Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
NinjaEau505
Neith
Level 138
God Stats
2W - 1L
1,785 SR
Queue Stats
24W - 10L
1,744 Elo+
Party 2
Kuzenbo
Kuzenbo
TALESOFTOTOFE
Kuzenbo
Level 158
God Stats
16W - 8L
1,657 SR
Queue Stats
107W - 88L
1,530 Elo+
Party 2
Hercules
Hercules
Vo1dDragon
Hercules
Level 144
God Stats
3W - 0L
1,500 SR
Queue Stats
18W - 10L
1,646 Elo+
Party 2
Thoth
Thoth
crackleb123
Thoth
Level 169
God Stats
3W - 4L
1,416 SR
Queue Stats
166W - 178L
1,464 Elo+
Solo
Team Averages
Level 152
1,572 SR
1,576 Elo+

VS

Team Averages
Level 119
1,542 SR
1,456 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ratatoskr
Ratatoskr
Chendriv
Ratatoskr
Level 124
God Stats
12W - 11L
1,700 SR
Queue Stats
230W - 356L
1,440 Elo+
Party 1
Cernunnos
Cernunnos
IanIsZeus
Cernunnos
Level 105
God Stats
3W - 4L
1,575 SR
Queue Stats
31W - 39L
1,474 Elo+
Solo
Thor
Thor
LeagueAk
Thor
Level 117
God Stats
7W - 14L
1,407 SR
Queue Stats
157W - 271L
1,435 Elo+
Party 1
Tiamat
Tiamat
Qinxins
Tiamat
Level 128
God Stats
4W - 2L
1,529 SR
Queue Stats
196W - 314L
1,430 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
15
2 / 1 / 0
8,710
670
4,262
11,420
3,877
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

12
7 / 1 / 3
8,180
629
8,624
6,456
2,389
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kuzenbo
12
3 / 0 / 10
8,159
628
5,151
9,148
8,366
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Hercules
Vo1dDragon
Hercules
11
4 / 1 / 6
7,263
559
8,664
9,730
4,016
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

14
4 / 0 / 3
8,802
677
5,021
4,061
1,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
8
1 / 4 / 1
5,583
429
3,774
9,600
6,094
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ratatoskr
Chendriv
Ratatoskr
11
0 / 3 / 1
7,099
546
4,603
10,509
6,125
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cernunnos
IanIsZeus
Cernunnos
9
0 / 7 / 1
5,435
418
4,939
12,301
4,413
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
13
2 / 2 / 0
7,254
558
3,744
9,787
3,627
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
Qinxins
Tiamat
11
0 / 4 / 2
6,459
497
4,631
8,005
3,887
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
8
20
Kills
3
3
Deaths
20
22
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
2
1
0
2
L
Ne Zha
 
Ne Zha
1
4
1
0.38
L
Ratatoskr
Chendriv
Ratatoskr
0
3
1
0.17
L
Cernunnos
IanIsZeus
Cernunnos
0
7
1
0.07
L
Thor
2
2
0
1
W
7
1
3
8.5
L
Tiamat
Qinxins
Tiamat
0
4
2
0.25
W
Kuzenbo
3
0
10
8
W
Hercules
Vo1dDragon
Hercules
4
1
6
7
W
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,722
Damage
21,691
40,815
Taken
50,202
19,864
Mitigated
24,146
17,654
Healing
7,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
4,262
1,114
0
7,495
11,420
3,877
0
0
11,420
66,870
3,799
L
Ne Zha
 
Ne Zha
3,774
437
196
1,680
9,600
6,094
0
3,449
6,151
0
14,483
L
Ratatoskr
Chendriv
Ratatoskr
4,603
884
0
2,654
10,509
6,125
14
4,368
6,141
0
46,563
L
Cernunnos
IanIsZeus
Cernunnos
4,939
1,749
0
1,511
12,301
4,413
0
2,898
9,403
0
31,232
L
Thor
3,744
1,595
0
410
9,787
3,627
0
1,894
7,893
0
59,073
W
8,624
3,075
0
1,561
6,456
2,389
2,905
692
5,692
0
59,845
L
Tiamat
Qinxins
Tiamat
4,631
346
0
1,410
8,005
3,887
0
1,811
6,194
38,406
0
W
Kuzenbo
5,151
1,973
1,617
3,389
9,148
8,366
309
543
8,579
17,723
0
W
Hercules
Vo1dDragon
Hercules
8,664
2,639
0
3,099
9,730
4,016
0
2,140
7,416
0
42,248
W
5,021
59
0
493
4,061
1,216
251
872
3,077
70,282
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,114
Gold Earned
31,830
441
Minions Killed
347
0
Camps Cleared
0
1,337,481
Distance Traveled
1,234,403
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
8,710
670
126
10
0
255,953
2
L
Ne Zha
5,583
429
16
1
0
273,098
7
L
Ratatoskr
7,099
546
97
7
0
216,552
3
L
Cernunnos
5,435
418
52
4
0
211,915
0
L
Thor
7,254
558
91
7
0
278,811
1
W
Neith
8,180
629
104
8
0
236,903
0
L
Tiamat
6,459
497
91
7
0
254,027
3
W
Kuzenbo
8,159
628
22
2
0
259,017
6
W
Hercules
7,263
559
53
4
0
316,344
0
W
Thoth
8,802
677
136
10
0
269,264
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role