Player Matchup

Sylvanus
Sylvanus
AskedFawn
Sylvanus
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 12L
1,336 Elo+
Solo
Janus
Janus
SinIsLaw
Janus
Level 155
God Stats
11W - 13L
1,454 SR
Queue Stats
276W - 273L
1,555 Elo+
Party 2
Kali
Kali
Sincitycalling1
Kali
Level 146
God Stats
1W - 6L
1,060 SR
Queue Stats
270W - 264L
1,551 Elo+
Party 2
Cupid
Cupid
thebigstrawb
Cupid
Level 85
God Stats
3W - 4L
1,592 SR
Queue Stats
206W - 190L
1,506 Elo+
Party 2
Tyr
Tyr
yunus54637
Tyr
Level 116
God Stats
6W - 1L
1,958 SR
Queue Stats
150W - 160L
1,517 Elo+
Solo
Team Averages
Level 107
1,513 SR
1,493 Elo+

VS

Team Averages
Level 127
1,543 SR
1,519 Elo+
Danzaburou
Danzaburou
Daging82
Danzaburou
Level 189
God Stats
17W - 14L
1,581 SR
Queue Stats
644W - 657L
1,507 Elo+
Party 1
Loki
Loki
Stormy_K-night
Loki
Level 65
God Stats
6W - 7L
1,342 SR
Queue Stats
301W - 304L
1,535 Elo+
Solo
Ah Puch
Ah Puch
cbro09
Ah Puch
Level 103
God Stats
6W - 2L
1,726 SR
Queue Stats
44W - 26L
1,606 Elo+
Solo
Cliodhna
Cliodhna
metzzz93
Cliodhna
Level 197
God Stats
4W - 3L
1,478 SR
Queue Stats
225W - 259L
1,457 Elo+
Party 1
Baron Samedi
Baron Samedi
oblivonking
Baron Samedi
Level 80
God Stats
36W - 24L
1,590 SR
Queue Stats
108W - 92L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AskedFawn
Sylvanus
12
0 / 6 / 3
7,026
439
3,134
16,437
11,510
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Janus
SinIsLaw
Janus
14
2 / 4 / 3
8,679
542
8,226
11,407
4,575
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
1 / 5 / 4
7,998
500
7,269
17,432
6,991
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
2 / 4 / 1
8,062
504
5,000
11,570
4,125
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 4 / 1
8,043
503
6,372
19,352
17,191
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Daging82
Danzaburou
16
4 / 2 / 7
10,368
648
12,882
11,671
6,130
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
3 / 2 / 5
8,989
562
5,909
12,417
5,117
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
cbro09
Ah Puch
15
6 / 1 / 8
9,569
598
12,305
10,576
4,521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cliodhna
metzzz93
Cliodhna
18
7 / 2 / 0
11,396
712
16,907
15,328
13,179
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
oblivonking
Baron Samedi
14
3 / 0 / 16
9,352
585
8,329
9,684
10,181
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
59
6
Kills
23
23
Deaths
7
12
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
AskedFawn
Sylvanus
0
6
3
0.25
W
Danzaburou
Daging82
Danzaburou
4
2
7
3.75
L
Janus
SinIsLaw
Janus
2
4
3
0.88
L
1
5
4
0.6
W
3
2
5
2.75
W
Ah Puch
cbro09
Ah Puch
6
1
8
10
W
Cliodhna
metzzz93
Cliodhna
7
2
0
3.5
W
Baron Samedi
oblivonking
Baron Samedi
3
0
16
11
L
2
4
1
0.63
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,001
Damage
56,332
76,198
Taken
59,676
44,392
Mitigated
39,128
18,034
Healing
26,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
AskedFawn
Sylvanus
3,134
1,451
1,919
2,567
16,437
11,510
115
8,481
7,956
16,811
0
W
Danzaburou
Daging82
Danzaburou
12,882
5,982
0
4,990
11,671
6,130
2,938
1,701
9,918
0
84,085
L
Janus
SinIsLaw
Janus
8,226
878
0
896
11,407
4,575
0
4,757
6,650
76,788
0
L
7,269
2,608
0
2,051
17,432
6,991
0
3,697
13,735
0
63,378
W
5,909
1,330
0
5,501
12,417
5,117
0
3,295
9,032
0
79,821
W
Ah Puch
cbro09
Ah Puch
12,305
758
0
4,960
10,576
4,521
407
3,157
7,341
80,576
0
W
Cliodhna
metzzz93
Cliodhna
16,907
2,480
0
5,723
15,328
13,179
0
0
15,328
0
96,739
W
Baron Samedi
oblivonking
Baron Samedi
8,329
815
1,210
4,368
9,684
10,181
0
3,631
5,909
27,455
0
L
5,000
1,972
136
2,598
11,570
4,125
204
3,305
8,265
0
46,369
L
6,372
1,299
0
7,867
19,352
17,191
0
394
18,958
0
58,967

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,808
Gold Earned
49,674
454
Minions Killed
541
0
Camps Cleared
0
1,586,552
Distance Traveled
1,702,104
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,026
439
28
2
0
285,901
0
W
Danzaburou
10,368
648
130
8
0
298,711
6
L
Janus
8,679
542
157
10
0
316,262
3
L
Kali
7,998
500
87
5
0
366,442
5
W
Loki
8,989
562
115
7
0
388,096
0
W
Ah Puch
9,569
598
121
8
0
341,014
4
W
Cliodhna
11,396
712
150
9
0
346,235
0
W
Baron Samedi
9,352
585
25
2
0
328,048
1
L
Cupid
8,062
504
82
5
0
292,021
5
L
Tyr
8,043
503
100
6
0
325,926
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role