Player Matchup

Ullr
Ullr
 
Ullr
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
Biomes5224
Ares
Level 26
God Stats
5W - 4L
1,333 SR
Queue Stats
74W - 80L
1,385 Elo+
Party 1
Anubis
Anubis
C0rmac 5627
Anubis
Level 58
God Stats
5W - 4L
1,421 SR
Queue Stats
102W - 113L
1,444 Elo+
Party 1
Fenrir
Fenrir
Hunteri17
Fenrir
Level 62
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 11L
1,466 Elo+
Solo
Izanami
Izanami
eJECT00
Izanami
Level 146
God Stats
20W - 10L
1,659 SR
Queue Stats
98W - 106L
1,464 Elo+
Solo
Team Averages
Level 70
1,483 SR
1,452 Elo+

VS

Team Averages
Level 60
1,494 SR
1,309 Elo+
Neith
Neith
Darislav51
Neith
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,097 Elo+
Party 2
Anubis
Anubis
JagodicaBombica
Anubis
Level 155
God Stats
11W - 12L
1,421 SR
Queue Stats
27W - 28L
1,396 Elo+
Party 2
Cliodhna
Cliodhna
Ravenplays0_0
Cliodhna
Level 43
God Stats
1W - 3L
1,550 SR
Queue Stats
84W - 97L
1,312 Elo+
Party 3
Terra
Terra
SpeedyPT91
Terra
Level 55
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 27L
1,425 Elo+
Solo
Surtr
Surtr
posh_hunt129
Surtr
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 90L
1,317 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
12
0 / 6 / 3
7,251
518
2,012
10,122
2,549
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
1 / 0 / 18
8,873
634
4,113
9,720
9,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anubis
15
8 / 3 / 5
9,402
672
9,792
8,840
3,746
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fenrir
Hunteri17
Fenrir
15
6 / 2 / 4
8,960
640
10,632
14,959
6,026
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
eJECT00
Izanami
15
14 / 3 / 2
9,624
687
20,796
12,358
4,197
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
10
1 / 9 / 1
6,374
455
6,865
12,250
4,000
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
6 / 3 / 4
8,505
608
11,611
9,719
4,256
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cliodhna
Ravenplays0_0
Cliodhna
12
5 / 6 / 2
7,879
563
8,870
16,569
5,565
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Terra
10
1 / 5 / 1
6,853
490
1,805
12,492
7,410
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
1 / 6 / 5
6,997
500
6,771
14,611
7,661
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
27
29
Kills
14
14
Deaths
29
32
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
0
6
3
0.25
W
1
0
18
10
W
Anubis
8
3
5
3.5
L
Neith
1
9
1
0.17
W
Fenrir
Hunteri17
Fenrir
6
2
4
4
L
6
3
4
2.67
L
Cliodhna
Ravenplays0_0
Cliodhna
5
6
2
1
L
Terra
1
5
1
0.3
W
Izanami
eJECT00
Izanami
14
3
2
5
L
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,345
Damage
35,922
55,999
Taken
65,641
25,640
Mitigated
28,892
13,878
Healing
11,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
2,012
788
0
803
10,122
2,549
1,289
5,487
4,635
0
37,243
W
4,113
794
0
1,930
9,720
9,122
583
1,562
8,158
20,321
0
W
Anubis
9,792
444
0
3,672
8,840
3,746
596
1,623
7,217
63,097
0
L
Neith
6,865
3,329
0
51
12,250
4,000
675
1,689
10,561
0
32,234
W
Fenrir
Hunteri17
Fenrir
10,632
3,614
0
3,441
14,959
6,026
942
3,450
11,509
0
67,063
L
11,611
362
0
2,979
9,719
4,256
649
1,958
7,761
53,488
0
L
Cliodhna
Ravenplays0_0
Cliodhna
8,870
2,101
0
2,818
16,569
5,565
0
2,042
14,527
0
48,193
L
Terra
1,805
855
1,121
1,236
12,492
7,410
28
2,929
9,563
11,456
0
W
Izanami
eJECT00
Izanami
20,796
15,815
0
4,032
12,358
4,197
3,465
1,449
10,909
0
89,513
L
6,771
2,189
0
3,212
14,611
7,661
57
5,287
9,324
432
37,530

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,110
Gold Earned
36,608
437
Minions Killed
252
0
Camps Cleared
0
1,361,025
Distance Traveled
1,339,947
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
7,251
518
66
5
0
247,463
0
W
Ares
8,873
634
28
2
0
297,661
2
W
Anubis
9,402
672
124
9
0
263,966
0
L
Neith
6,374
455
50
4
0
259,332
0
W
Fenrir
8,960
640
86
6
0
319,822
0
L
Anubis
8,505
608
85
6
0
237,080
2
L
Cliodhna
7,879
563
65
5
0
339,960
0
L
Terra
6,853
490
13
1
0
238,635
0
W
Izanami
9,624
687
133
10
0
232,113
0
L
Surtr
6,997
500
39
3
0
264,940
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role