Player Matchup

Ao Kuang
Ao Kuang
IlluminArnie
Ao Kuang
Level 122
God Stats
1W - 3L
1,305 SR
Queue Stats
457W - 454L
1,404 Elo+
Party 1
Thanatos
Thanatos
Io Breeze oI
Thanatos
Level 56
God Stats
0W - 2L
1,307 SR
Queue Stats
216W - 233L
1,438 Elo+
Party 1
Cernunnos
Cernunnos
KG11th
Cernunnos
Level 80
God Stats
0W - 2L
1,275 SR
Queue Stats
13W - 22L
1,370 Elo+
Solo
Heimdallr
Heimdallr
RiKOshay iB
Heimdallr
Level 124
God Stats
4W - 13L
1,271 SR
Queue Stats
663W - 658L
1,411 Elo+
Party 1
Mulan
Mulan
Shade of Ginger
Mulan
Level 126
God Stats
5W - 5L
1,571 SR
Queue Stats
593W - 611L
1,399 Elo+
Party 1
Team Averages
Level 102
1,346 SR
1,404 Elo+

VS

Team Averages
Level 100
1,600 SR
1,405 Elo+
Atlas
Atlas
 
Atlas
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Kanashiri
Ne Zha
Level 129
God Stats
7W - 4L
1,772 SR
Queue Stats
93W - 108L
1,318 Elo+
Party 2
Xing Tian
Xing Tian
LisaWong
Xing Tian
Level 102
God Stats
2W - 3L
1,403 SR
Queue Stats
35W - 50L
1,352 Elo+
Party 2
Izanami
Izanami
noureddi
Izanami
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
118W - 133L
1,434 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ultimate_noise5
Ah Muzen Cab
Level 87
God Stats
3W - 0L
1,826 SR
Queue Stats
92W - 101L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
IlluminArnie
Ao Kuang
18
6 / 4 / 5
10,739
716
11,338
14,259
12,867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
Io Breeze oI
Thanatos
17
6 / 7 / 5
10,657
710
10,863
19,347
9,229
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cernunnos
KG11th
Cernunnos
18
3 / 6 / 7
10,413
694
16,990
15,485
6,571
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Heimdallr
RiKOshay iB
Heimdallr
20
3 / 3 / 7
11,035
736
13,664
12,995
7,806
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
1 / 8 / 7
9,808
654
11,311
21,560
21,455
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
18
2 / 5 / 18
10,788
719
13,175
17,306
22,229
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ne Zha
Kanashiri
Ne Zha
19
13 / 3 / 12
12,028
802
15,731
11,250
6,450
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Xing Tian
LisaWong
Xing Tian
17
1 / 3 / 21
10,057
670
7,106
17,706
22,389
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
noureddi
Izanami
19
9 / 4 / 11
12,177
812
17,857
14,884
8,619
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ah Muzen Cab
ultimate_noise5
Ah Muzen Cab
19
3 / 4 / 16
11,156
744
18,497
12,812
7,358
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
106
19
Kills
28
28
Deaths
19
31
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
2
5
18
2.2
L
Ao Kuang
IlluminArnie
Ao Kuang
6
4
5
2.13
L
Thanatos
Io Breeze oI
Thanatos
6
7
5
1.21
L
Cernunnos
KG11th
Cernunnos
3
6
7
1.08
W
Ne Zha
Kanashiri
Ne Zha
13
3
12
6.33
W
Xing Tian
LisaWong
Xing Tian
1
3
21
3.83
L
Heimdallr
RiKOshay iB
Heimdallr
3
3
7
2.17
L
1
8
7
0.56
W
Izanami
noureddi
Izanami
9
4
11
3.63
W
Ah Muzen Cab
ultimate_noise5
Ah Muzen Cab
3
4
16
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,166
Damage
72,366
83,646
Taken
73,958
57,928
Mitigated
67,045
23,589
Healing
19,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
13,175
2,852
581
2,815
17,306
22,229
39
3,495
13,811
25,349
0
L
Ao Kuang
IlluminArnie
Ao Kuang
11,338
3,216
1,240
2,801
14,259
12,867
194
3,865
10,394
16,087
0
L
Thanatos
Io Breeze oI
Thanatos
10,863
1,687
753
7,923
19,347
9,229
59
4,585
14,762
0
18,247
L
Cernunnos
KG11th
Cernunnos
16,990
5,964
1,653
2,085
15,485
6,571
1,403
3,847
11,638
0
34,476
W
Ne Zha
Kanashiri
Ne Zha
15,731
3,249
882
2,912
11,250
6,450
580
829
10,421
0
27,820
W
Xing Tian
LisaWong
Xing Tian
7,106
516
1,565
4,232
17,706
22,389
130
1,492
16,214
10,793
436
L
Heimdallr
RiKOshay iB
Heimdallr
13,664
2,349
1,735
1,484
12,995
7,806
360
2,942
10,053
0
36,733
L
11,311
1,088
1,171
2,744
21,560
21,455
84
4,606
16,954
0
20,466
W
Izanami
noureddi
Izanami
17,857
11,281
1,679
4,046
14,884
8,619
708
3,774
11,110
0
45,730
W
Ah Muzen Cab
ultimate_noise5
Ah Muzen Cab
18,497
5,964
356
863
12,812
7,358
1,083
1,748
11,064
0
36,568

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,652
Gold Earned
56,206
172
Minions Killed
168
0
Camps Cleared
0
1,345,233
Distance Traveled
1,382,509
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
10,788
719
18
1
0
257,561
0
L
Ao Kuang
10,739
716
22
1
0
279,763
0
L
Thanatos
10,657
710
25
2
0
264,201
0
L
Cernunnos
10,413
694
38
3
0
267,089
0
W
Ne Zha
12,028
802
22
1
0
257,164
0
W
Xing Tian
10,057
670
11
1
0
299,708
0
L
Heimdallr
11,035
736
59
4
0
280,171
0
L
Mulan
9,808
654
28
2
0
254,009
0
W
Izanami
12,177
812
79
5
0
296,822
0
W
Ah Muzen Cab
11,156
744
38
3
0
271,254
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role