Player Matchup

Da Ji
Da Ji
LordGeoIV
Da Ji
Level 43
God Stats
3W - 5L
1,181 SR
Queue Stats
63W - 79L
1,351 Elo+
Party 2
Hades
Hades
Toxic Unkle
Hades
Level 31
God Stats
10W - 17L
1,429 SR
Queue Stats
49W - 64L
1,474 Elo+
Solo
Cerberus
Cerberus
UndoneCrusty
Cerberus
Level 48
God Stats
2W - 4L
1,499 SR
Queue Stats
113W - 114L
1,379 Elo+
Party 2
Hachiman
Hachiman
enderknight349
Hachiman
Level 11
God Stats
9W - 13L
1,446 SR
Queue Stats
13W - 21L
1,315 Elo+
Party 2
Charon
Charon
voidblade8263
Charon
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 28
1,411 SR
1,404 Elo+

VS

Team Averages
Level 53
1,474 SR
1,430 Elo+
Hou Yi
Hou Yi
BronzeQueueHero
Hou Yi
Level 49
God Stats
5W - 4L
1,310 SR
Queue Stats
138W - 119L
1,411 Elo+
Party 1
Ne Zha
Ne Zha
CanadianLaddie
Ne Zha
Level 101
God Stats
4W - 6L
1,237 SR
Queue Stats
317W - 306L
1,507 Elo+
Party 3
Anubis
Anubis
Chachee02
Anubis
Level 19
God Stats
8W - 4L
1,837 SR
Queue Stats
117W - 100L
1,436 Elo+
Party 1
Poseidon
Poseidon
DJAD_123
Poseidon
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 44L
1,316 Elo+
Solo
Horus
Horus
Lycanthropian
Horus
Level 47
God Stats
11W - 13L
1,486 SR
Queue Stats
95W - 88L
1,481 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
LordGeoIV
Da Ji
10
0 / 5 / 1
5,470
547
2,487
10,264
3,629
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

10
1 / 6 / 0
5,836
584
5,690
10,200
5,156
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
UndoneCrusty
Cerberus
5
0 / 3 / 0
4,194
419
845
8,694
3,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hachiman
6
0 / 2 / 0
4,183
418
1,553
4,123
965
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

6
0 / 3 / 0
4,137
414
716
4,858
2,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 0 / 1
6,343
634
5,527
4,361
1,520
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
4 / 0 / 5
7,195
720
6,614
10,397
3,799
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anubis
Chachee02
Anubis
12
4 / 2 / 2
7,442
744
6,224
7,471
3,484
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Poseidon
DJAD_123
Poseidon
9
2 / 0 / 4
5,929
593
3,692
1,794
536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
4 / 0 / 4
6,455
646
3,463
5,182
2,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
35
1
Kills
19
19
Deaths
2
1
Assists
16
Player
Kills
Deaths
Assists
KDA
W
5
0
1
5.5
W
4
0
5
6.5
W
Anubis
Chachee02
Anubis
4
2
2
2.5
W
Poseidon
DJAD_123
Poseidon
2
0
4
4
L
Da Ji
LordGeoIV
Da Ji
0
5
1
0.1
W
4
0
4
6
L
1
6
0
0.17
L
Cerberus
UndoneCrusty
Cerberus
0
3
0
0
L
Hachiman
0
2
0
0
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,291
Damage
25,520
38,139
Taken
29,205
15,591
Mitigated
12,040
5,441
Healing
14,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,527
3,445
0
2,483
4,361
1,520
501
480
3,881
0
40,334
W
6,614
2,533
0
6,530
10,397
3,799
0
1,409
8,988
0
53,730
W
Anubis
Chachee02
Anubis
6,224
1,520
0
3,659
7,471
3,484
544
4,155
3,316
44,413
0
W
Poseidon
DJAD_123
Poseidon
3,692
512
0
0
1,794
536
300
621
1,173
28,725
0
L
Da Ji
LordGeoIV
Da Ji
2,487
366
0
1,067
10,264
3,629
0
1,140
9,124
0
41,177
W
3,463
2,044
104
2,213
5,182
2,701
495
586
4,596
0
16,979
L
5,690
667
0
1,885
10,200
5,156
0
6,306
3,894
34,382
0
L
Cerberus
UndoneCrusty
Cerberus
845
53
0
1,641
8,694
3,575
0
0
8,694
10,765
0
L
Hachiman
1,553
842
0
848
4,123
965
0
0
4,123
0
14,191
L
716
229
0
0
4,858
2,266
0
2,470
2,388
9,362
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,820
Gold Earned
33,364
202
Minions Killed
310
0
Camps Cleared
0
863,000
Distance Traveled
966,624
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
6,343
634
65
7
0
196,747
0
W
Ne Zha
7,195
720
85
9
0
231,263
0
W
Anubis
7,442
744
85
9
0
178,024
0
W
Poseidon
5,929
593
52
5
0
160,329
0
L
Da Ji
5,470
547
78
8
0
199,891
0
W
Horus
6,455
646
23
2
0
200,261
0
L
Hades
5,836
584
59
6
0
163,606
0
L
Cerberus
4,194
419
30
3
0
177,881
0
L
Hachiman
4,183
418
26
3
0
161,730
0
L
Charon
4,137
414
9
1
0
159,892
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role