Player Matchup

Yu Huang
Yu Huang
 
Yu Huang
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
Darknepalius
Hercules
Level 42
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 7L
1,646 Elo+
Party 2
Aphrodite
Aphrodite
Sisilla
Aphrodite
Level 28
God Stats
2W - 0L
1,167 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Team Averages
Level 33
1,389 SR
1,549 Elo+

VS

Team Averages
Level 50
1,446 SR
1,392 Elo+
Ymir
Ymir
Ankgiel8
Ymir
Level 29
God Stats
16W - 13L
1,580 SR
Queue Stats
43W - 52L
1,311 Elo+
Party 1
Loki
Loki
JSanchez95jsf
Loki
Level 68
God Stats
68W - 77L
1,490 SR
Queue Stats
336W - 344L
1,425 Elo+
Party 1
Mercury
Mercury
caravaca_32
Mercury
Level 52
God Stats
0W - 2L
1,267 SR
Queue Stats
77W - 70L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
13
8 / 3 / 7
10,623
885
16,134
10,158
3,982
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
Darknepalius
Hercules
13
5 / 1 / 9
9,888
824
9,094
11,264
12,957
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Aphrodite
Sisilla
Aphrodite
12
2 / 3 / 12
9,537
795
7,954
11,494
7,375
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
1 / 9 / 2
8,490
708
6,544
16,199
14,554
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
3 / 3 / 2
9,887
824
9,934
10,391
4,843
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Mercury
caravaca_32
Mercury
12
3 / 3 / 1
9,866
822
6,799
13,030
4,940
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
12
15
Kills
7
7
Deaths
15
28
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
 
Yu Huang
8
3
7
3.83
L
Ymir
1
9
2
0.22
W
Hercules
Darknepalius
Hercules
5
1
9
9.5
L
3
3
2
1.33
W
Aphrodite
Sisilla
Aphrodite
2
3
12
2.67
L
Mercury
caravaca_32
Mercury
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,182
Damage
23,277
32,916
Taken
39,620
24,314
Mitigated
24,337
13,129
Healing
5,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
 
Yu Huang
16,134
2,246
0
752
10,158
3,982
468
1,663
7,841
52,124
0
L
Ymir
6,544
651
0
192
16,199
14,554
48
10,906
5,293
13,460
0
W
Hercules
Darknepalius
Hercules
9,094
3,474
0
2,597
11,264
12,957
377
2,556
8,321
0
20,886
L
9,934
1,565
0
2,158
10,391
4,843
227
6,229
4,162
0
37,139
W
Aphrodite
Sisilla
Aphrodite
7,954
1,281
4,469
5,311
11,494
7,375
511
2,427
8,557
22,242
0
L
Mercury
caravaca_32
Mercury
6,799
2,131
0
3,599
13,030
4,940
0
7,627
5,403
0
42,373

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,048
Gold Earned
28,243
107
Minions Killed
127
0
Camps Cleared
0
666,875
Distance Traveled
689,205
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
10,623
885
59
5
0
209,667
0
L
Ymir
8,490
708
9
1
0
191,540
0
W
Hercules
9,888
824
20
2
0
253,873
0
L
Loki
9,887
824
52
4
0
256,787
0
W
Aphrodite
9,537
795
28
2
0
203,335
0
L
Mercury
9,866
822
66
6
0
240,878
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role