Player Matchup

Ares
Ares
Dåedalus
Ares
Level 160
God Stats
3W - 6L
1,685 SR
Queue Stats
166W - 138L
1,613 Elo+
Party 1
King Arthur
King Arthur
EatinYellowSnow
King Arthur
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 28L
1,388 Elo+
Party 2
The Morrigan
The Morrigan
TheZanderr
The Morrigan
Level 223
God Stats
142W - 104L
1,731 SR
Queue Stats
941W - 673L
1,603 Elo+
Party 1
Hun Batz
Hun Batz
ipdnaeip
Hun Batz
Level 218
God Stats
1W - 4L
1,420 SR
Queue Stats
473W - 383L
1,624 Elo+
Party 1
Anhur
Anhur
xShinraTenseix
Anhur
Level 96
God Stats
6W - 5L
1,657 SR
Queue Stats
176W - 173L
1,460 Elo+
Party 2
Team Averages
Level 156
1,599 SR
1,538 Elo+

VS

Team Averages
Level 142
1,586 SR
1,586 Elo+
Anubis
Anubis
EbanTeban
Anubis
Level 159
God Stats
110W - 71L
1,648 SR
Queue Stats
608W - 571L
1,606 Elo+
Solo
Horus
Horus
Neenermen
Horus
Level 149
God Stats
7W - 9L
1,527 SR
Queue Stats
274W - 235L
1,592 Elo+
Solo
Ullr
Ullr
P4nj
Ullr
Level 202
God Stats
1W - 0L
1,241 SR
Queue Stats
53W - 49L
1,556 Elo+
Solo
Sol
Sol
Vetrigo
Sol
Level 62
God Stats
5W - 1L
1,809 SR
Queue Stats
134W - 120L
1,531 Elo+
Solo
Charon
Charon
kriega1PS4
Charon
Level 140
God Stats
30W - 18L
1,704 SR
Queue Stats
248W - 187L
1,643 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
10
0 / 4 / 3
6,801
453
5,841
14,446
12,673
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

King Arthur
EatinYellowSnow
King Arthur
13
0 / 3 / 1
7,149
477
5,340
15,648
11,027
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

The Morrigan
TheZanderr
The Morrigan
14
2 / 1 / 1
7,942
529
11,138
9,240
3,703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hun Batz
ipdnaeip
Hun Batz
12
3 / 2 / 0
7,104
474
6,372
11,736
4,994
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

13
1 / 5 / 1
7,581
505
6,059
13,577
5,163
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
EbanTeban
Anubis
14
3 / 3 / 2
9,489
633
14,549
13,442
10,438
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Horus
Neenermen
Horus
13
1 / 0 / 6
9,130
609
4,419
13,014
13,379
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ullr
P4nj
Ullr
15
5 / 0 / 3
9,336
622
6,098
10,515
4,456
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sol
15
6 / 1 / 1
10,192
679
13,271
9,198
2,754
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon
kriega1PS4
Charon
13
0 / 2 / 3
8,089
539
4,736
8,975
4,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
30
6
Kills
15
15
Deaths
6
6
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ares
0
4
3
0.38
L
King Arthur
EatinYellowSnow
King Arthur
0
3
1
0.17
W
Anubis
EbanTeban
Anubis
3
3
2
1.33
W
Horus
Neenermen
Horus
1
0
6
4
W
Ullr
P4nj
Ullr
5
0
3
6.5
L
The Morrigan
TheZanderr
The Morrigan
2
1
1
2.5
W
Sol
6
1
1
6.5
L
Hun Batz
ipdnaeip
Hun Batz
3
2
0
1.5
W
Charon
kriega1PS4
Charon
0
2
3
0.75
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,750
Damage
43,073
64,647
Taken
55,144
37,560
Mitigated
35,262
14,029
Healing
31,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
5,841
640
0
1,731
14,446
12,673
0
5,683
8,763
18,032
0
L
King Arthur
EatinYellowSnow
King Arthur
5,340
612
0
2,509
15,648
11,027
0
9,191
6,457
0
50,608
W
Anubis
EbanTeban
Anubis
14,549
1,034
0
8,020
13,442
10,438
949
1,322
12,120
76,595
0
W
Horus
Neenermen
Horus
4,419
2,092
3,109
5,713
13,014
13,379
224
5,566
7,448
0
29,482
W
Ullr
P4nj
Ullr
6,098
2,814
0
6,912
10,515
4,456
2,065
2,466
8,049
0
73,036
L
The Morrigan
TheZanderr
The Morrigan
11,138
2,854
0
4,654
9,240
3,703
0
4,466
4,774
69,398
1,959
W
Sol
13,271
6,195
0
6,596
9,198
2,754
4,611
837
8,361
77,580
7,687
L
Hun Batz
ipdnaeip
Hun Batz
6,372
1,725
0
1,917
11,736
4,994
0
3,294
8,442
0
59,229
W
Charon
kriega1PS4
Charon
4,736
566
0
1,104
8,975
4,235
283
5,703
3,272
59,716
0
L
6,059
2,610
0
3,218
13,577
5,163
0
9,887
3,690
0
55,191

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,577
Gold Earned
46,236
391
Minions Killed
512
0
Camps Cleared
0
1,535,161
Distance Traveled
1,523,021
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,801
453
17
1
0
294,994
2
L
King Arthur
7,149
477
73
5
0
302,357
0
W
Anubis
9,489
633
122
8
0
250,952
0
W
Horus
9,130
609
30
2
0
342,451
3
W
Ullr
9,336
622
117
8
0
316,401
3
L
The Morrigan
7,942
529
114
8
0
325,286
4
W
Sol
10,192
679
140
9
0
301,008
2
L
Hun Batz
7,104
474
88
6
0
355,837
1
W
Charon
8,089
539
103
7
0
312,209
0
L
Anhur
7,581
505
99
7
0
256,687
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role