Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
AssAss1naTioN63
Chang'e
Level 140
God Stats
2W - 3L
1,236 SR
Queue Stats
330W - 329L
1,505 Elo+
Solo
Odin
Odin
Cookiestorm
Odin
Level 120
God Stats
2W - 2L
1,644 SR
Queue Stats
68W - 42L
1,557 Elo+
Party 2
Janus
Janus
Ecksman
Janus
Level 125
God Stats
1W - 3L
1,607 SR
Queue Stats
74W - 53L
1,586 Elo+
Party 2
Yu Huang
Yu Huang
Gannim
Yu Huang
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 23L
1,564 Elo+
Party 2
Team Averages
Level 131
1,497 SR
1,543 Elo+

VS

Team Averages
Level 141
1,450 SR
1,519 Elo+
Chaac
Chaac
CryMore69
Chaac
Level 129
God Stats
2W - 2L
1,337 SR
Queue Stats
38W - 32L
1,561 Elo+
Party 1
Scylla
Scylla
Halfply
Scylla
Level 142
God Stats
2W - 0L
1,734 SR
Queue Stats
43W - 39L
1,543 Elo+
Party 1
Hercules
Hercules
SPRAYINATOR865
Hercules
Level 156
God Stats
4W - 2L
1,274 SR
Queue Stats
44W - 41L
1,479 Elo+
Solo
Ares
Ares
blueeyes300
Ares
Level 127
God Stats
1W - 2L
1,210 SR
Queue Stats
113W - 130L
1,488 Elo+
Solo
Chang'e
Chang'e
xXLeTigreXx
Chang'e
Level 152
God Stats
2W - 0L
1,697 SR
Queue Stats
49W - 51L
1,525 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
13
2 / 5 / 0
7,306
664
14,817
11,376
5,236
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

16
3 / 3 / 4
8,879
807
11,683
14,601
6,630
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

11
1 / 6 / 2
6,841
622
8,467
11,490
13,387
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Janus
Ecksman
Janus
15
2 / 3 / 3
8,386
762
17,443
7,209
3,250
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Yu Huang
Gannim
Yu Huang
13
0 / 5 / 5
7,011
637
7,411
9,367
4,243
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
CryMore69
Chaac
16
5 / 2 / 14
9,368
852
10,490
17,224
17,460
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
Halfply
Scylla
16
6 / 2 / 13
9,366
851
14,333
9,653
4,332
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hercules
15
4 / 1 / 15
9,083
826
10,624
16,474
13,456
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
6 / 2 / 12
9,921
902
8,025
16,661
18,281
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Chang'e
xXLeTigreXx
Chang'e
15
1 / 1 / 17
8,512
774
6,714
12,302
5,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
93
8
Kills
22
22
Deaths
8
14
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
2
5
0
0.4
L
3
3
4
1.67
L
1
6
2
0.33
W
Chaac
CryMore69
Chaac
5
2
14
6
L
Janus
Ecksman
Janus
2
3
3
1.17
L
Yu Huang
Gannim
Yu Huang
0
5
5
0.5
W
Scylla
Halfply
Scylla
6
2
13
6.25
W
Hercules
4
1
15
11.5
W
6
2
12
6
W
Chang'e
xXLeTigreXx
Chang'e
1
1
17
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,821
Damage
50,186
54,043
Taken
72,314
32,746
Mitigated
59,046
16,124
Healing
46,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
14,817
2,458
745
812
11,376
5,236
0
6,218
5,158
0
23,266
L
11,683
283
4,560
7,722
14,601
6,630
0
8,299
6,302
20,923
0
L
8,467
592
377
188
11,490
13,387
0
6,441
5,049
4,470
9,922
W
Chaac
CryMore69
Chaac
10,490
945
1,035
5,330
17,224
17,460
626
7,831
9,103
0
19,810
L
Janus
Ecksman
Janus
17,443
825
1,049
490
7,209
3,250
0
3,048
4,161
29,894
0
L
Yu Huang
Gannim
Yu Huang
7,411
471
0
181
9,367
4,243
0
5,066
4,301
14,698
0
W
Scylla
Halfply
Scylla
14,333
864
1,687
2,258
9,653
4,332
684
5,141
4,314
32,713
0
W
Hercules
10,624
2,153
248
6,359
16,474
13,456
544
10,257
5,997
0
18,195
W
8,025
437
1,033
3,138
16,661
18,281
947
7,462
8,817
11,129
0
W
Chang'e
xXLeTigreXx
Chang'e
6,714
177
17,694
7,910
12,302
5,517
917
7,539
4,565
17,566
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,423
Gold Earned
46,250
107
Minions Killed
119
0
Camps Cleared
0
1,021,155
Distance Traveled
1,072,605
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
7,306
664
11
1
0
225,217
0
L
Chang'e
8,879
807
36
3
0
228,937
0
L
Odin
6,841
622
7
1
0
177,454
0
W
Chaac
9,368
852
16
1
0
222,286
0
L
Janus
8,386
762
38
3
0
202,581
0
L
Yu Huang
7,011
637
15
1
0
186,966
0
W
Scylla
9,366
851
52
5
0
219,703
0
W
Hercules
9,083
826
15
1
0
223,182
0
W
Ares
9,921
902
11
1
0
202,184
0
W
Chang'e
8,512
774
25
2
0
205,250
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role