Player Matchup

Charybdis
Charybdis
Mr-Jurawan
Charybdis
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 123L
1,460 Elo+
Solo
He Bo
He Bo
Perlito65
He Bo
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 20L
1,444 Elo+
Party 2
Kumbhakarna
Kumbhakarna
RubentadorReal
Kumbhakarna
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 44L
1,426 Elo+
Party 2
Merlin
Merlin
TheMandalorian10
Merlin
Level 104
God Stats
7W - 9L
1,431 SR
Queue Stats
615W - 602L
1,428 Elo+
Party 1
Pele
Pele
nba-2k13fp
Pele
Level 77
God Stats
17W - 15L
1,487 SR
Queue Stats
209W - 223L
1,380 Elo+
Party 1
Team Averages
Level 83
1,484 SR
1,427 Elo+

VS

Team Averages
Level 72
1,433 SR
1,438 Elo+
Janus
Janus
Bonecro
Janus
Level 108
God Stats
48W - 75L
1,344 SR
Queue Stats
299W - 335L
1,414 Elo+
Solo
Sylvanus
Sylvanus
DeaDFreakinG
Sylvanus
Level 72
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Awilix
Awilix
ElpericoMatador
Awilix
Level 31
God Stats
6W - 9L
1,216 SR
Queue Stats
79W - 91L
1,229 Elo+
Solo
Bellona
Bellona
SaladRaps
Bellona
Level 84
God Stats
16W - 12L
1,543 SR
Queue Stats
93W - 79L
1,519 Elo+
Solo
Izanami
Izanami
VseMozno
Izanami
Level 66
God Stats
176W - 167L
1,561 SR
Queue Stats
205W - 198L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Mr-Jurawan
Charybdis
10
3 / 3 / 1
6,693
478
3,940
10,393
3,362
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

He Bo
Perlito65
He Bo
12
0 / 3 / 0
7,316
523
3,372
9,323
3,093
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kumbhakarna
RubentadorReal
Kumbhakarna
10
0 / 5 / 3
6,548
468
2,932
10,662
7,949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
2 / 2 / 0
7,876
563
5,109
5,660
1,876
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

13
2 / 3 / 0
7,260
519
6,656
13,363
4,804
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Bonecro
Janus
13
3 / 4 / 2
7,304
522
3,421
8,001
2,711
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
DeaDFreakinG
Sylvanus
10
0 / 2 / 9
6,082
434
3,781
6,255
4,374
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

15
6 / 0 / 4
8,630
616
10,204
10,524
4,265
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
SaladRaps
Bellona
14
2 / 0 / 2
8,775
627
6,981
8,729
6,627
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Izanami
VseMozno
Izanami
13
4 / 1 / 6
8,002
572
9,644
6,570
2,487
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
38
7
Kills
15
16
Deaths
7
4
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Janus
Bonecro
Janus
3
4
2
1
W
Sylvanus
DeaDFreakinG
Sylvanus
0
2
9
2.25
W
6
0
4
8
L
Charybdis
Mr-Jurawan
Charybdis
3
3
1
1.17
L
He Bo
Perlito65
He Bo
0
3
0
0
L
Kumbhakarna
RubentadorReal
Kumbhakarna
0
5
3
0.3
W
Bellona
SaladRaps
Bellona
2
0
2
3
L
2
2
0
1
W
Izanami
VseMozno
Izanami
4
1
6
7
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,009
Damage
34,031
49,401
Taken
40,079
21,084
Mitigated
20,464
10,845
Healing
13,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Bonecro
Janus
3,421
109
0
1,543
8,001
2,711
239
3,197
4,804
42,419
0
W
Sylvanus
DeaDFreakinG
Sylvanus
3,781
1,404
952
964
6,255
4,374
532
1,448
4,807
13,487
0
W
10,204
4,364
0
1,370
10,524
4,265
0
1,850
8,674
0
77,187
L
Charybdis
Mr-Jurawan
Charybdis
3,940
1,660
0
4,500
10,393
3,362
0
1,913
8,440
0
40,018
L
He Bo
Perlito65
He Bo
3,372
187
0
2,220
9,323
3,093
0
283
9,040
55,439
0
L
Kumbhakarna
RubentadorReal
Kumbhakarna
2,932
409
0
1,328
10,662
7,949
0
1,590
9,050
12,908
0
W
Bellona
SaladRaps
Bellona
6,981
1,752
0
5,971
8,729
6,627
1,415
3,559
5,170
0
65,089
L
5,109
107
0
500
5,660
1,876
728
1,563
3,917
59,889
0
W
Izanami
VseMozno
Izanami
9,644
7,710
0
3,132
6,570
2,487
1,363
1,359
5,211
0
65,383
L
6,656
711
0
2,297
13,363
4,804
0
1,567
11,752
0
67,930

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,693
Gold Earned
38,793
409
Minions Killed
431
0
Camps Cleared
0
1,332,142
Distance Traveled
1,325,889
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,304
522
78
6
0
282,136
0
W
Sylvanus
6,082
434
18
1
0
224,088
8
W
Awilix
8,630
616
105
8
0
320,998
2
L
Charybdis
6,693
478
59
4
0
233,668
4
L
He Bo
7,316
523
107
8
0
276,024
0
L
Kumbhakarna
6,548
468
26
2
0
279,850
0
W
Bellona
8,775
627
124
9
0
267,635
2
L
Merlin
7,876
563
112
8
0
251,288
1
W
Izanami
8,002
572
106
8
0
231,032
0
L
Pele
7,260
519
105
8
0
291,312
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role