Player Matchup

Bacchus
Bacchus
Carrasc1-
Bacchus
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 93L
1,319 Elo+
Party 1
Gilgamesh
Gilgamesh
Paulo_Rossi_N
Gilgamesh
Level 75
God Stats
2W - 2L
1,187 SR
Queue Stats
52W - 82L
1,364 Elo+
Party 1
Eset
Eset
SpinnyCC
Eset
Level 45
God Stats
3W - 2L
1,213 SR
Queue Stats
106W - 106L
1,420 Elo+
Party 1
Ganesha
Ganesha
TSM_Chiton
Ganesha
Level 81
God Stats
1W - 1L
1,258 SR
Queue Stats
32W - 53L
1,310 Elo+
Party 1
Susano
Susano
diannavarros
Susano
Level 126
God Stats
2W - 2L
1,375 SR
Queue Stats
65W - 80L
1,418 Elo+
Party 1
Team Averages
Level 78
1,307 SR
1,366 Elo+

VS

Team Averages
Level 60
1,583 SR
1,422 Elo+
Hera
Hera
AGirlNamedChaos
Hera
Level 89
God Stats
3W - 1L
1,658 SR
Queue Stats
117W - 117L
1,412 Elo+
Party 2
Ratatoskr
Ratatoskr
Blahdaga
Ratatoskr
Level 84
God Stats
0W - 2L
1,500 SR
Queue Stats
89W - 80L
1,425 Elo+
Party 2
Bacchus
Bacchus
Halfdans_Heir
Bacchus
Level 47
God Stats
2W - 2L
1,651 SR
Queue Stats
110W - 111L
1,477 Elo+
Solo
Eset
Eset
Senpai-Icieeiy
Eset
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 114L
1,363 Elo+
Solo
He Bo
He Bo
sunless-fluster0
He Bo
Level 49
God Stats
2W - 2L
1,606 SR
Queue Stats
76W - 103L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Carrasc1-
Bacchus
13
1 / 2 / 13
8,682
868
2,419
10,041
12,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Gilgamesh
Paulo_Rossi_N
Gilgamesh
15
2 / 1 / 18
9,737
974
6,647
13,945
13,590
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mystical Earring

Mystical Earring

+15
Mp 5

Eset
16
7 / 3 / 15
9,997
1,000
10,954
8,679
4,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ganesha
TSM_Chiton
Ganesha
15
0 / 2 / 17
9,001
900
5,737
10,280
11,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Susano
16
15 / 3 / 6
10,676
1,068
13,192
9,475
6,059
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 5 / 4
7,710
771
7,814
8,822
2,660
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ratatoskr
Blahdaga
Ratatoskr
12
2 / 8 / 4
7,096
710
5,064
11,300
3,633
Magic Acorn

Magic Acorn

+2%
Movement Speed

This item can be upgraded from anywhere. Ratatoskr can only have 1 Acorn item.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bacchus
12
2 / 2 / 3
6,761
676
3,760
6,352
6,093
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
1 / 4 / 3
7,658
766
6,040
7,432
2,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

12
1 / 7 / 4
7,156
716
11,703
9,401
3,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
27
25
Kills
9
11
Deaths
26
69
Assists
18
Player
Kills
Deaths
Assists
KDA
L
3
5
4
1
L
Ratatoskr
Blahdaga
Ratatoskr
2
8
4
0.5
W
Bacchus
Carrasc1-
Bacchus
1
2
13
3.75
L
Bacchus
2
2
3
1.75
W
Gilgamesh
Paulo_Rossi_N
Gilgamesh
2
1
18
11
L
1
4
3
0.63
W
Eset
7
3
15
4.83
W
Ganesha
TSM_Chiton
Ganesha
0
2
17
4.25
W
Susano
15
3
6
6
L
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,949
Damage
34,381
52,420
Taken
43,307
47,016
Mitigated
17,774
19,350
Healing
4,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,814
2,077
1,024
960
8,822
2,660
0
4,208
4,614
15,486
0
L
Ratatoskr
Blahdaga
Ratatoskr
5,064
1,607
138
309
11,300
3,633
0
4,381
6,919
0
11,457
W
Bacchus
Carrasc1-
Bacchus
2,419
149
403
3,198
10,041
12,106
896
4,711
5,330
5,715
0
L
Bacchus
3,760
98
327
1,198
6,352
6,093
0
2,813
3,539
6,007
0
W
Gilgamesh
Paulo_Rossi_N
Gilgamesh
6,647
1,047
1,268
3,119
13,945
13,590
639
8,184
5,761
0
17,555
L
6,040
770
267
442
7,432
2,330
0
3,130
4,302
13,057
0
W
Eset
10,954
415
1,884
2,038
8,679
4,089
973
5,194
3,485
29,382
0
W
Ganesha
TSM_Chiton
Ganesha
5,737
195
992
2,923
10,280
11,172
1,158
6,831
3,449
11,392
0
W
Susano
13,192
2,722
1,465
2,060
9,475
6,059
1,977
4,397
5,078
0
21,239
L
11,703
1,780
0
0
9,401
3,058
0
4,578
4,823
15,534
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,093
Gold Earned
36,381
100
Minions Killed
55
0
Camps Cleared
0
1,023,070
Distance Traveled
698,014
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
7,710
771
13
1
0
142,283
0
L
Ratatoskr
7,096
710
6
1
0
153,600
0
W
Bacchus
8,682
868
8
1
0
184,939
0
L
Bacchus
6,761
676
7
1
0
116,812
0
W
Gilgamesh
9,737
974
16
2
0
229,558
0
L
Eset
7,658
766
14
1
0
155,558
0
W
Eset
9,997
1,000
54
5
0
205,463
0
W
Ganesha
9,001
900
0
0
0
189,717
0
W
Susano
10,676
1,068
22
2
0
213,393
0
L
He Bo
7,156
716
15
2
0
129,761
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role