Player Matchup

Kuzenbo
Kuzenbo
Gns4Shw
Kuzenbo
Level 104
God Stats
1W - 8L
1,269 SR
Queue Stats
630W - 637L
1,479 Elo+
Party 4
Zeus
Zeus
McSloopz
Zeus
Level 93
God Stats
18W - 12L
1,590 SR
Queue Stats
968W - 934L
1,536 Elo+
Party 4
Thor
Thor
MrBalisticNinja
Thor
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 12L
1,637 Elo+
Party 3
Merlin
Merlin
fffjapan4
Merlin
Level 94
God Stats
1W - 5L
1,224 SR
Queue Stats
649W - 665L
1,441 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
maddieepee
Morgan Le Fay
Level 77
God Stats
7W - 11L
1,455 SR
Queue Stats
200W - 195L
1,427 Elo+
Party 3
Team Averages
Level 79
1,407 SR
1,504 Elo+

VS

Team Averages
Level 132
1,727 SR
1,584 Elo+
Ah Muzen Cab
Ah Muzen Cab
Exo_GoGo
Ah Muzen Cab
Level 168
God Stats
1W - 0L
1,886 SR
Queue Stats
29W - 19L
1,578 Elo+
Party 1
Scylla
Scylla
HeinousAenus
Scylla
Level 138
God Stats
1W - 0L
1,792 SR
Queue Stats
3W - 2L
1,569 Elo+
Party 1
Ah Puch
Ah Puch
RichardSausage
Ah Puch
Level 103
God Stats
3W - 0L
1,608 SR
Queue Stats
26W - 19L
1,538 Elo+
Party 1
Odin
Odin
jothe
Odin
Level 120
God Stats
2W - 1L
1,460 SR
Queue Stats
370W - 132L
1,664 Elo+
Party 2
Sol
Sol
mkwolf69
Sol
Level 129
God Stats
16W - 4L
1,888 SR
Queue Stats
648W - 259L
1,570 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Gns4Shw
Kuzenbo
14
2 / 6 / 7
8,477
771
6,622
16,076
22,774
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Zeus
16
4 / 5 / 5
9,047
822
13,086
9,541
4,558
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 8 / 6
6,912
628
3,581
14,068
6,504
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Merlin
fffjapan4
Merlin
13
0 / 5 / 4
7,530
685
6,309
8,467
3,732
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Morgan Le Fay
maddieepee
Morgan Le Fay
14
4 / 4 / 4
7,992
727
8,283
10,383
5,173
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Exo_GoGo
Ah Muzen Cab
17
6 / 1 / 15
10,354
941
12,969
10,594
5,167
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
15
3 / 3 / 14
9,435
858
7,211
6,733
2,547
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
7 / 3 / 15
10,158
923
14,836
8,411
3,643
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Odin
jothe
Odin
14
1 / 4 / 13
8,476
771
5,100
11,101
5,735
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
11 / 0 / 15
10,628
966
13,960
8,358
3,454
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
100
10
Kills
28
28
Deaths
11
26
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Exo_GoGo
Ah Muzen Cab
6
1
15
13.5
L
Kuzenbo
Gns4Shw
Kuzenbo
2
6
7
0.92
W
Scylla
3
3
14
3.33
L
Zeus
4
5
5
1.3
L
0
8
6
0.38
W
7
3
15
4.83
L
Merlin
fffjapan4
Merlin
0
5
4
0.4
W
Odin
jothe
Odin
1
4
13
1.88
L
Morgan Le Fay
maddieepee
Morgan Le Fay
4
4
4
1.5
W
11
0
15
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,881
Damage
54,076
58,535
Taken
45,197
42,741
Mitigated
20,546
9,909
Healing
17,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Exo_GoGo
Ah Muzen Cab
12,969
4,038
917
1,506
10,594
5,167
1,794
6,417
4,177
0
26,356
L
Kuzenbo
Gns4Shw
Kuzenbo
6,622
1,794
1,523
1,691
16,076
22,774
0
9,405
6,409
11,111
0
W
Scylla
7,211
478
1,695
1,843
6,733
2,547
480
4,899
1,834
18,841
0
L
Zeus
13,086
859
1,102
620
9,541
4,558
0
6,810
2,621
31,739
0
L
3,581
561
391
781
14,068
6,504
0
8,459
5,429
0
6,869
W
14,836
270
514
2,175
8,411
3,643
46
6,808
1,603
27,432
0
L
Merlin
fffjapan4
Merlin
6,309
475
336
466
8,467
3,732
0
5,466
2,865
17,592
0
W
Odin
jothe
Odin
5,100
619
1,448
1,404
11,101
5,735
25
10,477
624
1,598
9,103
L
Morgan Le Fay
maddieepee
Morgan Le Fay
8,283
499
1,577
1,422
10,383
5,173
0
6,229
4,084
17,057
0
W
13,960
4,181
766
4,923
8,358
3,454
2,136
5,699
2,659
27,946
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,958
Gold Earned
49,051
144
Minions Killed
143
0
Camps Cleared
0
900,039
Distance Traveled
1,074,821
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
10,354
941
35
3
0
231,021
0
L
Kuzenbo
8,477
771
11
1
0
192,676
0
W
Scylla
9,435
858
30
3
0
210,432
0
L
Zeus
9,047
822
52
5
0
181,814
0
L
Thor
6,912
628
3
0
0
151,753
0
W
Ah Puch
10,158
923
35
3
0
196,317
0
L
Merlin
7,530
685
33
3
0
177,827
0
W
Odin
8,476
771
8
1
0
211,310
0
L
Morgan Le Fay
7,992
727
45
4
0
195,969
0
W
Sol
10,628
966
35
3
0
225,741
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role