Player Matchup

Athena
Athena
Blujisus
Athena
Level 67
God Stats
8W - 13L
1,431 SR
Queue Stats
64W - 65L
1,418 Elo+
Solo
Bellona
Bellona
CampioPuro
Bellona
Level 110
God Stats
2W - 4L
1,283 SR
Queue Stats
227W - 221L
1,422 Elo+
Solo
Eset
Eset
DanCC2022
Eset
Level 128
God Stats
7W - 12L
1,434 SR
Queue Stats
129W - 136L
1,494 Elo+
Solo
Artemis
Artemis
HighDiamond
Artemis
Level 129
God Stats
11W - 1L
1,975 SR
Queue Stats
429W - 373L
1,582 Elo+
Solo
Pele
Pele
Slaughterson
Pele
Level 158
God Stats
12W - 16L
1,431 SR
Queue Stats
794W - 823L
1,445 Elo+
Solo
Team Averages
Level 118
1,511 SR
1,472 Elo+

VS

Team Averages
Level 130
1,426 SR
1,498 Elo+
Hel
Hel
 
Hel
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
Deathblitz23
Olorun
Level 124
God Stats
2W - 5L
1,249 SR
Queue Stats
50W - 50L
1,542 Elo+
Party 1
Bakasura
Bakasura
Koolj38
Bakasura
Level 120
God Stats
13W - 17L
1,392 SR
Queue Stats
217W - 195L
1,525 Elo+
Solo
Hercules
Hercules
MEDINA232323
Hercules
Level 146
God Stats
3W - 1L
1,789 SR
Queue Stats
48W - 47L
1,544 Elo+
Party 1
King Arthur
King Arthur
MasterDamo60
King Arthur
Level 117
God Stats
1W - 2L
1,198 SR
Queue Stats
13W - 27L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Blujisus
Athena
10
0 / 6 / 4
6,608
441
7,925
18,845
16,103
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bellona
CampioPuro
Bellona
13
0 / 4 / 1
8,024
535
9,366
15,856
16,587
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Eset
14
1 / 2 / 0
8,422
561
3,637
6,743
2,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
HighDiamond
Artemis
14
6 / 4 / 0
9,264
618
15,409
14,613
6,245
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
2 / 4 / 0
7,799
520
4,129
15,223
6,162
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
15
1 / 0 / 5
8,929
595
6,953
6,557
2,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Olorun
14
4 / 5 / 3
8,489
566
11,243
12,647
4,649
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bakasura
Koolj38
Bakasura
17
10 / 1 / 3
9,722
648
10,571
15,019
6,798
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hercules
MEDINA232323
Hercules
14
2 / 2 / 7
7,660
511
6,725
14,087
9,560
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

King Arthur
MasterDamo60
King Arthur
14
3 / 1 / 4
8,319
555
11,510
16,104
16,596
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
42
9
Kills
20
20
Deaths
9
5
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
1
0
5
3.5
L
Athena
Blujisus
Athena
0
6
4
0.33
L
Bellona
CampioPuro
Bellona
0
4
1
0.13
L
Eset
1
2
0
0.5
W
Olorun
4
5
3
1.1
L
Artemis
HighDiamond
Artemis
6
4
0
1.5
W
Bakasura
Koolj38
Bakasura
10
1
3
11.5
W
Hercules
MEDINA232323
Hercules
2
2
7
2.75
W
King Arthur
MasterDamo60
King Arthur
3
1
4
5
L
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,466
Damage
47,002
71,280
Taken
64,414
47,533
Mitigated
40,419
13,797
Healing
14,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
6,953
199
1,457
2,683
6,557
2,816
280
2,324
4,233
83,777
0
L
Athena
Blujisus
Athena
7,925
1,525
66
1,779
18,845
16,103
158
7,137
11,033
28,443
0
L
Bellona
CampioPuro
Bellona
9,366
2,870
0
2,879
15,856
16,587
348
616
14,636
0
65,456
L
Eset
3,637
136
0
881
6,743
2,436
0
3,144
3,049
64,569
0
W
Olorun
11,243
5,382
260
2,905
12,647
4,649
284
2,670
9,977
65,691
7,674
L
Artemis
HighDiamond
Artemis
15,409
9,343
0
4,850
14,613
6,245
624
5,226
8,742
0
84,960
W
Bakasura
Koolj38
Bakasura
10,571
6,899
0
3,803
15,019
6,798
226
2,226
12,793
0
75,884
W
Hercules
MEDINA232323
Hercules
6,725
2,243
0
1,972
14,087
9,560
326
3,262
10,825
0
32,248
W
King Arthur
MasterDamo60
King Arthur
11,510
1,102
0
1,500
16,104
16,596
0
1,080
15,024
0
54,247
L
4,129
752
0
3,342
15,223
6,162
38
1,998
13,085
0
70,448

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,117
Gold Earned
43,119
494
Minions Killed
504
0
Camps Cleared
0
1,476,705
Distance Traveled
1,552,874
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
8,929
595
152
10
0
298,635
4
L
Athena
6,608
441
23
2
0
301,858
0
L
Bellona
8,024
535
115
8
0
302,196
0
L
Eset
8,422
561
125
8
0
287,960
1
W
Olorun
8,489
566
94
6
0
271,577
0
L
Artemis
9,264
618
137
9
0
269,048
0
W
Bakasura
9,722
648
129
9
0
355,962
0
W
Hercules
7,660
511
43
3
0
312,913
0
W
King Arthur
8,319
555
86
6
0
313,787
5
L
Pele
7,799
520
94
6
0
315,643
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role