Player Matchup

Cthulhu
Cthulhu
Schukdaddy
Cthulhu
Level 17
God Stats
17W - 21L
1,503 SR
Queue Stats
17W - 24L
1,349 Elo+
Party 1
Anubis
Anubis
justdidyou23
Anubis
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
xG1GGl3S
Baron Samedi
Level 66
God Stats
16W - 17L
1,582 SR
Queue Stats
58W - 54L
1,396 Elo+
Party 1
Team Averages
Level 36
1,528 SR
1,415 Elo+

VS

Team Averages
Level 57
1,329 SR
1,210 Elo+
Kukulkan
Kukulkan
ICED TRITON
Kukulkan
Level 59
God Stats
9W - 12L
1,411 SR
Queue Stats
23W - 53L
1,180 Elo+
Party 2
Cernunnos
Cernunnos
SilentChronicl3
Cernunnos
Level 107
God Stats
13W - 16L
1,528 SR
Queue Stats
29W - 59L
1,256 Elo+
Party 2
Merlin
Merlin
TurdSquirt
Merlin
Level 6
God Stats
1W - 4L
1,046 SR
Queue Stats
1W - 5L
1,195 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Schukdaddy
Cthulhu
14
5 / 6 / 4
11,967
798
9,389
24,811
25,522
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
12
0 / 11 / 6
10,125
675
3,476
15,516
6,753
Baron Samedi
xG1GGl3S
Baron Samedi
15
5 / 6 / 3
11,947
796
15,112
19,463
10,169
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ICED TRITON
Kukulkan
14
0 / 4 / 11
11,070
738
13,226
11,576
4,619
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cernunnos
SilentChronicl3
Cernunnos
17
18 / 3 / 2
14,380
959
27,161
17,258
7,530
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
TurdSquirt
Merlin
14
5 / 3 / 12
12,475
832
10,539
9,170
3,526
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
48
10
Kills
23
23
Deaths
10
13
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
ICED TRITON
Kukulkan
0
4
11
1.38
L
Cthulhu
Schukdaddy
Cthulhu
5
6
4
1.17
W
Cernunnos
SilentChronicl3
Cernunnos
18
3
2
6.33
W
Merlin
TurdSquirt
Merlin
5
3
12
3.67
L
Anubis
0
11
6
0.27
L
Baron Samedi
xG1GGl3S
Baron Samedi
5
6
3
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,977
Damage
50,926
59,790
Taken
38,004
42,444
Mitigated
15,675
6,499
Healing
9,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
ICED TRITON
Kukulkan
13,226
196
26
408
11,576
4,619
694
7,631
3,945
49,667
0
L
Cthulhu
Schukdaddy
Cthulhu
9,389
447
120
0
24,811
25,522
15
8,921
15,890
22,401
1,148
W
Cernunnos
SilentChronicl3
Cernunnos
27,161
18,036
282
7,431
17,258
7,530
1,685
12,837
4,421
0
74,176
W
Merlin
TurdSquirt
Merlin
10,539
479
0
948
9,170
3,526
1,091
7,079
2,091
39,041
0
L
Anubis
3,476
848
0
628
15,516
6,753
0
6,236
9,280
19,709
0
L
Baron Samedi
xG1GGl3S
Baron Samedi
15,112
1,135
922
4,829
19,463
10,169
72
8,608
10,855
51,370
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,039
Gold Earned
37,925
97
Minions Killed
180
0
Camps Cleared
0
691,282
Distance Traveled
683,614
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
11,070
738
54
4
0
250,090
0
L
Cthulhu
11,967
798
23
2
0
272,028
0
W
Cernunnos
14,380
959
76
5
0
217,353
0
W
Merlin
12,475
832
50
3
0
216,171
0
L
Anubis
10,125
675
17
1
0
193,107
0
L
Baron Samedi
11,947
796
57
4
0
226,147
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role