Player Matchup

Olorun
Olorun
Chaallib
Olorun
Level 155
God Stats
14W - 14L
1,600 SR
Queue Stats
414W - 410L
1,535 Elo+
Party 1
Cthulhu
Cthulhu
Sororita1996
Cthulhu
Level 62
God Stats
4W - 3L
1,711 SR
Queue Stats
185W - 185L
1,481 Elo+
Solo
Thanatos
Thanatos
adriadrianpazexp
Thanatos
Level 126
God Stats
2W - 2L
1,622 SR
Queue Stats
197W - 197L
1,520 Elo+
Solo
Ix Chel
Ix Chel
mattyr442
Ix Chel
Level 75
God Stats
19W - 13L
1,658 SR
Queue Stats
152W - 133L
1,489 Elo+
Party 1
Bellona
Bellona
sambeckettjr
Bellona
Level 146
God Stats
3W - 4L
1,662 SR
Queue Stats
283W - 272L
1,450 Elo+
Party 1
Team Averages
Level 113
1,651 SR
1,495 Elo+

VS

Team Averages
Level 93
1,550 SR
1,504 Elo+
Anubis
Anubis
ArtKon
Anubis
Level 85
God Stats
8W - 8L
1,507 SR
Queue Stats
134W - 126L
1,484 Elo+
Solo
Freya
Freya
EcstasyFairy
Freya
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 60L
1,509 Elo+
Solo
Atlas
Atlas
ItsIDQ
Atlas
Level 28
God Stats
10W - 4L
1,643 SR
Queue Stats
130W - 185L
1,461 Elo+
Party 2
Nu Wa
Nu Wa
The Happiness85
Nu Wa
Level 126
God Stats
42W - 29L
1,576 SR
Queue Stats
256W - 224L
1,548 Elo+
Solo
Tsukuyomi
Tsukuyomi
mister_db
Tsukuyomi
Level 180
God Stats
22W - 23L
1,522 SR
Queue Stats
156W - 191L
1,518 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Chaallib
Olorun
15
5 / 2 / 1
8,753
625
12,745
11,590
6,135
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cthulhu
Sororita1996
Cthulhu
10
3 / 4 / 0
6,782
484
7,630
8,042
3,607
11
0 / 9 / 5
6,760
483
3,917
15,980
5,282
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ix Chel
mattyr442
Ix Chel
13
2 / 4 / 1
7,324
523
4,102
11,323
5,308
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Bellona
sambeckettjr
Bellona
10
2 / 3 / 1
6,706
479
5,123
12,770
13,779
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
ArtKon
Anubis
17
7 / 2 / 0
10,580
756
12,124
8,995
5,994
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
2 / 4 / 2
8,244
589
5,125
11,249
4,459
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Atlas
ItsIDQ
Atlas
12
1 / 2 / 11
8,017
573
4,513
13,776
12,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
7 / 2 / 4
9,577
684
12,354
7,022
2,873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
mister_db
Tsukuyomi
13
5 / 3 / 7
8,382
599
9,054
12,641
5,074
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
46
12
Kills
22
22
Deaths
13
8
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Anubis
ArtKon
Anubis
7
2
0
3.5
L
Olorun
Chaallib
Olorun
5
2
1
2.75
W
2
4
2
0.75
W
Atlas
ItsIDQ
Atlas
1
2
11
3.25
L
Cthulhu
Sororita1996
Cthulhu
3
4
0
0.75
W
7
2
4
4.5
L
0
9
5
0.28
L
Ix Chel
mattyr442
Ix Chel
2
4
1
0.63
W
Tsukuyomi
mister_db
Tsukuyomi
5
3
7
2.83
L
Bellona
sambeckettjr
Bellona
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,517
Damage
43,170
59,705
Taken
53,683
34,111
Mitigated
30,421
16,870
Healing
17,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
ArtKon
Anubis
12,124
529
0
6,095
8,995
5,994
519
4,221
4,758
87,904
0
L
Olorun
Chaallib
Olorun
12,745
6,692
120
4,422
11,590
6,135
0
6,366
4,958
73,320
8,604
W
5,125
1,929
0
2,904
11,249
4,459
984
4,919
6,330
49,514
486
W
Atlas
ItsIDQ
Atlas
4,513
1,638
0
1,750
13,776
12,021
281
6,719
6,841
18,264
0
L
Cthulhu
Sororita1996
Cthulhu
7,630
301
199
596
8,042
3,607
0
4,469
3,573
35,622
0
W
12,354
2,207
0
1,730
7,022
2,873
522
2,641
4,133
68,877
0
L
3,917
585
0
6,133
15,980
5,282
0
7,141
8,815
0
45,158
L
Ix Chel
mattyr442
Ix Chel
4,102
374
85
3,675
11,323
5,308
0
8,375
2,948
53,333
0
W
Tsukuyomi
mister_db
Tsukuyomi
9,054
2,261
0
4,552
12,641
5,074
2,228
5,143
7,296
0
56,677
L
Bellona
sambeckettjr
Bellona
5,123
715
0
1,640
12,770
13,779
0
7,312
5,312
0
22,264

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,325
Gold Earned
44,800
391
Minions Killed
461
0
Camps Cleared
0
1,236,324
Distance Traveled
1,427,804
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,580
756
148
11
0
230,742
0
L
Olorun
8,753
625
136
10
0
246,992
4
W
Freya
8,244
589
89
6
0
281,543
3
W
Atlas
8,017
573
32
2
0
322,150
0
L
Cthulhu
6,782
484
62
4
0
196,804
4
W
Nu Wa
9,577
684
115
8
0
273,078
3
L
Thanatos
6,760
483
64
5
0
272,170
2
L
Ix Chel
7,324
523
100
7
0
245,481
0
W
Tsukuyomi
8,382
599
77
6
0
320,291
0
L
Bellona
6,706
479
29
2
0
274,877
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role