Player Matchup

Danzaburou
Danzaburou
Aemori
Danzaburou
Level 64
God Stats
1W - 1L
1,580 SR
Queue Stats
46W - 45L
1,404 Elo+
Party 1
Anubis
Anubis
DodogamaMama
Anubis
Level 60
God Stats
3W - 4L
1,644 SR
Queue Stats
35W - 47L
1,340 Elo+
Party 1
Ne Zha
Ne Zha
Ki11erGuineapig
Ne Zha
Level 105
God Stats
2W - 1L
1,624 SR
Queue Stats
121W - 99L
1,454 Elo+
Party 1
Ganesha
Ganesha
ShireofLUKE
Ganesha
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 26L
1,421 Elo+
Party 1
King Arthur
King Arthur
lucidsamurai484
King Arthur
Level 28
God Stats
1W - 1L
1,191 SR
Queue Stats
22W - 29L
1,290 Elo+
Party 1
Team Averages
Level 58
1,508 SR
1,382 Elo+

VS

Team Averages
Level 105
1,533 SR
1,551 Elo+
Cerberus
Cerberus
 
Cerberus
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
 
Hou Yi
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
Hs Addhesive
Zhong Kui
Level 126
God Stats
35W - 27L
1,563 SR
Queue Stats
432W - 417L
1,474 Elo+
Party 2
Anubis
Anubis
OG ReuS2138
Anubis
Level 69
God Stats
9W - 12L
1,540 SR
Queue Stats
119W - 129L
1,450 Elo+
Party 2
Thanatos
Thanatos
ProBryce
Thanatos
Level 100
God Stats
2W - 1L
1,562 SR
Queue Stats
6W - 2L
1,830 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Aemori
Danzaburou
12
4 / 1 / 1
7,329
524
12,199
11,358
4,605
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
15
3 / 1 / 3
8,960
640
7,608
7,713
3,584
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

15
7 / 1 / 3
9,013
644
10,226
13,383
5,524
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ganesha
ShireofLUKE
Ganesha
11
0 / 3 / 7
6,917
494
5,021
12,668
12,405
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

King Arthur
lucidsamurai484
King Arthur
12
1 / 1 / 0
7,098
507
5,327
13,006
9,689
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
11
1 / 3 / 3
7,041
503
6,401
15,642
11,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hou Yi
 
Hou Yi
12
1 / 2 / 2
7,009
501
9,991
8,151
3,015
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
Hs Addhesive
Zhong Kui
14
1 / 1 / 0
8,182
584
9,014
9,729
11,814
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Anubis
13
2 / 5 / 0
7,387
528
3,648
12,094
4,183
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Thanatos
ProBryce
Thanatos
11
1 / 4 / 0
6,600
471
3,268
12,884
3,991
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
11
15
Kills
6
7
Deaths
15
14
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
1
3
3
0.83
L
Hou Yi
 
Hou Yi
1
2
2
1
W
Danzaburou
Aemori
Danzaburou
4
1
1
4.5
W
Anubis
3
1
3
4.5
L
Zhong Kui
Hs Addhesive
Zhong Kui
1
1
0
1
W
7
1
3
8.5
L
Anubis
2
5
0
0.4
L
Thanatos
ProBryce
Thanatos
1
4
0
0.25
W
Ganesha
ShireofLUKE
Ganesha
0
3
7
1.17
W
King Arthur
lucidsamurai484
King Arthur
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,381
Damage
32,322
58,128
Taken
58,500
35,807
Mitigated
34,835
19,918
Healing
25,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
6,401
152
168
4,573
15,642
11,832
165
3,547
12,095
17,335
0
L
Hou Yi
 
Hou Yi
9,991
4,736
0
2,333
8,151
3,015
469
1,257
6,894
0
59,051
W
Danzaburou
Aemori
Danzaburou
12,199
6,061
0
3,859
11,358
4,605
0
3,154
8,204
0
59,489
W
Anubis
7,608
340
0
5,781
7,713
3,584
411
3,058
4,655
73,170
0
L
Zhong Kui
Hs Addhesive
Zhong Kui
9,014
1,181
0
6,930
9,729
11,814
322
0
9,729
64,892
0
W
10,226
4,470
0
7,858
13,383
5,524
0
1,834
11,549
0
81,499
L
Anubis
3,648
221
0
4,550
12,094
4,183
0
6,726
5,368
56,687
0
L
Thanatos
ProBryce
Thanatos
3,268
221
0
7,329
12,884
3,991
0
1,099
11,785
0
39,036
W
Ganesha
ShireofLUKE
Ganesha
5,021
762
0
1,630
12,668
12,405
0
3,179
9,489
17,386
0
W
King Arthur
lucidsamurai484
King Arthur
5,327
419
0
790
13,006
9,689
0
7,838
5,168
0
43,862

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,317
Gold Earned
36,219
402
Minions Killed
378
0
Camps Cleared
0
1,394,286
Distance Traveled
1,243,929
0
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,041
503
33
2
0
275,372
10
L
Hou Yi
7,009
501
93
7
0
225,852
0
W
Danzaburou
7,329
524
95
7
0
253,069
0
W
Anubis
8,960
640
127
9
0
259,516
0
L
Zhong Kui
8,182
584
108
8
0
210,836
3
W
Ne Zha
9,013
644
105
8
0
313,604
0
L
Anubis
7,387
528
92
7
0
232,584
0
L
Thanatos
6,600
471
52
4
0
299,285
3
W
Ganesha
6,917
494
1
0
0
294,058
0
W
King Arthur
7,098
507
74
5
0
274,039
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role