Player Matchup

Fenrir
Fenrir
Absolute143
Fenrir
Level 126
God Stats
4W - 1L
1,563 SR
Queue Stats
78W - 69L
1,535 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ESaucy
Ah Muzen Cab
Level 106
God Stats
31W - 26L
1,519 SR
Queue Stats
157W - 144L
1,478 Elo+
Party 2
Kumbhakarna
Kumbhakarna
GrandAdmiral14
Kumbhakarna
Level 122
God Stats
0W - 1L
1,744 SR
Queue Stats
18W - 24L
1,478 Elo+
Solo
Skadi
Skadi
Neverdiety
Skadi
Level 69
God Stats
127W - 114L
1,501 SR
Queue Stats
137W - 131L
1,470 Elo+
Party 2
Aphrodite
Aphrodite
sac_smacker
Aphrodite
Level 86
God Stats
147W - 171L
1,408 SR
Queue Stats
162W - 181L
1,430 Elo+
Solo
Team Averages
Level 102
1,547 SR
1,478 Elo+

VS

Team Averages
Level 87
1,600 SR
1,631 Elo+
Ix Chel
Ix Chel
ArthurViii
Ix Chel
Level 104
God Stats
6W - 3L
1,559 SR
Queue Stats
17W - 23L
1,573 Elo+
Solo
Charybdis
Charybdis
CritikalMiss
Charybdis
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 2L
1,743 Elo+
Party 1
Thor
Thor
DrWyattPhD
Thor
Level 66
God Stats
2W - 0L
1,678 SR
Queue Stats
21W - 6L
1,727 Elo+
Party 1
Anubis
Anubis
GangDaFrump
Anubis
Level 49
God Stats
5W - 1L
1,834 SR
Queue Stats
20W - 9L
1,655 Elo+
Party 1
Geb
Geb
floater9976
Geb
Level 159
God Stats
94W - 71L
1,427 SR
Queue Stats
787W - 829L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
12
2 / 3 / 0
7,477
1,068
3,868
8,567
4,278
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ah Muzen Cab
ESaucy
Ah Muzen Cab
12
0 / 3 / 1
7,051
1,007
7,147
11,695
4,112
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kumbhakarna
GrandAdmiral14
Kumbhakarna
12
0 / 1 / 2
7,229
1,033
3,771
11,162
6,972
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Skadi
12
0 / 3 / 0
6,854
979
3,673
6,557
1,970
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Aphrodite
sac_smacker
Aphrodite
12
0 / 0 / 0
6,569
938
1,210
1,814
833
Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

288

VS

Team 2 Tickets

353

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
ArthurViii
Ix Chel
13
1 / 0 / 7
8,019
1,146
6,870
2,232
955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
CritikalMiss
Charybdis
13
1 / 2 / 7
7,808
1,115
7,643
6,560
2,715
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
4 / 0 / 4
8,281
1,183
10,675
6,066
2,695
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Anubis
13
3 / 0 / 4
8,101
1,157
5,876
1,183
564
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 0 / 4
8,143
1,163
5,233
5,943
5,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
36
2
Kills
10
10
Deaths
2
3
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Fenrir
2
3
0
0.67
W
Ix Chel
ArthurViii
Ix Chel
1
0
7
4.5
W
Charybdis
CritikalMiss
Charybdis
1
2
7
2.25
W
4
0
4
6
L
Ah Muzen Cab
ESaucy
Ah Muzen Cab
0
3
1
0.17
W
Anubis
3
0
4
5
L
Kumbhakarna
GrandAdmiral14
Kumbhakarna
0
1
2
1
L
Skadi
0
3
0
0
W
1
0
4
3
L
Aphrodite
sac_smacker
Aphrodite
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,669
Damage
36,297
39,795
Taken
21,984
18,165
Mitigated
12,083
5,363
Healing
4,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
3,868
722
0
416
8,567
4,278
0
3,841
4,726
0
9,262
W
Ix Chel
ArthurViii
Ix Chel
6,870
479
679
441
2,232
955
0
678
1,554
31,584
0
W
Charybdis
CritikalMiss
Charybdis
7,643
4,098
0
1,449
6,560
2,715
0
1,508
4,936
0
19,024
W
10,675
2,414
0
307
6,066
2,695
0
1,314
4,624
0
14,988
L
Ah Muzen Cab
ESaucy
Ah Muzen Cab
7,147
3,263
0
0
11,695
4,112
0
4,890
6,805
0
25,196
W
Anubis
5,876
45
0
466
1,183
564
0
323
860
18,208
0
L
Kumbhakarna
GrandAdmiral14
Kumbhakarna
3,771
181
0
3,029
11,162
6,972
0
5,372
5,790
18,475
0
L
Skadi
3,673
1,962
0
122
6,557
1,970
0
3,215
3,342
0
14,575
W
5,233
386
0
1,315
5,943
5,154
0
1,158
4,694
14,483
0
L
Aphrodite
sac_smacker
Aphrodite
1,210
411
561
1,235
1,814
833
0
661
1,153
4,994
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,180
Gold Earned
40,352
135
Minions Killed
158
3
Camps Cleared
9
590,089
Distance Traveled
739,664
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,477
1,068
10
1
0
136,403
0
W
Ix Chel
8,019
1,146
76
11
1
149,539
0
W
Charybdis
7,808
1,115
23
3
1
126,600
0
W
Thor
8,281
1,183
6
1
3
155,314
0
L
Ah Muzen Cab
7,051
1,007
51
7
1
137,694
0
W
Anubis
8,101
1,157
35
5
3
138,823
0
L
Kumbhakarna
7,229
1,033
35
5
0
130,536
0
L
Skadi
6,854
979
25
4
1
137,932
0
W
Geb
8,143
1,163
18
3
1
169,388
0
L
Aphrodite
6,569
938
14
2
1
47,524
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role