Player Matchup

Danzaburou
Danzaburou
LordTempestLudis
Danzaburou
Level 83
God Stats
9W - 4L
1,581 SR
Queue Stats
322W - 325L
1,444 Elo+
Solo
Loki
Loki
Narcos77_
Loki
Level 120
God Stats
8W - 3L
1,548 SR
Queue Stats
144W - 147L
1,407 Elo+
Party 2
Erlang Shen
Erlang Shen
RandomHero69
Erlang Shen
Level 156
God Stats
3W - 5L
1,369 SR
Queue Stats
650W - 631L
1,457 Elo+
Solo
Maui
Maui
Rein_Ares
Maui
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 81L
1,434 Elo+
Party 2
Ra
Ra
Xion030312
Ra
Level 144
God Stats
5W - 2L
1,701 SR
Queue Stats
73W - 70L
1,488 Elo+
Party 2
Team Averages
Level 125
1,540 SR
1,446 Elo+

VS

Team Averages
Level 78
1,445 SR
1,479 Elo+
Anhur
Anhur
BeanieVentrano
Anhur
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,618 Elo+
Solo
Lancelot
Lancelot
Guepardo04
Lancelot
Level 85
God Stats
1W - 2L
1,495 SR
Queue Stats
323W - 344L
1,435 Elo+
Party 3
Raijin
Raijin
RaZr Zurich
Raijin
Level 89
God Stats
8W - 10L
1,518 SR
Queue Stats
469W - 428L
1,514 Elo+
Party 1
Hou Yi
Hou Yi
Tyr Ragnar5755
Hou Yi
Level 60
God Stats
1W - 2L
1,311 SR
Queue Stats
227W - 225L
1,429 Elo+
Party 1
Atlas
Atlas
Zeltico4019
Atlas
Level 65
God Stats
3W - 3L
1,402 SR
Queue Stats
96W - 106L
1,397 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
LordTempestLudis
Danzaburou
8
3 / 1 / 3
5,005
715
2,713
4,053
1,333
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Loki
9
4 / 0 / 0
5,796
828
3,254
3,194
890
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Erlang Shen
RandomHero69
Erlang Shen
10
4 / 1 / 2
5,833
833
3,960
9,949
3,880
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Maui
8
1 / 0 / 5
5,097
728
1,732
4,812
2,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
5 / 2 / 1
5,572
796
3,671
5,004
1,906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 6 / 0
3,233
462
164
5,283
1,297
Lancelot
Guepardo04
Lancelot
7
0 / 3 / 0
4,118
588
2,683
6,479
2,374
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Raijin
7
3 / 4 / 0
4,894
699
4,697
4,517
1,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

3
0 / 2 / 0
3,277
468
1,336
2,910
796
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

7
0 / 2 / 1
4,175
596
2,218
5,173
3,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
4
17
Kills
3
4
Deaths
17
11
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
6
0
0
L
Lancelot
Guepardo04
Lancelot
0
3
0
0
W
Danzaburou
LordTempestLudis
Danzaburou
3
1
3
4.5
W
Loki
4
0
0
4
L
Raijin
3
4
0
0.75
W
Erlang Shen
RandomHero69
Erlang Shen
4
1
2
5
W
Maui
1
0
5
3.5
L
0
2
0
0
W
5
2
1
2.75
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,330
Damage
11,098
27,012
Taken
24,362
10,442
Mitigated
9,454
11,073
Healing
2,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
164
164
0
0
5,283
1,297
0
890
4,393
0
2,158
L
Lancelot
Guepardo04
Lancelot
2,683
1,263
0
917
6,479
2,374
0
1,471
5,008
0
26,408
W
Danzaburou
LordTempestLudis
Danzaburou
2,713
1,071
0
1,976
4,053
1,333
36
1,050
3,003
0
21,991
W
Loki
3,254
790
0
1,188
3,194
890
535
0
3,194
0
33,259
L
Raijin
4,697
889
0
520
4,517
1,398
0
1,511
3,006
23,153
0
W
Erlang Shen
RandomHero69
Erlang Shen
3,960
2,908
0
4,023
9,949
3,880
661
1,922
8,027
0
37,880
W
Maui
1,732
703
0
2,263
4,812
2,433
184
1,076
3,736
13,399
0
L
1,336
711
0
681
2,910
796
0
832
2,078
0
9,042
W
3,671
774
324
1,299
5,004
1,906
329
2,867
2,137
29,935
0
L
2,218
950
0
456
5,173
3,589
0
699
4,474
12,818
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,303
Gold Earned
19,697
224
Minions Killed
125
0
Camps Cleared
0
784,536
Distance Traveled
684,918
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
3,233
462
2
0
0
177,584
0
L
Lancelot
4,118
588
50
7
0
176,039
0
W
Danzaburou
5,005
715
36
5
0
145,511
0
W
Loki
5,796
828
56
8
0
165,633
2
L
Raijin
4,894
699
43
6
0
96,919
0
W
Erlang Shen
5,833
833
61
9
0
173,768
0
W
Maui
5,097
728
17
2
0
152,366
0
L
Hou Yi
3,277
468
16
2
0
62,535
0
W
Ra
5,572
796
54
8
0
147,258
0
L
Atlas
4,175
596
14
2
0
171,841
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role