Player Matchup

Ix Chel
Ix Chel
BioHazardAnimal
Ix Chel
Level 108
God Stats
0W - 2L
1,234 SR
Queue Stats
44W - 52L
1,407 Elo+
Party 2
Khepri
Khepri
GrimmOddity
Khepri
Level 28
God Stats
2W - 4L
1,331 SR
Queue Stats
39W - 47L
1,334 Elo+
Party 2
Odin
Odin
HIGHLANDERXXVII
Odin
Level 87
God Stats
3W - 2L
1,584 SR
Queue Stats
6W - 12L
1,282 Elo+
Solo
Team Averages
Level 74
1,383 SR
1,341 Elo+

VS

Team Averages
Level 95
1,484 SR
1,423 Elo+
Nemesis
Nemesis
Jellyman906
Nemesis
Level 96
God Stats
20W - 18L
1,493 SR
Queue Stats
267W - 276L
1,461 Elo+
Party 1
Hades
Hades
lobo-absurdo034
Hades
Level 123
God Stats
11W - 10L
1,509 SR
Queue Stats
44W - 49L
1,438 Elo+
Solo
Athena
Athena
nique_4454
Athena
Level 65
God Stats
45W - 51L
1,450 SR
Queue Stats
341W - 364L
1,368 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 3
10,983
686
18,932
12,721
4,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Khepri
13
0 / 5 / 5
9,913
620
7,143
21,939
18,688
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
3 / 3 / 2
10,768
673
10,551
19,638
17,863
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Jellyman906
Nemesis
16
8 / 1 / 3
13,029
814
21,965
17,855
9,895
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

14
2 / 3 / 5
11,714
732
14,322
14,151
7,605
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Athena
nique_4454
Athena
14
2 / 1 / 7
11,733
733
11,744
15,529
19,190
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
27
5
Kills
12
12
Deaths
5
10
Assists
15
Player
Kills
Deaths
Assists
KDA
L
2
4
3
0.88
L
Khepri
0
5
5
0.5
L
3
3
2
1.33
W
Nemesis
Jellyman906
Nemesis
8
1
3
9.5
W
2
3
5
1.5
W
Athena
nique_4454
Athena
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,626
Damage
48,031
54,298
Taken
47,535
40,858
Mitigated
36,690
13,793
Healing
18,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,932
3,563
4,628
5,893
12,721
4,307
132
3,341
9,192
60,496
0
L
Khepri
7,143
1,259
0
2,522
21,939
18,688
165
11,963
9,572
17,189
0
L
10,551
1,329
0
750
19,638
17,863
73
9,652
9,295
0
27,247
W
Nemesis
Jellyman906
Nemesis
21,965
7,939
0
6,304
17,855
9,895
906
9,709
8,146
0
67,225
W
14,322
423
2,228
5,434
14,151
7,605
210
8,956
5,195
58,210
0
W
Athena
nique_4454
Athena
11,744
2,844
0
4,663
15,529
19,190
187
8,393
7,136
34,009
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,664
Gold Earned
36,476
117
Minions Killed
183
0
Camps Cleared
0
840,903
Distance Traveled
914,384
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
10,983
686
77
5
0
266,892
0
L
Khepri
9,913
620
16
1
0
283,007
0
L
Odin
10,768
673
24
2
0
291,004
0
W
Nemesis
13,029
814
67
4
0
345,573
0
W
Hades
11,714
732
77
5
0
252,057
0
W
Athena
11,733
733
39
2
0
316,754
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role