Player Matchup

Nemesis
Nemesis
bananamangod
Nemesis
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,236 Elo+
Party 2
Ymir
Ymir
mageudown
Ymir
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,280 Elo+
Party 2
Anubis
Anubis
skaterchris1
Anubis
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,275 Elo+
Party 2
Team Averages
Level 31
1,500 SR
1,264 Elo+

VS

Team Averages
Level 102
1,499 SR
1,395 Elo+
Sun Wukong
Sun Wukong
Chente702
Sun Wukong
Level 113
God Stats
1W - 2L
1,272 SR
Queue Stats
9W - 14L
1,400 Elo+
Party 1
Hades
Hades
Smokey Slays
Hades
Level 87
God Stats
4W - 4L
1,478 SR
Queue Stats
9W - 16L
1,394 Elo+
Party 1
Chang'e
Chang'e
SyrArtorias
Chang'e
Level 105
God Stats
6W - 10L
1,747 SR
Queue Stats
243W - 256L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
bananamangod
Nemesis
10
0 / 6 / 3
8,249
687
4,947
10,626
5,095
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ymir
12
1 / 4 / 1
8,407
701
5,030
12,808
12,458
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anubis
11
1 / 5 / 1
8,618
718
5,291
8,579
4,600
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Chente702
Sun Wukong
14
4 / 0 / 11
10,190
849
8,766
11,081
11,702
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

13
5 / 3 / 8
10,071
839
9,469
9,536
5,679
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chang'e
SyrArtorias
Chang'e
13
6 / 0 / 6
10,491
874
8,383
6,411
2,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
40
2
Kills
15
15
Deaths
3
5
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Chente702
Sun Wukong
4
0
11
9.5
W
5
3
8
3
W
Chang'e
SyrArtorias
Chang'e
6
0
6
9
L
Nemesis
bananamangod
Nemesis
0
6
3
0.25
L
Ymir
1
4
1
0.38
L
Anubis
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,268
Damage
26,618
32,013
Taken
27,028
22,153
Mitigated
19,739
2,215
Healing
7,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Chente702
Sun Wukong
8,766
1,382
0
1,883
11,081
11,702
257
5,043
6,038
1,431
27,346
W
9,469
555
392
1,385
9,536
5,679
264
3,144
6,392
36,187
0
W
Chang'e
SyrArtorias
Chang'e
8,383
327
1,309
2,091
6,411
2,358
374
2,555
3,856
36,146
0
L
Nemesis
bananamangod
Nemesis
4,947
1,531
0
1,062
10,626
5,095
0
6,379
4,034
0
21,446
L
Ymir
5,030
599
0
250
12,808
12,458
0
8,058
4,320
23,080
0
L
Anubis
5,291
128
0
903
8,579
4,600
0
4,065
4,205
38,072
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,274
Gold Earned
30,752
110
Minions Killed
129
0
Camps Cleared
0
622,371
Distance Traveled
667,781
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
10,190
849
19
2
0
255,925
2
W
Hades
10,071
839
50
4
0
192,099
0
W
Chang'e
10,491
874
60
5
0
219,757
3
L
Nemesis
8,249
687
35
3
0
233,398
0
L
Ymir
8,407
701
20
2
0
213,396
0
L
Anubis
8,618
718
55
5
0
175,577
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role