Player Matchup

Sol
Sol
 
Sol
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
Crystalette
Da Ji
Level 76
God Stats
3W - 1L
1,621 SR
Queue Stats
18W - 26L
1,444 Elo+
Party 1
Chiron
Chiron
EnipleD
Chiron
Level 108
God Stats
3W - 4L
1,190 SR
Queue Stats
143W - 134L
1,412 Elo+
Party 1
Zhong Kui
Zhong Kui
Wikyleak
Zhong Kui
Level 86
God Stats
1W - 0L
1,309 SR
Queue Stats
22W - 29L
1,415 Elo+
Party 1
Cthulhu
Cthulhu
marvelgameshow
Cthulhu
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 63L
1,409 Elo+
Solo
Team Averages
Level 84
1,424 SR
1,436 Elo+

VS

Team Averages
Level 68
1,428 SR
1,406 Elo+
Kukulkan
Kukulkan
EricChin007
Kukulkan
Level 89
God Stats
8W - 4L
1,454 SR
Queue Stats
216W - 228L
1,422 Elo+
Solo
Thoth
Thoth
GoldenJoker5
Thoth
Level 87
God Stats
5W - 5L
1,516 SR
Queue Stats
216W - 197L
1,444 Elo+
Party 2
Apollo
Apollo
MrInSane00
Apollo
Level 49
God Stats
0W - 3L
1,186 SR
Queue Stats
12W - 17L
1,395 Elo+
Party 2
Sobek
Sobek
RjnrBlue
Sobek
Level 65
God Stats
1W - 1L
1,737 SR
Queue Stats
153W - 175L
1,447 Elo+
Solo
Anhur
Anhur
iSmokeLikeDryice
Anhur
Level 48
God Stats
3W - 2L
1,247 SR
Queue Stats
204W - 234L
1,323 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
19
13 / 2 / 8
11,762
980
19,690
10,636
5,499
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
2 / 4 / 15
9,230
769
5,678
11,888
7,774
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Chiron
EnipleD
Chiron
17
0 / 1 / 17
9,867
822
10,814
9,304
4,042
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
Wikyleak
Zhong Kui
17
6 / 2 / 14
10,436
870
14,256
11,930
9,347
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

15
2 / 5 / 12
9,719
810
7,583
15,266
18,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
EricChin007
Kukulkan
16
3 / 3 / 4
8,899
742
15,954
9,921
4,969
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
3 / 4 / 9
9,394
783
12,795
12,125
5,764
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apollo
MrInSane00
Apollo
15
4 / 6 / 5
8,912
743
6,002
11,634
5,609
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sobek
RjnrBlue
Sobek
12
0 / 6 / 6
7,748
646
3,677
18,317
20,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

15
1 / 4 / 5
8,198
683
6,937
11,125
6,040
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
40
23
Kills
11
14
Deaths
23
66
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
13
2
8
8.5
W
2
4
15
2.38
W
Chiron
EnipleD
Chiron
0
1
17
8.5
L
Kukulkan
EricChin007
Kukulkan
3
3
4
1.67
L
3
4
9
1.88
L
Apollo
MrInSane00
Apollo
4
6
5
1.08
L
Sobek
RjnrBlue
Sobek
0
6
6
0.5
W
Zhong Kui
Wikyleak
Zhong Kui
6
2
14
6.5
L
1
4
5
0.88
W
2
5
12
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,021
Damage
45,365
59,024
Taken
63,122
45,392
Mitigated
42,458
23,101
Healing
15,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
19,690
7,476
960
3,603
10,636
5,499
3,766
4,318
6,318
41,730
3,717
W
5,678
689
1,075
2,876
11,888
7,774
204
6,707
5,181
0
7,606
W
Chiron
EnipleD
Chiron
10,814
1,773
4,176
4,833
9,304
4,042
1,343
6,622
2,682
0
28,993
L
Kukulkan
EricChin007
Kukulkan
15,954
454
424
1,330
9,921
4,969
0
6,893
3,028
29,720
0
L
12,795
258
1,024
3,499
12,125
5,764
37
8,325
3,800
27,110
0
L
Apollo
MrInSane00
Apollo
6,002
2,330
747
1,036
11,634
5,609
81
8,585
3,049
0
13,327
L
Sobek
RjnrBlue
Sobek
3,677
375
671
4,305
18,317
20,076
0
9,517
8,800
9,124
0
W
Zhong Kui
Wikyleak
Zhong Kui
14,256
1,527
1,292
2,289
11,930
9,347
3,129
6,316
5,614
19,361
0
L
6,937
2,467
463
2,277
11,125
6,040
0
7,151
3,974
0
18,317
W
7,583
334
811
1,186
15,266
18,730
117
8,463
6,803
14,185
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,014
Gold Earned
43,151
148
Minions Killed
120
0
Camps Cleared
0
1,231,442
Distance Traveled
1,050,441
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,762
980
60
5
0
231,000
0
W
Da Ji
9,230
769
7
1
0
237,045
0
W
Chiron
9,867
822
50
4
0
266,458
0
L
Kukulkan
8,899
742
37
3
0
234,247
0
L
Thoth
9,394
783
28
2
0
241,319
0
L
Apollo
8,912
743
23
2
0
177,055
0
L
Sobek
7,748
646
4
0
0
200,837
0
W
Zhong Kui
10,436
870
15
1
0
258,100
0
L
Anhur
8,198
683
28
2
0
196,983
0
W
Cthulhu
9,719
810
16
1
0
238,839
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role