Player Matchup

Sol
Sol
CBEPATCHZ
Sol
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,216 Elo+
Party 1
Surtr
Surtr
DnPBreakarm
Surtr
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 42L
1,519 Elo+
Party 3
Cthulhu
Cthulhu
RoxYaSoxOff
Cthulhu
Level 68
God Stats
2W - 3L
1,802 SR
Queue Stats
25W - 19L
1,435 Elo+
Party 1
Zeus
Zeus
ZestyEddoy
Zeus
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 8L
1,435 Elo+
Party 1
Thoth
Thoth
c2b4rwd
Thoth
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 78L
1,525 Elo+
Party 3
Team Averages
Level 44
1,560 SR
1,426 Elo+

VS

Team Averages
Level 55
1,692 SR
1,492 Elo+
Sun Wukong
Sun Wukong
Dommer1589
Sun Wukong
Level 31
God Stats
1W - 0L
1,788 SR
Queue Stats
60W - 65L
1,486 Elo+
Solo
Chronos
Chronos
Hanа
Chronos
Level 63
God Stats
1W - 0L
1,812 SR
Queue Stats
16W - 8L
1,538 Elo+
Party 2
Ares
Ares
Jápán
Ares
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 2
Mercury
Mercury
Thurvokun
Mercury
Level 108
God Stats
12W - 4L
1,643 SR
Queue Stats
30W - 18L
1,565 Elo+
Party 2
Anhur
Anhur
kayebae
Anhur
Level 47
God Stats
1W - 1L
1,715 SR
Queue Stats
13W - 19L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 9 / 2
7,246
426
5,362
13,554
3,680
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

13
1 / 4 / 2
8,366
492
9,416
16,992
16,967
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Cthulhu
RoxYaSoxOff
Cthulhu
11
2 / 6 / 1
7,711
454
7,972
18,357
14,224
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
4 / 5 / 1
9,790
576
10,243
13,533
4,477
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Thoth
c2b4rwd
Thoth
11
0 / 4 / 0
7,532
443
1,831
5,866
2,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Dommer1589
Sun Wukong
13
2 / 3 / 3
8,920
525
8,032
14,791
12,837
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chronos
Hanа
Chronos
18
14 / 1 / 5
11,433
673
18,069
10,667
5,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
Jápán
Ares
13
3 / 0 / 12
9,166
539
4,613
10,269
10,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Mercury
Thurvokun
Mercury
16
8 / 1 / 5
10,244
603
14,075
12,427
5,296
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anhur
kayebae
Anhur
12
1 / 2 / 7
8,042
473
4,853
8,225
3,383
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
60
7
Kills
28
28
Deaths
7
6
Assists
32
Player
Kills
Deaths
Assists
KDA
L
0
9
2
0.11
L
1
4
2
0.5
W
Sun Wukong
Dommer1589
Sun Wukong
2
3
3
1.17
W
Chronos
Hanа
Chronos
14
1
5
16.5
W
Ares
Jápán
Ares
3
0
12
9
L
Cthulhu
RoxYaSoxOff
Cthulhu
2
6
1
0.42
W
Mercury
Thurvokun
Mercury
8
1
5
10.5
L
4
5
1
0.9
L
Thoth
c2b4rwd
Thoth
0
4
0
0
W
Anhur
kayebae
Anhur
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,824
Damage
49,642
68,302
Taken
56,379
41,417
Mitigated
37,602
11,596
Healing
11,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,362
1,059
0
1,801
13,554
3,680
525
6,684
6,870
43,403
0
L
9,416
2,139
0
3,727
16,992
16,967
232
1,959
15,033
734
55,792
W
Sun Wukong
Dommer1589
Sun Wukong
8,032
1,573
0
2,926
14,791
12,837
515
5,399
9,392
0
53,374
W
Chronos
Hanа
Chronos
18,069
4,613
0
2,407
10,667
5,332
1,866
6,340
4,193
96,050
0
W
Ares
Jápán
Ares
4,613
531
0
2,526
10,269
10,754
1,037
4,435
5,644
26,868
0
L
Cthulhu
RoxYaSoxOff
Cthulhu
7,972
957
307
1,430
18,357
14,224
71
6,549
11,808
36,718
263
W
Mercury
Thurvokun
Mercury
14,075
10,181
0
1,680
12,427
5,296
93
4,108
8,267
0
84,592
L
10,243
2,012
0
4,046
13,533
4,477
0
4,281
9,252
78,644
1,483
L
Thoth
c2b4rwd
Thoth
1,831
47
0
285
5,866
2,069
0
3,209
2,657
47,970
0
W
Anhur
kayebae
Anhur
4,853
2,028
0
1,626
8,225
3,383
1,625
4,547
3,570
0
40,224

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,645
Gold Earned
47,805
441
Minions Killed
462
0
Camps Cleared
0
1,504,320
Distance Traveled
1,688,480
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,246
426
78
5
0
289,533
0
L
Surtr
8,366
492
77
5
0
295,669
6
W
Sun Wukong
8,920
525
95
6
0
296,756
2
W
Chronos
11,433
673
150
9
0
357,915
4
W
Ares
9,166
539
32
2
0
320,266
0
L
Cthulhu
7,711
454
52
3
0
319,996
0
W
Mercury
10,244
603
122
7
0
444,999
5
L
Zeus
9,790
576
145
9
0
342,611
0
L
Thoth
7,532
443
89
5
0
256,511
0
W
Anhur
8,042
473
63
4
0
268,544
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role