Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 71
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vamana
Vamana
EZanderTheGreat
Vamana
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,303 Elo+
Solo
Maui
Maui
IMimotaku
Maui
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,202 Elo+
Party 1
Kali
Kali
SolidHit_TTV
Kali
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 85L
1,379 Elo+
Solo
Hou Yi
Hou Yi
Weird Cloudz
Hou Yi
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 33L
1,242 Elo+
Party 1
Team Averages
Level 38
1,500 SR
1,325 Elo+

VS

Team Averages
Level 101
1,546 SR
1,554 Elo+
Heimdallr
Heimdallr
DaddyRage57
Heimdallr
Level 157
God Stats
2W - 0L
1,555 SR
Queue Stats
84W - 62L
1,573 Elo+
Party 2
The Morrigan
The Morrigan
FlamingSawBlades
The Morrigan
Level 126
God Stats
2W - 2L
1,516 SR
Queue Stats
368W - 332L
1,562 Elo+
Party 2
Thanatos
Thanatos
HormonesForMage
Thanatos
Level 24
God Stats
3W - 0L
1,468 SR
Queue Stats
42W - 26L
1,603 Elo+
Party 2
Maui
Maui
ILUVBIDEN
Maui
Level 15
God Stats
4W - 1L
1,523 SR
Queue Stats
75W - 54L
1,505 Elo+
Party 2
Aphrodite
Aphrodite
MrRedCoast
Aphrodite
Level 185
God Stats
9W - 4L
1,668 SR
Queue Stats
856W - 757L
1,528 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
14
0 / 5 / 2
7,420
618
7,305
18,535
19,267
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

15
2 / 9 / 2
7,861
655
8,090
19,359
17,559
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Maui
15
1 / 7 / 4
8,217
685
4,378
18,885
20,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
2 / 5 / 2
8,042
670
3,286
10,304
5,385
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hou Yi
14
1 / 8 / 2
7,598
633
5,551
12,982
4,865
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DaddyRage57
Heimdallr
16
9 / 2 / 19
10,499
875
21,690
12,746
6,810
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

The Morrigan
FlamingSawBlades
The Morrigan
16
7 / 2 / 15
9,972
831
11,962
9,427
5,061
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Thanatos
17
14 / 1 / 17
11,313
943
27,596
13,634
7,755
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Maui
14
0 / 3 / 24
8,587
716
3,284
13,292
14,551
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Aphrodite
MrRedCoast
Aphrodite
17
4 / 0 / 27
10,059
838
8,299
9,222
5,809
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
136
6
Kills
34
34
Deaths
8
12
Assists
102
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
0
5
2
0.2
W
Heimdallr
DaddyRage57
Heimdallr
9
2
19
9.25
L
2
9
2
0.33
W
The Morrigan
FlamingSawBlades
The Morrigan
7
2
15
7.25
W
Thanatos
14
1
17
22.5
W
Maui
0
3
24
4
L
Maui
1
7
4
0.43
W
Aphrodite
MrRedCoast
Aphrodite
4
0
27
17.5
L
2
5
2
0.6
L
Hou Yi
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,610
Damage
72,831
80,065
Taken
58,321
67,166
Mitigated
39,986
9,883
Healing
38,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
7,305
1,053
2,984
1,868
18,535
19,267
0
6,320
12,199
17,303
0
W
Heimdallr
DaddyRage57
Heimdallr
21,690
12,155
1,089
1,099
12,746
6,810
4,218
3,172
8,990
0
47,175
L
8,090
2,420
435
1,378
19,359
17,559
0
4,801
14,558
0
14,910
W
The Morrigan
FlamingSawBlades
The Morrigan
11,962
2,404
269
2,016
9,427
5,061
1,311
1,986
7,299
24,707
2,504
W
Thanatos
27,596
13,439
1,470
8,971
13,634
7,755
1,384
2,751
10,518
0
34,353
W
Maui
3,284
803
763
2,064
13,292
14,551
602
1,293
11,739
9,324
0
L
Maui
4,378
1,151
174
861
18,885
20,090
0
4,600
14,285
12,071
0
W
Aphrodite
MrRedCoast
Aphrodite
8,299
1,001
13,059
7,274
9,222
5,809
1,358
2,481
6,470
20,221
0
L
3,286
938
0
1,851
10,304
5,385
0
3,150
7,154
0
7,823
L
Hou Yi
5,551
2,076
123
209
12,982
4,865
0
2,510
10,467
0
16,365

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,138
Gold Earned
50,430
58
Minions Killed
117
0
Camps Cleared
0
857,535
Distance Traveled
1,192,463
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,420
618
10
1
0
201,055
0
W
Heimdallr
10,499
875
38
3
0
206,318
0
L
Vamana
7,861
655
13
1
0
167,763
0
W
The Morrigan
9,972
831
22
2
0
216,129
0
W
Thanatos
11,313
943
15
1
0
278,238
0
W
Maui
8,587
716
12
1
0
228,070
0
L
Maui
8,217
685
6
1
0
183,657
0
W
Aphrodite
10,059
838
30
3
0
263,708
0
L
Kali
8,042
670
11
1
0
157,340
0
L
Hou Yi
7,598
633
18
2
0
147,720
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role