Player Matchup

Geb
Geb
HiddenShad0w1
Geb
Level 167
God Stats
15W - 7L
1,799 SR
Queue Stats
231W - 194L
1,591 Elo+
Party 1
Amaterasu
Amaterasu
OasizReaper
Amaterasu
Level 87
God Stats
5W - 3L
1,497 SR
Queue Stats
181W - 242L
1,349 Elo+
Solo
Sol
Sol
SluggyGrubby
Sol
Level 43
God Stats
23W - 9L
1,684 SR
Queue Stats
83W - 42L
1,584 Elo+
Party 1
Kukulkan
Kukulkan
WatchWilfred
Kukulkan
Level 22
God Stats
2W - 2L
1,799 SR
Queue Stats
10W - 7L
1,532 Elo+
Party 1
Hou Yi
Hou Yi
vsdmvsdmvsdmvsdm
Hou Yi
Level 18
God Stats
5W - 1L
1,435 SR
Queue Stats
80W - 58L
1,517 Elo+
Party 1
Team Averages
Level 67
1,643 SR
1,515 Elo+

VS

Team Averages
Level 139
1,389 SR
1,395 Elo+
Kukulkan
Kukulkan
Isguerra
Kukulkan
Level 133
God Stats
6W - 6L
1,654 SR
Queue Stats
100W - 115L
1,401 Elo+
Solo
Cu Chulainn
Cu Chulainn
MFzScauri
Cu Chulainn
Level 107
God Stats
3W - 6L
1,408 SR
Queue Stats
36W - 40L
1,407 Elo+
Solo
Bacchus
Bacchus
XxBrianRPxX
Bacchus
Level 132
God Stats
0W - 1L
1,302 SR
Queue Stats
12W - 27L
1,393 Elo+
Solo
Nemesis
Nemesis
danenrike
Nemesis
Level 147
God Stats
20W - 30L
1,297 SR
Queue Stats
90W - 106L
1,381 Elo+
Solo
Danzaburou
Danzaburou
the_dekoe
Danzaburou
Level 174
God Stats
0W - 2L
1,285 SR
Queue Stats
22W - 33L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 9
9,508
864
7,888
12,525
15,470
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Amaterasu
OasizReaper
Amaterasu
15
1 / 0 / 12
9,125
830
5,850
10,554
8,845
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
8 / 1 / 7
10,643
968
21,848
11,933
4,892
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kukulkan
WatchWilfred
Kukulkan
19
5 / 0 / 6
11,024
1,002
16,603
6,746
3,890
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
5 / 1 / 8
10,272
934
12,249
8,174
3,706
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Isguerra
Kukulkan
14
0 / 4 / 0
8,217
747
8,573
12,293
5,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Cu Chulainn
MFzScauri
Cu Chulainn
14
1 / 5 / 0
8,239
749
8,138
16,808
13,943
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bacchus
XxBrianRPxX
Bacchus
14
1 / 5 / 1
8,408
764
4,297
15,526
15,192
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nemesis
danenrike
Nemesis
15
0 / 4 / 2
8,621
784
6,690
15,447
7,794
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Danzaburou
the_dekoe
Danzaburou
16
1 / 4 / 2
9,472
861
5,856
12,618
6,366
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
8
22
Kills
3
3
Deaths
22
42
Assists
5
Player
Kills
Deaths
Assists
KDA
W
3
1
9
7.5
L
Kukulkan
Isguerra
Kukulkan
0
4
0
0
L
Cu Chulainn
MFzScauri
Cu Chulainn
1
5
0
0.2
W
Amaterasu
OasizReaper
Amaterasu
1
0
12
7
W
8
1
7
11.5
W
Kukulkan
WatchWilfred
Kukulkan
5
0
6
8
L
Bacchus
XxBrianRPxX
Bacchus
1
5
1
0.3
L
Nemesis
danenrike
Nemesis
0
4
2
0.25
L
Danzaburou
the_dekoe
Danzaburou
1
4
2
0.5
W
5
1
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,438
Damage
33,554
49,932
Taken
72,692
36,803
Mitigated
48,945
12,642
Healing
9,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,888
887
453
1,062
12,525
15,470
312
3,779
8,743
13,371
0
L
Kukulkan
Isguerra
Kukulkan
8,573
601
171
1,664
12,293
5,650
0
9,798
2,495
37,121
0
L
Cu Chulainn
MFzScauri
Cu Chulainn
8,138
1,251
21
2,357
16,808
13,943
0
10,388
6,420
0
15,485
W
Amaterasu
OasizReaper
Amaterasu
5,850
4,255
155
2,281
10,554
8,845
931
3,367
7,187
0
12,296
W
21,848
11,890
0
6,207
11,933
4,892
1,817
1,479
10,358
47,691
2,153
W
Kukulkan
WatchWilfred
Kukulkan
16,603
2,406
0
690
6,746
3,890
337
2,088
4,658
60,841
0
L
Bacchus
XxBrianRPxX
Bacchus
4,297
449
0
388
15,526
15,192
0
10,180
5,346
11,329
0
L
Nemesis
danenrike
Nemesis
6,690
889
0
3,332
15,447
7,794
0
9,956
5,491
0
28,332
L
Danzaburou
the_dekoe
Danzaburou
5,856
797
0
2,024
12,618
6,366
0
5,910
6,708
0
29,429
W
12,249
7,145
0
1,794
8,174
3,706
2,031
2,154
6,020
0
33,873

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,572
Gold Earned
42,957
269
Minions Killed
199
0
Camps Cleared
0
1,236,901
Distance Traveled
1,143,876
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
9,508
864
12
1
0
274,617
3
L
Kukulkan
8,217
747
59
5
0
209,229
3
L
Cu Chulainn
8,239
749
13
1
0
238,892
0
W
Amaterasu
9,125
830
15
1
0
261,819
1
W
Sol
10,643
968
72
7
0
213,800
1
W
Kukulkan
11,024
1,002
115
10
0
264,580
0
L
Bacchus
8,408
764
11
1
0
236,852
0
L
Nemesis
8,621
784
56
5
0
249,248
0
L
Danzaburou
9,472
861
60
5
0
209,655
1
W
Hou Yi
10,272
934
55
5
0
222,085
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role