Player Matchup

Serqet
Serqet
Gold II
Bilardismo
Serqet
Gold II
Level 153
God Stats
0W - 1L
1,474 SR
Queue Stats
75W - 69L
1,726 MMR
Party 2
Anubis
Anubis
Platinum V
CaptainVanchu
Anubis
Platinum V
Level 213
God Stats
14W - 5L
1,789 SR
Queue Stats
336W - 320L
1,670 MMR
Solo
Fenrir
Fenrir
Diamond V
FireBoot
Fenrir
Diamond V
Level 89
God Stats
3W - 2L
1,913 SR
Queue Stats
40W - 38L
2,013 MMR
Solo
Neith
Neith
Gold I
Maleducat
Neith
Gold I
Level 157
God Stats
1W - 2L
1,596 SR
Queue Stats
104W - 105L
1,753 MMR
Party 2
Kukulkan
Kukulkan
Gold I
MangoLoko
Kukulkan
Gold I
Level 83
God Stats
4W - 1L
1,500 SR
Queue Stats
65W - 51L
1,813 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 139
1,654 SR
1,795 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 130
1,518 SR
1,757 MMR
Ymir
Ymir
Gold III
 
Ymir
Gold III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charybdis
Charybdis
Gold V
 
Charybdis
Gold V
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Persephone
Persephone
Platinum I
ElLibroDeGelo
Persephone
Platinum I
Level 125
God Stats
36W - 24L
1,762 SR
Queue Stats
181W - 168L
1,920 MMR
Party 1
Horus
Horus
Platinum I
LaSerenisima
Horus
Platinum I
Level 159
God Stats
3W - 5L
1,156 SR
Queue Stats
982W - 973L
2,059 MMR
Party 1
Artio
Artio
Platinum III
Yazair
Artio
Platinum III
Level 166
God Stats
5W - 2L
1,672 SR
Queue Stats
86W - 68L
1,806 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Bilardismo
Serqet
8
1 / 0 / 2
5,103
567
894
4,452
2,259
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
1 / 1 / 2
5,608
623
4,730
5,935
2,649
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fenrir
FireBoot
Fenrir
9
1 / 2 / 2
5,334
593
3,683
7,848
2,871
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Neith
Maleducat
Neith
9
1 / 1 / 1
5,399
600
4,535
4,446
1,660
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
MangoLoko
Kukulkan
10
0 / 1 / 0
5,649
628
3,093
3,384
1,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
AwilixMaman BrigitteRaijin

VS

Bans
AthenaThorJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
8
1 / 1 / 2
5,064
563
1,529
5,165
2,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charybdis
 
Charybdis
8
0 / 1 / 1
4,685
521
2,643
4,825
1,911
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Persephone
ElLibroDeGelo
Persephone
10
1 / 0 / 2
6,121
680
2,843
2,806
869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 1 / 2
5,399
600
3,204
6,940
3,040
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artio
Yazair
Artio
9
1 / 1 / 1
5,005
556
4,519
8,696
4,468
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
13
4
Kills
5
5
Deaths
4
7
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
1
1
2
2
W
Charybdis
 
Charybdis
0
1
1
0.5
L
Serqet
Bilardismo
Serqet
1
0
2
2
L
1
1
2
2
W
Persephone
ElLibroDeGelo
Persephone
1
0
2
2
L
Fenrir
FireBoot
Fenrir
1
2
2
1
W
2
1
2
3
L
Neith
Maleducat
Neith
1
1
1
1.5
L
Kukulkan
MangoLoko
Kukulkan
0
1
0
0
W
Artio
Yazair
Artio
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,935
Damage
14,738
26,065
Taken
28,432
10,715
Mitigated
13,132
8,767
Healing
10,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
1,529
208
0
1,444
5,165
2,844
0
1,702
3,463
10,891
0
W
Charybdis
 
Charybdis
2,643
1,316
0
1,491
4,825
1,911
0
0
4,825
0
33,100
L
Serqet
Bilardismo
Serqet
894
113
713
1,668
4,452
2,259
0
1,102
3,350
0
10,493
L
4,730
287
0
3,446
5,935
2,649
0
4,414
1,491
36,498
0
W
Persephone
ElLibroDeGelo
Persephone
2,843
139
0
721
2,806
869
0
947
1,859
47,931
0
L
Fenrir
FireBoot
Fenrir
3,683
932
0
985
7,848
2,871
712
1,572
6,276
0
34,930
W
3,204
1,915
446
3,090
6,940
3,040
0
1,327
5,517
0
34,255
L
Neith
Maleducat
Neith
4,535
2,251
0
1,467
4,446
1,660
0
171
4,275
0
45,376
L
Kukulkan
MangoLoko
Kukulkan
3,093
541
0
488
3,384
1,276
0
1,602
1,782
51,909
0
W
Artio
Yazair
Artio
4,519
1,047
0
3,640
8,696
4,468
0
3,847
4,849
25,979
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,093
Gold Earned
26,274
296
Minions Killed
276
0
Camps Cleared
0
865,336
Distance Traveled
956,876
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,064
563
19
2
0
190,049
0
W
Charybdis
4,685
521
59
7
0
178,441
0
L
Serqet
5,103
567
14
2
0
203,936
0
L
Anubis
5,608
623
52
6
0
116,593
0
W
Persephone
6,121
680
95
11
0
182,706
3
L
Fenrir
5,334
593
62
7
0
200,031
2
W
Horus
5,399
600
59
7
0
217,020
0
L
Neith
5,399
600
74
8
0
165,109
0
L
Kukulkan
5,649
628
94
10
0
179,667
1
W
Artio
5,005
556
44
5
0
188,660
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role