Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
BakPainPapiCream
Nike
Level 155
God Stats
9W - 5L
1,580 SR
Queue Stats
88W - 98L
1,499 Elo+
Party 1
Chronos
Chronos
ChozinWunn
Chronos
Level 82
God Stats
1W - 0L
1,777 SR
Queue Stats
1W - 1L
1,223 Elo+
Solo
Charybdis
Charybdis
Harambe_ImissYou
Charybdis
Level 148
God Stats
12W - 7L
1,751 SR
Queue Stats
83W - 90L
1,465 Elo+
Party 1
Bacchus
Bacchus
cum-anhur-cheeks
Bacchus
Level 155
God Stats
12W - 6L
1,545 SR
Queue Stats
366W - 354L
1,526 Elo+
Party 1
Team Averages
Level 137
1,630 SR
1,443 Elo+

VS

Team Averages
Level 92
1,411 SR
1,516 Elo+
Ravana
Ravana
CT-5756
Ravana
Level 108
God Stats
1W - 3L
1,499 SR
Queue Stats
316W - 306L
1,520 Elo+
Party 2
Raijin
Raijin
Dangerslinky212
Raijin
Level 87
God Stats
0W - 4L
1,362 SR
Queue Stats
128W - 126L
1,497 Elo+
Solo
Nemesis
Nemesis
SPEXZZ_-yt
Nemesis
Level 59
God Stats
14W - 16L
1,196 SR
Queue Stats
147W - 126L
1,439 Elo+
Party 2
Ullr
Ullr
kill-_-vekz
Ullr
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 94L
1,502 Elo+
Party 2
Terra
Terra
sbse
Terra
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,621 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
10
5 / 2 / 2
6,382
638
7,795
8,634
3,221
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
4 / 0 / 1
6,517
652
5,170
8,645
4,390
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chronos
ChozinWunn
Chronos
11
0 / 0 / 2
6,521
652
3,786
6,733
2,420
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charybdis
11
3 / 1 / 2
6,200
620
4,344
5,890
1,993
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

9
1 / 0 / 2
5,512
551
6,810
6,683
4,020
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
CT-5756
Ravana
10
0 / 5 / 1
6,071
607
5,976
10,527
4,830
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
2 / 1 / 0
6,664
666
4,750
6,768
2,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Nemesis
SPEXZZ_-yt
Nemesis
9
0 / 4 / 0
5,114
511
3,990
9,045
2,902
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

8
1 / 3 / 0
4,722
472
2,951
8,574
3,134
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Terra
sbse
Terra
6
0 / 0 / 1
4,536
454
1,447
5,304
2,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
5
13
Kills
3
3
Deaths
13
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
5
2
2
3
W
4
0
1
4.5
L
Ravana
CT-5756
Ravana
0
5
1
0.1
W
Chronos
ChozinWunn
Chronos
0
0
2
1
L
2
1
0
2
W
Charybdis
3
1
2
4
L
Nemesis
SPEXZZ_-yt
Nemesis
0
4
0
0
W
1
0
2
2
L
1
3
0
0.33
L
Terra
sbse
Terra
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,905
Damage
19,114
36,585
Taken
40,218
16,044
Mitigated
15,695
14,589
Healing
7,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
7,795
3,038
0
3,154
8,634
3,221
332
1,029
7,605
0
40,969
W
5,170
769
0
3,825
8,645
4,390
89
0
8,645
0
43,409
L
Ravana
CT-5756
Ravana
5,976
935
0
2,495
10,527
4,830
0
636
9,453
0
44,492
W
Chronos
ChozinWunn
Chronos
3,786
1,763
0
1,369
6,733
2,420
0
3,721
3,012
52,198
0
L
4,750
398
0
1,540
6,768
2,172
0
2,945
3,823
56,764
0
W
Charybdis
4,344
2,501
0
2,780
5,890
1,993
696
439
5,451
0
39,708
L
Nemesis
SPEXZZ_-yt
Nemesis
3,990
2,169
0
904
9,045
2,902
0
2,338
6,707
0
33,939
W
6,810
809
146
3,315
6,683
4,020
0
1,008
5,675
31,160
0
L
2,951
1,038
0
1,412
8,574
3,134
0
3,052
5,522
0
25,518
L
Terra
sbse
Terra
1,447
467
56
1,461
5,304
2,657
0
1,625
3,679
10,561
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,132
Gold Earned
27,107
321
Minions Killed
285
0
Camps Cleared
0
1,041,286
Distance Traveled
973,788
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
6,382
638
52
5
0
219,860
0
W
Nike
6,517
652
61
6
0
207,542
0
L
Ravana
6,071
607
64
6
0
194,775
2
W
Chronos
6,521
652
93
9
0
198,410
0
L
Raijin
6,664
666
106
11
0
198,680
3
W
Charybdis
6,200
620
66
7
0
191,396
2
L
Nemesis
5,114
511
56
6
0
251,705
0
W
Bacchus
5,512
551
49
5
0
224,078
0
L
Ullr
4,722
472
37
4
0
188,592
0
L
Terra
4,536
454
22
2
0
140,036
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role