Player Matchup

Zhong Kui
Zhong Kui
Achilles_396
Zhong Kui
Level 129
God Stats
28W - 28L
1,562 SR
Queue Stats
258W - 254L
1,471 Elo+
Solo
Izanami
Izanami
MhmmBacon
Izanami
Level 154
God Stats
1W - 0L
1,212 SR
Queue Stats
79W - 73L
1,603 Elo+
Party 1
Baron Samedi
Baron Samedi
Mythos
Baron Samedi
Level 144
God Stats
12W - 4L
2,071 SR
Queue Stats
96W - 57L
1,644 Elo+
Party 1
Ix Chel
Ix Chel
RabidKay
Ix Chel
Level 149
God Stats
6W - 3L
1,585 SR
Queue Stats
174W - 162L
1,511 Elo+
Party 1
Pele
Pele
overstate
Pele
Level 124
God Stats
1W - 1L
1,523 SR
Queue Stats
28W - 10L
1,626 Elo+
Party 1
Team Averages
Level 140
1,591 SR
1,571 Elo+

VS

Team Averages
Level 129
1,526 SR
1,546 Elo+
Hades
Hades
 
Hades
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
GetFarquaaded
Hou Yi
Level 154
God Stats
3W - 5L
1,540 SR
Queue Stats
156W - 135L
1,562 Elo+
Party 2
Cabrakan
Cabrakan
Natalid10000
Cabrakan
Level 159
God Stats
11W - 16L
1,486 SR
Queue Stats
516W - 462L
1,544 Elo+
Solo
Ix Chel
Ix Chel
UniquelyCrafted
Ix Chel
Level 138
God Stats
4W - 7L
1,528 SR
Queue Stats
117W - 103L
1,555 Elo+
Party 2
Thanatos
Thanatos
blightmite
Thanatos
Level 85
God Stats
7W - 4L
1,579 SR
Queue Stats
132W - 108L
1,568 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Achilles_396
Zhong Kui
10
0 / 2 / 1
6,403
640
5,375
5,929
4,387
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
MhmmBacon
Izanami
11
2 / 0 / 1
6,504
650
4,250
4,082
1,458
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baron Samedi
Mythos
Baron Samedi
9
0 / 0 / 10
6,137
614
4,370
6,166
4,609
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ix Chel
RabidKay
Ix Chel
11
1 / 1 / 5
6,167
617
3,001
3,934
1,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Pele
12
9 / 0 / 1
6,889
689
7,241
6,234
2,073
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
10
1 / 1 / 1
5,447
545
3,092
7,373
4,600
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

9
0 / 1 / 0
5,173
517
2,324
5,242
1,794
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cabrakan
Natalid10000
Cabrakan
6
0 / 4 / 0
4,572
457
1,389
10,285
5,426
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
1 / 3 / 0
5,103
510
3,709
6,135
1,978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
blightmite
Thanatos
9
1 / 3 / 1
5,303
530
2,452
9,079
3,019
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
5
12
Kills
3
3
Deaths
12
18
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
1
1
1
1.5
W
Zhong Kui
Achilles_396
Zhong Kui
0
2
1
0.25
L
0
1
0
0
W
Izanami
MhmmBacon
Izanami
2
0
1
2.5
W
Baron Samedi
Mythos
Baron Samedi
0
0
10
5
L
Cabrakan
Natalid10000
Cabrakan
0
4
0
0
W
Ix Chel
RabidKay
Ix Chel
1
1
5
3.5
L
1
3
0
0.33
L
Thanatos
blightmite
Thanatos
1
3
1
0.5
W
Pele
9
0
1
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,237
Damage
12,966
26,345
Taken
38,114
13,793
Mitigated
16,817
11,854
Healing
12,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
3,092
165
74
3,194
7,373
4,600
0
4,904
2,469
35,353
0
W
Zhong Kui
Achilles_396
Zhong Kui
5,375
1,666
0
2,461
5,929
4,387
820
3,026
2,837
40,594
8,824
L
2,324
1,440
0
1,844
5,242
1,794
0
598
4,644
0
39,578
W
Izanami
MhmmBacon
Izanami
4,250
3,173
0
1,459
4,082
1,458
51
563
3,519
0
51,080
W
Baron Samedi
Mythos
Baron Samedi
4,370
1,287
822
2,517
6,166
4,609
0
2,062
4,104
24,532
0
L
Cabrakan
Natalid10000
Cabrakan
1,389
267
834
911
10,285
5,426
0
3,179
7,106
12,600
0
W
Ix Chel
RabidKay
Ix Chel
3,001
310
1,434
1,880
3,934
1,266
0
1,109
2,825
40,236
0
L
3,709
373
166
1,294
6,135
1,978
0
2,244
3,891
33,970
0
L
Thanatos
blightmite
Thanatos
2,452
479
0
4,451
9,079
3,019
0
1,350
7,729
0
37,599
W
Pele
7,241
2,273
0
1,281
6,234
2,073
0
1,364
4,870
0
53,501

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,100
Gold Earned
25,598
366
Minions Killed
278
0
Camps Cleared
0
1,026,740
Distance Traveled
928,414
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
5,447
545
68
7
0
193,944
0
W
Zhong Kui
6,403
640
84
8
0
168,162
0
L
Hou Yi
5,173
517
72
7
0
172,913
0
W
Izanami
6,504
650
105
11
0
196,565
3
W
Baron Samedi
6,137
614
20
2
0
200,543
0
L
Cabrakan
4,572
457
21
2
0
167,041
2
W
Ix Chel
6,167
617
78
8
0
217,119
2
L
Ix Chel
5,103
510
60
6
0
173,669
0
L
Thanatos
5,303
530
57
6
0
220,847
0
W
Pele
6,889
689
79
8
0
244,351
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role