Player Matchup

Amaterasu
Amaterasu
ClubSodaRemix
Amaterasu
Level 109
God Stats
8W - 7L
1,453 SR
Queue Stats
90W - 99L
1,383 Elo+
Party 2
Cthulhu
Cthulhu
Gamerboy36133
Cthulhu
Level 49
God Stats
2W - 1L
1,710 SR
Queue Stats
98W - 172L
1,347 Elo+
Solo
Charybdis
Charybdis
Israelbeastking
Charybdis
Level 114
God Stats
4W - 4L
1,366 SR
Queue Stats
88W - 92L
1,402 Elo+
Party 2
He Bo
He Bo
MrAtomicTurtle
He Bo
Level 117
God Stats
2W - 8L
1,236 SR
Queue Stats
351W - 348L
1,443 Elo+
Solo
Raijin
Raijin
llBriSaTorTall
Raijin
Level 31
God Stats
1W - 4L
1,318 SR
Queue Stats
11W - 19L
1,205 Elo+
Solo
Team Averages
Level 84
1,417 SR
1,356 Elo+

VS

Team Averages
Level 52
1,389 SR
1,353 Elo+
Cabrakan
Cabrakan
CoiTheMan
Cabrakan
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
121W - 108L
1,429 Elo+
Solo
Scylla
Scylla
DJAD_123
Scylla
Level 48
God Stats
1W - 2L
1,276 SR
Queue Stats
37W - 44L
1,296 Elo+
Solo
Odin
Odin
Lord tony3666
Odin
Level 32
God Stats
4W - 7L
1,158 SR
Queue Stats
68W - 78L
1,249 Elo+
Party 1
Chernobog
Chernobog
kloxw tv
Chernobog
Level 57
God Stats
10W - 3L
1,622 SR
Queue Stats
157W - 167L
1,351 Elo+
Party 1
Lancelot
Lancelot
shakenbake70180
Lancelot
Level 58
God Stats
7W - 7L
1,388 SR
Queue Stats
29W - 30L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
ClubSodaRemix
Amaterasu
6
0 / 2 / 0
3,586
598
1,072
6,655
2,733
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cthulhu
5
0 / 3 / 0
3,347
558
1,325
4,894
1,973
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Charybdis
Israelbeastking
Charybdis
5
0 / 1 / 0
3,490
582
2,513
4,158
1,097
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

6
1 / 3 / 0
3,906
651
2,484
4,097
852
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

4
0 / 1 / 0
3,118
520
124
1,252
385
Magic Focus

Magic Focus

+20
Magical Power

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
CoiTheMan
Cabrakan
6
1 / 0 / 2
4,288
715
1,217
4,501
2,951
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Scylla
DJAD_123
Scylla
7
2 / 0 / 1
4,246
708
1,799
1,386
413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

6
1 / 1 / 1
4,017
670
680
3,846
1,895
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chernobog
kloxw tv
Chernobog
6
3 / 0 / 1
4,046
674
2,374
3,172
964
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Lancelot
7
3 / 0 / 2
4,452
742
3,028
2,951
992
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
17
1
Kills
10
10
Deaths
1
0
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
ClubSodaRemix
Amaterasu
0
2
0
0
W
Cabrakan
CoiTheMan
Cabrakan
1
0
2
2
W
Scylla
DJAD_123
Scylla
2
0
1
2.5
L
Cthulhu
0
3
0
0
L
Charybdis
Israelbeastking
Charybdis
0
1
0
0
W
1
1
1
1.5
L
1
3
0
0.33
W
Chernobog
kloxw tv
Chernobog
3
0
1
3.5
L
0
1
0
0
W
Lancelot
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,518
Damage
9,098
21,056
Taken
15,856
7,040
Mitigated
7,215
4,038
Healing
4,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
ClubSodaRemix
Amaterasu
1,072
610
0
1,396
6,655
2,733
0
439
6,216
0
19,233
W
Cabrakan
CoiTheMan
Cabrakan
1,217
266
548
1,571
4,501
2,951
0
538
3,963
10,551
0
W
Scylla
DJAD_123
Scylla
1,799
90
0
125
1,386
413
0
514
872
15,164
0
L
Cthulhu
1,325
205
0
0
4,894
1,973
0
791
4,103
14,877
0
L
Charybdis
Israelbeastking
Charybdis
2,513
1,218
0
1,586
4,158
1,097
0
426
3,732
0
18,954
W
680
39
0
250
3,846
1,895
352
1,256
2,590
0
15,196
L
2,484
197
0
826
4,097
852
0
587
3,510
16,241
0
W
Chernobog
kloxw tv
Chernobog
2,374
1,272
0
1,010
3,172
964
0
787
2,385
0
15,998
L
124
0
0
230
1,252
385
0
773
479
6,635
0
W
Lancelot
3,028
1,002
0
1,058
2,951
992
511
838
2,113
0
16,198

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,447
Gold Earned
21,049
115
Minions Killed
117
0
Camps Cleared
0
485,564
Distance Traveled
562,221
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
3,586
598
35
6
0
122,903
2
W
Cabrakan
4,288
715
14
2
0
115,347
0
W
Scylla
4,246
708
28
5
0
109,516
0
L
Cthulhu
3,347
558
24
4
0
117,634
0
L
Charybdis
3,490
582
23
4
0
98,156
4
W
Odin
4,017
670
23
4
0
112,763
0
L
He Bo
3,906
651
24
4
0
107,956
0
W
Chernobog
4,046
674
25
4
0
117,468
0
L
Raijin
3,118
520
9
2
0
38,915
1
W
Lancelot
4,452
742
27
5
0
107,127
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role