Player Matchup

Sylvanus
Sylvanus
EdwinVanDerSar99
Sylvanus
Level 128
God Stats
3W - 5L
1,338 SR
Queue Stats
281W - 279L
1,468 Elo+
Solo
Nu Wa
Nu Wa
MAHOKILL
Nu Wa
Level 108
God Stats
38W - 32L
1,515 SR
Queue Stats
416W - 414L
1,384 Elo+
Solo
Janus
Janus
XxFaLcoNVeNoMxX
Janus
Level 102
God Stats
5W - 2L
1,722 SR
Queue Stats
71W - 74L
1,451 Elo+
Solo
Loki
Loki
mascus_x
Loki
Level 128
God Stats
70W - 65L
1,579 SR
Queue Stats
842W - 784L
1,531 Elo+
Solo
Medusa
Medusa
xXGuga19Xx
Medusa
Level 105
God Stats
4W - 5L
1,476 SR
Queue Stats
695W - 691L
1,459 Elo+
Solo
Team Averages
Level 114
1,526 SR
1,459 Elo+

VS

Team Averages
Level 107
1,531 SR
1,392 Elo+
Ishtar
Ishtar
DvD1025
Ishtar
Level 102
God Stats
4W - 1L
1,628 SR
Queue Stats
283W - 276L
1,429 Elo+
Party 1
Sun Wukong
Sun Wukong
Furiouz014
Sun Wukong
Level 119
God Stats
2W - 2L
1,500 SR
Queue Stats
93W - 118L
1,335 Elo+
Solo
Anubis
Anubis
RR-PhantomNoble
Anubis
Level 127
God Stats
4W - 5L
1,410 SR
Queue Stats
107W - 102L
1,403 Elo+
Party 1
Kukulkan
Kukulkan
burninginferno84
Kukulkan
Level 104
God Stats
4W - 4L
1,560 SR
Queue Stats
338W - 347L
1,413 Elo+
Party 1
Arachne
Arachne
snoopy-midday781
Arachne
Level 84
God Stats
2W - 1L
1,555 SR
Queue Stats
181W - 160L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 4
7,529
418
4,289
18,985
13,116
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Nu Wa
MAHOKILL
Nu Wa
15
1 / 3 / 2
9,071
504
17,585
14,516
10,246
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
5 / 6 / 1
8,695
483
9,019
12,725
4,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Loki
16
5 / 4 / 6
9,932
552
9,087
14,224
5,672
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
xXGuga19Xx
Medusa
13
2 / 4 / 4
7,949
442
8,480
15,760
5,199
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
DvD1025
Ishtar
15
3 / 2 / 4
9,443
525
9,163
12,848
5,764
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
Furiouz014
Sun Wukong
16
3 / 0 / 0
10,092
561
9,995
18,211
12,718
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

16
6 / 7 / 6
9,272
515
20,799
18,089
9,272
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
3 / 5 / 7
9,678
538
11,733
10,812
4,406
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
6 / 2 / 6
9,918
551
8,546
18,786
7,309
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
44
14
Kills
21
21
Deaths
16
17
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Ishtar
DvD1025
Ishtar
3
2
4
2.5
L
1
4
4
0.75
W
Sun Wukong
Furiouz014
Sun Wukong
3
0
0
3
L
Nu Wa
MAHOKILL
Nu Wa
1
3
2
0.67
W
6
7
6
1.29
L
5
6
1
0.92
W
3
5
7
1.3
L
Loki
5
4
6
2
W
6
2
6
4.5
L
Medusa
xXGuga19Xx
Medusa
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,460
Damage
60,236
76,210
Taken
78,746
38,512
Mitigated
39,469
22,307
Healing
25,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
DvD1025
Ishtar
9,163
5,443
0
5,728
12,848
5,764
1,166
2,709
10,139
0
70,076
L
4,289
210
2,949
5,117
18,985
13,116
0
11,784
7,201
18,021
0
W
Sun Wukong
Furiouz014
Sun Wukong
9,995
1,970
0
7,572
18,211
12,718
526
10,559
7,652
0
90,852
L
Nu Wa
MAHOKILL
Nu Wa
17,585
4,823
88
6,054
14,516
10,246
0
824
13,692
79,876
0
W
20,799
144
195
6,923
18,089
9,272
0
7,033
11,056
67,562
0
L
9,019
424
67
1,142
12,725
4,279
0
7,733
4,992
52,855
0
W
11,733
853
0
844
10,812
4,406
630
4,148
6,664
69,186
0
L
Loki
9,087
1,433
0
4,290
14,224
5,672
459
4,445
9,779
0
80,949
W
8,546
5,265
0
4,734
18,786
7,309
659
6,444
12,342
0
66,048
L
Medusa
xXGuga19Xx
Medusa
8,480
2,504
0
2,600
15,760
5,199
536
7,746
8,014
0
63,626

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,176
Gold Earned
48,403
432
Minions Killed
545
0
Camps Cleared
0
1,563,629
Distance Traveled
1,719,368
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
9,443
525
115
6
0
320,885
0
L
Sylvanus
7,529
418
30
2
0
271,239
4
W
Sun Wukong
10,092
561
147
8
0
330,775
0
L
Nu Wa
9,071
504
112
6
0
270,874
0
W
Anubis
9,272
515
79
4
0
301,298
2
L
Janus
8,695
483
73
4
0
309,441
3
W
Kukulkan
9,678
538
119
7
0
328,684
1
L
Loki
9,932
552
115
6
0
378,268
0
W
Arachne
9,918
551
85
5
0
437,726
0
L
Medusa
7,949
442
102
6
0
333,807
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role