Player Matchup

Sylvanus
Sylvanus
Guldruon
Sylvanus
Level 145
God Stats
0W - 4L
1,337 SR
Queue Stats
13W - 21L
1,499 Elo+
Party 2
Artemis
Artemis
NoTouchaSpaghet
Artemis
Level 156
God Stats
0W - 3L
1,453 SR
Queue Stats
23W - 26L
1,529 Elo+
Party 2
Awilix
Awilix
ROTARemorse
Awilix
Level 139
God Stats
0W - 2L
1,304 SR
Queue Stats
20W - 25L
1,530 Elo+
Party 2
Jing Wei
Jing Wei
Stalmos
Jing Wei
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 23L
1,548 Elo+
Party 2
Ra
Ra
xTexasNoMercyx
Ra
Level 99
God Stats
0W - 2L
1,299 SR
Queue Stats
231W - 211L
1,564 Elo+
Solo
Team Averages
Level 138
1,379 SR
1,534 Elo+

VS

Team Averages
Level 151
1,368 SR
1,618 Elo+
Awilix
Awilix
 
Awilix
Level 208
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
DaRealMrDuck
Baron Samedi
Level 108
God Stats
2W - 1L
1,528 SR
Queue Stats
77W - 76L
1,681 Elo+
Party 1
Ares
Ares
DjScoobz
Ares
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 37L
1,492 Elo+
Party 1
King Arthur
King Arthur
JimLahey37
King Arthur
Level 147
God Stats
2W - 6L
1,104 SR
Queue Stats
368W - 341L
1,555 Elo+
Solo
Apollo
Apollo
TopHat
Apollo
Level 148
God Stats
1W - 0L
1,210 SR
Queue Stats
146W - 104L
1,862 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Guldruon
Sylvanus
8
0 / 0 / 1
4,465
447
2,081
3,046
1,431
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

9
0 / 1 / 0
5,224
522
2,960
6,328
2,060
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Awilix
9
1 / 2 / 0
5,095
510
3,113
7,746
2,162
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jing Wei
Stalmos
Jing Wei
9
0 / 1 / 0
4,973
497
3,017
3,970
1,341
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 3 / 1
5,381
538
578
5,243
1,476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
11
4 / 0 / 2
6,606
661
5,680
8,271
2,806
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Baron Samedi
DaRealMrDuck
Baron Samedi
10
1 / 0 / 2
5,333
533
1,814
2,651
1,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ares
8
1 / 1 / 1
5,210
521
2,497
7,152
4,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

King Arthur
JimLahey37
King Arthur
10
1 / 0 / 0
5,880
588
4,476
6,421
4,575
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Apollo
TopHat
Apollo
9
0 / 0 / 1
5,118
512
1,745
5,193
1,835
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
13
1
Kills
7
7
Deaths
1
2
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
4
0
2
5
W
Baron Samedi
DaRealMrDuck
Baron Samedi
1
0
2
2
W
Ares
1
1
1
1.5
L
Sylvanus
Guldruon
Sylvanus
0
0
1
0.5
W
King Arthur
JimLahey37
King Arthur
1
0
0
1
L
0
1
0
0
L
Awilix
1
2
0
0.5
L
Jing Wei
Stalmos
Jing Wei
0
1
0
0
W
Apollo
TopHat
Apollo
0
0
1
0.5
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,749
Damage
16,212
26,333
Taken
29,688
8,470
Mitigated
14,996
5,732
Healing
11,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
5,680
3,062
0
5,156
8,271
2,806
0
523
7,748
0
56,447
W
Baron Samedi
DaRealMrDuck
Baron Samedi
1,814
0
102
1,004
2,651
1,025
0
335
2,316
30,045
0
W
Ares
2,497
90
0
1,078
7,152
4,755
0
1,091
6,061
11,715
0
L
Sylvanus
Guldruon
Sylvanus
2,081
1,109
324
589
3,046
1,431
0
1,072
1,974
15,052
5,165
W
King Arthur
JimLahey37
King Arthur
4,476
410
0
860
6,421
4,575
0
0
6,421
0
37,989
L
2,960
964
0
980
6,328
2,060
0
0
6,328
0
35,453
L
Awilix
3,113
1,655
0
875
7,746
2,162
0
392
7,354
0
33,297
L
Jing Wei
Stalmos
Jing Wei
3,017
1,732
0
1,713
3,970
1,341
0
1,358
2,612
0
32,976
W
Apollo
TopHat
Apollo
1,745
1,078
0
3,112
5,193
1,835
0
460
4,733
0
43,785
L
578
56
139
1,112
5,243
1,476
0
1,489
3,754
35,587
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,138
Gold Earned
28,147
291
Minions Killed
320
0
Camps Cleared
0
980,399
Distance Traveled
1,052,975
17
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
6,606
661
92
9
0
245,854
0
W
Baron Samedi
5,333
533
62
6
0
201,284
0
W
Ares
5,210
521
14
1
0
216,400
0
L
Sylvanus
4,465
447
22
2
0
166,964
5
W
King Arthur
5,880
588
64
6
0
201,854
2
L
Artemis
5,224
522
62
6
0
179,479
0
L
Awilix
5,095
510
59
6
0
235,283
2
L
Jing Wei
4,973
497
74
7
0
193,692
4
W
Apollo
5,118
512
88
9
0
187,583
0
L
Ra
5,381
538
74
7
0
204,981
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role