Player Matchup

Hel
Hel
 
Hel
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
Nevanii
Athena
Level 126
God Stats
4W - 3L
1,660 SR
Queue Stats
88W - 99L
1,499 Elo+
Party 1
Hou Yi
Hou Yi
XTASTYXL
Hou Yi
Level 133
God Stats
13W - 9L
1,611 SR
Queue Stats
338W - 367L
1,498 Elo+
Party 1
Cliodhna
Cliodhna
Zrathi
Cliodhna
Level 140
God Stats
1W - 3L
1,600 SR
Queue Stats
126W - 193L
1,458 Elo+
Party 1
Chaac
Chaac
lmmortall
Chaac
Level 146
God Stats
1W - 1L
1,719 SR
Queue Stats
192W - 178L
1,572 Elo+
Solo
Team Averages
Level 140
1,618 SR
1,505 Elo+

VS

Team Averages
Level 152
1,549 SR
1,544 Elo+
Bastet
Bastet
Athozz1926
Bastet
Level 178
God Stats
16W - 5L
1,742 SR
Queue Stats
128W - 130L
1,612 Elo+
Solo
Mulan
Mulan
GnastyGnorke
Mulan
Level 159
God Stats
23W - 22L
1,435 SR
Queue Stats
445W - 400L
1,478 Elo+
Solo
Charybdis
Charybdis
PVT MILLER879
Charybdis
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 21L
1,576 Elo+
Solo
Kuzenbo
Kuzenbo
Slabbypooh
Kuzenbo
Level 156
God Stats
26W - 22L
1,566 SR
Queue Stats
919W - 863L
1,518 Elo+
Party 2
Vulcan
Vulcan
dwuhbzy
Vulcan
Level 145
God Stats
4W - 5L
1,500 SR
Queue Stats
444W - 403L
1,537 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
10
0 / 5 / 2
6,526
466
6,827
12,811
4,834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Athena
Nevanii
Athena
8
0 / 4 / 2
5,931
424
5,193
16,856
10,620
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hou Yi
XTASTYXL
Hou Yi
11
2 / 4 / 0
6,773
484
7,882
13,131
3,994
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cliodhna
Zrathi
Cliodhna
9
2 / 5 / 1
6,091
435
6,642
12,861
4,015
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chaac
lmmortall
Chaac
14
1 / 2 / 0
8,075
577
9,908
13,363
17,408
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Athozz1926
Bastet
15
8 / 0 / 4
9,160
654
13,068
14,256
5,695
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
2 / 1 / 1
8,273
591
8,761
13,426
14,091
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charybdis
PVT MILLER879
Charybdis
13
3 / 2 / 3
7,814
558
7,275
10,533
3,664
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kuzenbo
Slabbypooh
Kuzenbo
11
4 / 0 / 7
7,705
550
6,343
16,280
17,057
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Vulcan
dwuhbzy
Vulcan
13
3 / 2 / 3
7,654
547
12,134
7,631
2,869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
38
5
Kills
20
20
Deaths
5
5
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
0
5
2
0.2
W
Bastet
Athozz1926
Bastet
8
0
4
10
W
2
1
1
2.5
L
Athena
Nevanii
Athena
0
4
2
0.25
W
Charybdis
PVT MILLER879
Charybdis
3
2
3
2.25
W
Kuzenbo
Slabbypooh
Kuzenbo
4
0
7
7.5
L
Hou Yi
XTASTYXL
Hou Yi
2
4
0
0.5
L
Cliodhna
Zrathi
Cliodhna
2
5
1
0.5
W
Vulcan
dwuhbzy
Vulcan
3
2
3
2.25
L
Chaac
lmmortall
Chaac
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,452
Damage
47,581
69,022
Taken
62,126
40,871
Mitigated
43,376
19,606
Healing
20,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
6,827
580
1,053
4,191
12,811
4,834
41
7,028
5,783
47,516
0
W
Bastet
Athozz1926
Bastet
13,068
3,269
0
4,467
14,256
5,695
0
2,559
11,697
0
93,288
W
8,761
1,564
0
4,908
13,426
14,091
0
833
12,593
1,458
61,774
L
Athena
Nevanii
Athena
5,193
1,651
122
1,465
16,856
10,620
0
5,419
11,437
19,777
0
W
Charybdis
PVT MILLER879
Charybdis
7,275
3,733
0
4,497
10,533
3,664
2,213
1,974
8,559
0
60,507
W
Kuzenbo
Slabbypooh
Kuzenbo
6,343
2,152
1,763
4,116
16,280
17,057
51
4,199
12,081
13,826
694
L
Hou Yi
XTASTYXL
Hou Yi
7,882
3,715
0
3,435
13,131
3,994
186
1,219
11,912
0
49,152
L
Cliodhna
Zrathi
Cliodhna
6,642
657
0
2,789
12,861
4,015
0
4,027
8,834
0
29,324
W
Vulcan
dwuhbzy
Vulcan
12,134
5,443
0
750
7,631
2,869
205
2,455
5,176
55,213
0
L
Chaac
lmmortall
Chaac
9,908
2,524
0
6,551
13,363
17,408
0
623
12,740
0
74,473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,396
Gold Earned
40,606
342
Minions Killed
409
0
Camps Cleared
0
1,387,804
Distance Traveled
1,448,451
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
6,526
466
97
7
0
248,804
0
W
Bastet
9,160
654
118
8
0
361,424
2
W
Mulan
8,273
591
110
8
0
249,726
5
L
Athena
5,931
424
29
2
0
281,812
2
W
Charybdis
7,814
558
98
7
0
251,377
0
W
Kuzenbo
7,705
550
6
0
0
292,854
0
L
Hou Yi
6,773
484
71
5
0
254,074
0
L
Cliodhna
6,091
435
31
2
0
319,029
0
W
Vulcan
7,654
547
77
6
0
293,070
0
L
Chaac
8,075
577
114
8
0
284,085
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role