Player Matchup

Persephone
Persephone
AzureDivination
Persephone
Level 67
God Stats
15W - 24L
1,354 SR
Queue Stats
278W - 286L
1,428 Elo+
Party 2
Nemesis
Nemesis
KrakaRapta
Nemesis
Level 86
God Stats
3W - 5L
1,346 SR
Queue Stats
257W - 262L
1,420 Elo+
Party 2
Bacchus
Bacchus
lightningbug90
Bacchus
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 52L
1,360 Elo+
Solo
Sol
Sol
offbeat-cup24
Sol
Level 69
God Stats
311W - 301L
1,541 SR
Queue Stats
346W - 346L
1,454 Elo+
Solo
Hou Yi
Hou Yi
rburson63
Hou Yi
Level 90
God Stats
9W - 8L
1,469 SR
Queue Stats
278W - 285L
1,439 Elo+
Party 2
Team Averages
Level 72
1,442 SR
1,420 Elo+

VS

Team Averages
Level 60
1,545 SR
1,406 Elo+
Hera
Hera
JuliooKapp
Hera
Level 104
God Stats
83W - 74L
1,541 SR
Queue Stats
122W - 117L
1,484 Elo+
Solo
Da Ji
Da Ji
LordGeoIV
Da Ji
Level 43
God Stats
3W - 5L
1,286 SR
Queue Stats
63W - 79L
1,362 Elo+
Party 1
Cthulhu
Cthulhu
Tortilla Ted487
Cthulhu
Level 95
God Stats
6W - 3L
1,597 SR
Queue Stats
118W - 120L
1,442 Elo+
Solo
Ah Puch
Ah Puch
UndoneCrusty
Ah Puch
Level 48
God Stats
5W - 3L
1,696 SR
Queue Stats
113W - 114L
1,389 Elo+
Party 1
Hachiman
Hachiman
enderknight349
Hachiman
Level 10
God Stats
9W - 13L
1,608 SR
Queue Stats
13W - 21L
1,352 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
AzureDivination
Persephone
12
4 / 1 / 3
7,490
749
6,570
4,847
1,527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
KrakaRapta
Nemesis
13
7 / 1 / 3
7,636
764
8,550
9,358
3,487
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
0 / 0 / 3
5,749
575
3,174
8,167
6,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

11
4 / 1 / 1
7,208
721
7,017
9,332
2,887
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hou Yi
rburson63
Hou Yi
10
2 / 1 / 2
5,958
596
4,342
5,387
1,886
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 1
5,806
581
3,989
8,020
3,095
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Da Ji
LordGeoIV
Da Ji
11
1 / 4 / 1
6,020
602
4,402
9,949
4,055
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
1 / 2 / 0
5,273
527
3,945
11,029
5,511
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ah Puch
UndoneCrusty
Ah Puch
11
1 / 4 / 0
5,686
569
2,494
8,024
3,056
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
6
1 / 2 / 0
4,648
465
3,440
4,226
1,270
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
6
17
Kills
4
4
Deaths
17
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Persephone
AzureDivination
Persephone
4
1
3
5.5
L
0
5
1
0.1
W
Nemesis
KrakaRapta
Nemesis
7
1
3
8.5
L
Da Ji
LordGeoIV
Da Ji
1
4
1
0.38
L
1
2
0
0.5
L
Ah Puch
UndoneCrusty
Ah Puch
1
4
0
0.25
L
Hachiman
1
2
0
0.5
W
0
0
3
1.5
W
4
1
1
4.5
W
Hou Yi
rburson63
Hou Yi
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,653
Damage
18,270
37,091
Taken
41,248
16,029
Mitigated
16,987
16,087
Healing
9,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
AzureDivination
Persephone
6,570
482
0
2,702
4,847
1,527
379
1,911
2,854
45,279
0
L
3,989
554
75
2,867
8,020
3,095
724
5,872
2,148
41,345
0
W
Nemesis
KrakaRapta
Nemesis
8,550
5,216
0
1,704
9,358
3,487
0
1,918
7,324
0
60,238
L
Da Ji
LordGeoIV
Da Ji
4,402
1,100
0
1,158
9,949
4,055
0
2,185
7,764
0
38,772
L
3,945
160
858
2,743
11,029
5,511
0
2,709
8,320
25,347
0
L
Ah Puch
UndoneCrusty
Ah Puch
2,494
44
0
1,256
8,024
3,056
0
5,098
2,926
41,841
0
L
Hachiman
3,440
1,396
0
726
4,226
1,270
0
897
3,329
0
16,110
W
3,174
585
168
3,080
8,167
6,242
0
1,649
6,518
17,849
0
W
7,017
2,779
0
6,255
9,332
2,887
925
3,466
5,866
48,551
1,934
W
Hou Yi
rburson63
Hou Yi
4,342
1,701
0
2,178
5,387
1,886
161
1,286
4,101
0
34,470

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,041
Gold Earned
27,433
329
Minions Killed
272
0
Camps Cleared
0
1,036,436
Distance Traveled
997,882
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
7,490
749
94
9
0
191,511
0
L
Hera
5,806
581
68
7
0
219,246
1
W
Nemesis
7,636
764
87
9
0
258,676
0
L
Da Ji
6,020
602
69
7
0
223,655
0
L
Cthulhu
5,273
527
30
3
0
215,252
5
L
Ah Puch
5,686
569
81
8
0
199,127
0
L
Hachiman
4,648
465
24
2
0
140,602
0
W
Bacchus
5,749
575
19
2
0
213,237
0
W
Sol
7,208
721
72
7
0
197,491
0
W
Hou Yi
5,958
596
57
6
0
175,521
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role