Player Matchup

Fenrir
Fenrir
Michaelh126
Fenrir
Level 40
God Stats
0W - 3L
999 SR
Queue Stats
28W - 67L
1,263 Elo+
Party 1
Zhong Kui
Zhong Kui
Obedientdread92
Zhong Kui
Level 109
God Stats
2W - 3L
1,578 SR
Queue Stats
13W - 26L
1,150 Elo+
Solo
King Arthur
King Arthur
OttermanEmperor
King Arthur
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 15L
1,281 Elo+
Party 2
Athena
Athena
Slamelamel
Athena
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 9L
1,395 Elo+
Party 2
Hou Yi
Hou Yi
xXJokerHaHaHaXx
Hou Yi
Level 25
God Stats
14W - 24L
1,390 SR
Queue Stats
16W - 49L
1,187 Elo+
Party 1
Team Averages
Level 54
1,393 SR
1,255 Elo+

VS

Team Averages
Level 68
1,545 SR
1,360 Elo+
Aphrodite
Aphrodite
Been Phat
Aphrodite
Level 66
God Stats
30W - 18L
1,564 SR
Queue Stats
174W - 172L
1,444 Elo+
Solo
Artemis
Artemis
FadedBeto
Artemis
Level 44
God Stats
3W - 1L
1,695 SR
Queue Stats
56W - 70L
1,179 Elo+
Solo
Sun Wukong
Sun Wukong
Kwisssssss6872
Sun Wukong
Level 43
God Stats
10W - 6L
1,475 SR
Queue Stats
83W - 68L
1,448 Elo+
Solo
The Morrigan
The Morrigan
YN-Menace
The Morrigan
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,266 Elo+
Solo
Ratatoskr
Ratatoskr
zubara1
Ratatoskr
Level 104
God Stats
18W - 19L
1,489 SR
Queue Stats
164W - 144L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
4 / 9 / 2
8,456
470
13,208
20,618
9,560
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Zhong Kui
Obedientdread92
Zhong Kui
14
5 / 6 / 2
9,050
503
16,643
16,468
11,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

King Arthur
OttermanEmperor
King Arthur
15
2 / 4 / 0
9,179
510
10,038
18,016
19,976
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Athena
Slamelamel
Athena
11
0 / 4 / 4
7,560
420
3,513
14,921
10,609
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

12
2 / 9 / 3
7,678
427
7,930
14,986
5,254
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Been Phat
Aphrodite
16
10 / 2 / 9
10,382
577
13,057
13,623
7,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Artemis
FadedBeto
Artemis
14
5 / 4 / 7
9,138
508
11,951
17,708
6,621
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sun Wukong
Kwisssssss6872
Sun Wukong
17
4 / 1 / 4
10,107
562
15,155
18,299
17,666
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Morrigan
YN-Menace
The Morrigan
14
1 / 4 / 9
8,997
500
8,842
10,713
4,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ratatoskr
zubara1
Ratatoskr
17
11 / 2 / 8
11,193
622
10,520
17,036
7,868
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
68
13
Kills
31
32
Deaths
13
11
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Been Phat
Aphrodite
10
2
9
7.25
W
Artemis
FadedBeto
Artemis
5
4
7
2.13
W
Sun Wukong
Kwisssssss6872
Sun Wukong
4
1
4
6
L
Fenrir
4
9
2
0.56
L
Zhong Kui
Obedientdread92
Zhong Kui
5
6
2
1
L
King Arthur
OttermanEmperor
King Arthur
2
4
0
0.5
L
Athena
Slamelamel
Athena
0
4
4
0.5
W
The Morrigan
YN-Menace
The Morrigan
1
4
9
1.38
L
2
9
3
0.39
W
Ratatoskr
zubara1
Ratatoskr
11
2
8
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,332
Damage
59,525
85,009
Taken
77,379
56,892
Mitigated
43,751
12,761
Healing
33,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Been Phat
Aphrodite
13,057
1,741
6,560
8,811
13,623
7,006
868
3,716
9,907
61,203
0
W
Artemis
FadedBeto
Artemis
11,951
6,042
0
3,421
17,708
6,621
1,222
3,103
14,605
0
47,516
W
Sun Wukong
Kwisssssss6872
Sun Wukong
15,155
4,246
0
7,907
18,299
17,666
686
3,329
14,970
0
79,092
L
Fenrir
13,208
1,985
191
1,484
20,618
9,560
112
7,468
13,150
0
56,152
L
Zhong Kui
Obedientdread92
Zhong Kui
16,643
209
0
4,413
16,468
11,493
67
4,902
11,566
68,651
0
L
King Arthur
OttermanEmperor
King Arthur
10,038
536
305
1,023
18,016
19,976
373
379
17,637
0
70,144
L
Athena
Slamelamel
Athena
3,513
1,301
1,746
2,366
14,921
10,609
379
2,241
12,680
24,381
0
W
The Morrigan
YN-Menace
The Morrigan
8,842
2,467
0
920
10,713
4,590
0
6,690
4,023
53,093
1,055
L
7,930
3,792
0
1,233
14,986
5,254
0
5,854
9,132
0
36,021
W
Ratatoskr
zubara1
Ratatoskr
10,520
3,541
0
5,522
17,036
7,868
0
4,111
12,925
0
87,438

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,923
Gold Earned
49,817
332
Minions Killed
465
0
Camps Cleared
0
1,629,709
Distance Traveled
1,763,546
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
10,382
577
76
4
0
339,815
0
W
Artemis
9,138
508
83
5
0
307,357
0
W
Sun Wukong
10,107
562
122
7
0
349,555
3
L
Fenrir
8,456
470
73
4
0
341,163
0
L
Zhong Kui
9,050
503
79
4
0
327,579
3
L
King Arthur
9,179
510
104
6
0
291,538
5
L
Athena
7,560
420
19
1
0
351,716
3
W
The Morrigan
8,997
500
76
4
0
346,516
2
L
Hou Yi
7,678
427
57
3
0
317,713
0
W
Ratatoskr
11,193
622
108
6
0
420,303
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role