Player Matchup

Medusa
Medusa
 
Medusa
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
Buttergolem9
Yemoja
Level 154
God Stats
1W - 1L
1,701 SR
Queue Stats
34W - 49L
1,440 Elo+
Solo
Heimdallr
Heimdallr
KuJaK666
Heimdallr
Level 108
God Stats
0W - 2L
1,257 SR
Queue Stats
108W - 102L
1,374 Elo+
Party 1
Xbalanque
Xbalanque
Nealroy
Xbalanque
Level 27
God Stats
2W - 3L
1,500 SR
Queue Stats
117W - 108L
1,495 Elo+
Solo
Nemesis
Nemesis
Scarecrow425169
Nemesis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,219 Elo+
Party 1
Team Averages
Level 78
1,492 SR
1,405 Elo+

VS

Team Averages
Level 114
1,568 SR
1,407 Elo+
Chaac
Chaac
DaBeast0305
Chaac
Level 129
God Stats
5W - 5L
1,442 SR
Queue Stats
139W - 129L
1,378 Elo+
Party 3
Rama
Rama
HelenaTheJust
Rama
Level 157
God Stats
2W - 3L
1,325 SR
Queue Stats
86W - 103L
1,430 Elo+
Party 2
Surtr
Surtr
MichaelRitz149
Surtr
Level 56
God Stats
6W - 1L
1,847 SR
Queue Stats
134W - 125L
1,384 Elo+
Party 3
Neith
Neith
MonsterKuchi
Neith
Level 109
God Stats
4W - 0L
1,500 SR
Queue Stats
84W - 117L
1,399 Elo+
Solo
Yemoja
Yemoja
Sona_Blue
Yemoja
Level 118
God Stats
2W - 0L
1,724 SR
Queue Stats
73W - 89L
1,441 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
15
3 / 4 / 5
8,659
866
7,962
9,791
4,510
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yemoja
2
0 / 0 / 1
3,078
308
0
0
0
Heimdallr
KuJaK666
Heimdallr
14
1 / 6 / 5
8,134
813
8,976
11,742
5,648
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Xbalanque
Nealroy
Xbalanque
14
3 / 4 / 2
7,977
798
8,963
9,598
4,370
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

15
2 / 5 / 2
7,596
760
3,040
10,978
5,518
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 2 / 14
9,435
944
13,591
13,484
19,532
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
5 / 2 / 10
9,162
916
5,914
9,958
6,391
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
7 / 6 / 5
8,816
882
6,807
16,179
23,457
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
3 / 1 / 7
8,507
851
8,353
7,066
4,467
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
Sona_Blue
Yemoja
15
0 / 1 / 16
9,105
911
2,928
12,005
15,101
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
71
9
Kills
19
19
Deaths
12
15
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
3
4
5
1.38
L
Yemoja
0
0
1
0.5
W
4
2
14
5.5
W
5
2
10
5
L
Heimdallr
KuJaK666
Heimdallr
1
6
5
0.58
W
7
6
5
1.58
W
3
1
7
6.5
L
Xbalanque
Nealroy
Xbalanque
3
4
2
1
L
2
5
2
0.6
W
Yemoja
Sona_Blue
Yemoja
0
1
16
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,941
Damage
37,593
42,109
Taken
58,692
20,046
Mitigated
68,948
5,499
Healing
18,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
7,962
2,095
2
592
9,791
4,510
0
832
8,766
0
13,905
L
Yemoja
0
0
0
0
0
0
0
0
0
0
0
W
13,591
1,196
394
4,156
13,484
19,532
965
0
13,484
0
25,194
W
5,914
4,704
795
705
9,958
6,391
3,280
0
9,958
0
20,827
L
Heimdallr
KuJaK666
Heimdallr
8,976
3,172
545
843
11,742
5,648
532
665
10,863
0
19,615
W
6,807
2,124
0
1,158
16,179
23,457
868
0
16,179
261
11,758
W
8,353
3,231
337
710
7,066
4,467
2,192
0
7,066
0
24,460
L
Xbalanque
Nealroy
Xbalanque
8,963
3,054
608
1,259
9,598
4,370
1,436
1,052
8,263
0
23,093
L
3,040
565
34
1,616
10,978
5,518
132
610
10,054
0
9,672
W
Yemoja
Sona_Blue
Yemoja
2,928
887
7,551
2,782
12,005
15,101
668
0
12,005
9,370
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,444
Gold Earned
45,025
79
Minions Killed
92
0
Camps Cleared
0
738,940
Distance Traveled
1,015,238
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,659
866
14
1
0
220,999
0
L
Yemoja
3,078
308
0
0
0
0
0
W
Chaac
9,435
944
26
3
0
228,726
0
W
Rama
9,162
916
26
3
0
174,047
0
L
Heimdallr
8,134
813
22
2
0
169,616
0
W
Surtr
8,816
882
14
1
0
243,629
0
W
Neith
8,507
851
16
2
0
188,714
0
L
Xbalanque
7,977
798
32
3
0
148,964
0
L
Nemesis
7,596
760
11
1
0
199,361
0
W
Yemoja
9,105
911
10
1
0
180,122
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role