Player Matchup

Ra
Ra
DarkIsraelD123
Ra
Level 86
God Stats
8W - 3L
1,506 SR
Queue Stats
280W - 262L
1,541 Elo+
Solo
Skadi
Skadi
King Kako1060
Skadi
Level 129
God Stats
202W - 108L
1,665 SR
Queue Stats
406W - 354L
1,498 Elo+
Solo
Ah Puch
Ah Puch
Onehairycootr
Ah Puch
Level 152
God Stats
3W - 0L
1,500 SR
Queue Stats
359W - 315L
1,618 Elo+
Solo
Fenrir
Fenrir
SBZ michael
Fenrir
Level 128
God Stats
32W - 26L
1,564 SR
Queue Stats
156W - 139L
1,541 Elo+
Party 2
Aphrodite
Aphrodite
SubmissiveSX
Aphrodite
Level 74
God Stats
6W - 3L
1,701 SR
Queue Stats
135W - 98L
1,551 Elo+
Party 2
Team Averages
Level 114
1,587 SR
1,550 Elo+

VS

Team Averages
Level 96
1,425 SR
1,524 Elo+
Mercury
Mercury
BussyMaster9673
Mercury
Level 120
God Stats
0W - 3L
1,251 SR
Queue Stats
448W - 402L
1,524 Elo+
Party 1
Martichoras
Martichoras
Edgedoe
Martichoras
Level 35
God Stats
3W - 5L
1,450 SR
Queue Stats
76W - 84L
1,532 Elo+
Solo
Hel
Hel
GHosT20730
Hel
Level 115
God Stats
4W - 3L
1,221 SR
Queue Stats
654W - 602L
1,490 Elo+
Party 1
Cerberus
Cerberus
MP3ME
Cerberus
Level 84
God Stats
1W - 5L
1,362 SR
Queue Stats
507W - 466L
1,554 Elo+
Solo
Hun Batz
Hun Batz
oooooboy
Hun Batz
Level 125
God Stats
2W - 2L
1,842 SR
Queue Stats
369W - 322L
1,519 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 2
7,649
546
6,487
7,448
3,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 2 / 0
7,099
507
6,578
7,439
2,713
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ah Puch
14
1 / 1 / 4
8,566
612
8,197
9,647
5,090
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fenrir
14
7 / 1 / 1
8,321
594
12,784
13,231
6,598
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Aphrodite
SubmissiveSX
Aphrodite
12
0 / 0 / 5
7,766
555
4,525
8,114
5,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 2
6,845
489
4,171
12,888
4,746
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Martichoras
Edgedoe
Martichoras
14
3 / 0 / 1
8,091
578
6,788
9,179
4,277
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

11
1 / 4 / 1
6,615
473
5,796
11,000
4,360
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
MP3ME
Cerberus
10
0 / 0 / 3
6,492
464
5,897
12,696
10,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hun Batz
oooooboy
Hun Batz
12
1 / 3 / 1
7,236
517
7,914
14,000
6,871
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
14
9
Kills
6
6
Deaths
9
12
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
2
2
1
W
1
2
2
1
L
Martichoras
Edgedoe
Martichoras
3
0
1
3.5
L
1
4
1
0.38
W
0
2
0
0
L
Cerberus
MP3ME
Cerberus
0
0
3
1.5
W
Ah Puch
1
1
4
3
W
Fenrir
7
1
1
7.5
W
Aphrodite
SubmissiveSX
Aphrodite
0
0
5
2.5
L
Hun Batz
oooooboy
Hun Batz
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,571
Damage
30,566
45,879
Taken
59,763
23,572
Mitigated
30,290
22,879
Healing
24,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,171
2,363
0
3,277
12,888
4,746
0
1,947
10,941
0
51,249
W
6,487
853
664
2,019
7,448
3,218
346
3,523
3,507
68,445
0
L
Martichoras
Edgedoe
Martichoras
6,788
1,443
0
3,394
9,179
4,277
980
929
8,250
0
63,745
L
5,796
504
3,428
4,454
11,000
4,360
0
4,795
6,205
46,238
0
W
6,578
3,055
0
2,019
7,439
2,713
106
849
6,590
0
56,875
L
Cerberus
MP3ME
Cerberus
5,897
113
0
5,122
12,696
10,036
0
5,475
7,137
19,157
0
W
Ah Puch
8,197
307
0
5,811
9,647
5,090
176
443
8,551
67,635
0
W
Fenrir
12,784
2,357
0
3,069
13,231
6,598
0
2,987
10,045
0
61,913
W
Aphrodite
SubmissiveSX
Aphrodite
4,525
908
3,807
5,490
8,114
5,953
56
3,168
4,746
38,597
0
L
Hun Batz
oooooboy
Hun Batz
7,914
2,239
0
4,606
14,000
6,871
0
5,979
8,021
0
49,566

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,401
Gold Earned
35,279
468
Minions Killed
410
0
Camps Cleared
0
1,372,800
Distance Traveled
1,352,637
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
6,845
489
81
6
0
282,697
0
W
Ra
7,649
546
126
9
0
281,893
0
L
Martichoras
8,091
578
115
8
0
250,328
3
L
Hel
6,615
473
90
6
0
254,973
0
W
Skadi
7,099
507
103
7
0
250,209
0
L
Cerberus
6,492
464
40
3
0
298,669
4
W
Ah Puch
8,566
612
117
8
0
250,058
2
W
Fenrir
8,321
594
70
5
0
329,382
0
W
Aphrodite
7,766
555
52
4
0
261,258
0
L
Hun Batz
7,236
517
84
6
0
265,970
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role