoskr
Ratatoskr
JudoDeezy
Ratatoskr
Level 136
God Stats
1W - 1L
1,350 SR
Queue Stats
287W - 296L
1,470 Elo+
Solo
Kukulkan
Kukulkan
SpaciousFern
Kukulkan
Level 136
God Stats
16W - 7L
1,736 SR
Queue Stats
402W - 394L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BenjamminX
Tsukuyomi
16
0 / 1 / 7
8,053
671
15,506
10,142
4,123
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Guan Yu
Chosuff
Guan Yu
14
2 / 5 / 5
8,497
708
9,593
22,100
14,177
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sun Wukong
JayDG24
Sun Wukong
14
1 / 1 / 6
7,936
661
10,777
13,763
8,247
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
JayTreyBall5
Izanami
15
1 / 6 / 4
8,834
736
7,243
13,533
4,928
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Loki
15
6 / 3 / 1
9,053
754
13,929
8,929
3,224
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
DallasFan18
Guan Yu
16
1 / 0 / 10
9,943
829
5,466
18,381
9,198
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Danzaburou
ElvisCochon
Danzaburou
16
1 / 2 / 12
9,639
803
16,651
14,479
5,600
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
5 / 1 / 8
9,582
799
21,992
8,857
3,703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ratatoskr
JudoDeezy
Ratatoskr
16
5 / 3 / 7
9,648
804
7,664
13,499
11,051
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
SpaciousFern
Kukulkan
15
4 / 4 / 4
9,367
781
12,938
10,667
4,276
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
57
10
Kills
16
16
Deaths
10
23
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
BenjamminX
Tsukuyomi
0
1
7
3.5
L
Guan Yu
Chosuff
Guan Yu
2
5
5
0.9
W
Guan Yu
DallasFan18
Guan Yu
1
0
10
6
W
Danzaburou
ElvisCochon
Danzaburou
1
2
12
3.5
W
5
1
8
9
L
Sun Wukong
JayDG24
Sun Wukong
1
1
6
4
L
Izanami
JayTreyBall5
Izanami
1
6
4
0.5
W
Ratatoskr
JudoDeezy
Ratatoskr
5
3
7
2.83
W
Kukulkan
SpaciousFern
Kukulkan
4
4
4
1.5
L
Loki
6
3
1
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,048
Damage
64,711
68,467
Taken
65,883
34,699
Mitigated
33,828
28,615
Healing
39,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
BenjamminX
Tsukuyomi
15,506
2,032
0
253
10,142
4,123
0
5,247
4,726
0
29,014
L
Guan Yu
Chosuff
Guan Yu
9,593
969
8,756
8,969
22,100
14,177
0
9,631
12,371
0
14,685
W
Guan Yu
DallasFan18
Guan Yu
5,466
789
14,854
11,491
18,381
9,198
60
0
18,381
0
10,834
W
Danzaburou
ElvisCochon
Danzaburou
16,651
7,765
934
4,059
14,479
5,600
1,381
0
14,479
0
36,723
W
21,992
14,677
2,793
1,454
8,857
3,703
201
0
8,857
31,821
0
L
Sun Wukong
JayDG24
Sun Wukong
10,777
1,345
2,986
4,888
13,763
8,247
0
8,443
5,017
0
19,318
L
Izanami
JayTreyBall5
Izanami
7,243
2,191
65
1,181
13,533
4,928
0
7,055
6,195
0
25,283
W
Ratatoskr
JudoDeezy
Ratatoskr
7,664
994
980
1,933
13,499
11,051
0
0
13,499
0
11,997
W
Kukulkan
SpaciousFern
Kukulkan
12,938
411
312
792
10,667
4,276
0
0
10,667
32,777
0
L
Loki
13,929
1,290
274
1,243
8,929
3,224
0
3,624
5,228
0
31,238

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,373
Gold Earned
48,179
128
Minions Killed
138
0
Camps Cleared
0
1,269,955
Distance Traveled
1,264,484
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
8,053
671
32
3
0
282,626
0
L
Guan Yu
8,497
708
9
1
0
252,914
0
W
Guan Yu
9,943
829
13
1
0
295,716
0
W
Danzaburou
9,639
803
44
4
0
243,987
0
W
Vulcan
9,582
799
28
2
0
258,668
0
L
Sun Wukong
7,936
661
23
2
0
280,284
0
L
Izanami
8,834
736
30
3
0
211,889
0
W
Ratatoskr
9,648
804
6
1
0
241,209
0
W
Kukulkan
9,367
781
47
4
0
224,904
0
L
Loki
9,053
754
34
3
0
242,242
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role