Player Matchup

Sun Wukong
Sun Wukong
AMAZING AUTISM0
Sun Wukong
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 17L
1,430 Elo+
Party 1
Hou Yi
Hou Yi
GeriatricGary
Hou Yi
Level 66
God Stats
0W - 4L
1,201 SR
Queue Stats
28W - 27L
1,391 Elo+
Party 1
Ix Chel
Ix Chel
UnknownStrawHat
Ix Chel
Level 49
God Stats
2W - 4L
1,709 SR
Queue Stats
22W - 19L
1,362 Elo+
Party 1
Team Averages
Level 53
1,470 SR
1,394 Elo+

VS

Team Averages
Level 45
1,418 SR
1,342 Elo+
Medusa
Medusa
Gwynhwyvar
Medusa
Level 47
God Stats
12W - 10L
1,405 SR
Queue Stats
155W - 166L
1,341 Elo+
Party 2
Cerberus
Cerberus
Lazyundertaker
Cerberus
Level 27
God Stats
16W - 15L
1,500 SR
Queue Stats
67W - 82L
1,265 Elo+
Party 2
Anubis
Anubis
striker_51
Anubis
Level 61
God Stats
8W - 5L
1,348 SR
Queue Stats
43W - 30L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AMAZING AUTISM0
Sun Wukong
13
1 / 5 / 6
10,577
705
5,529
17,738
19,298
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

14
4 / 4 / 2
11,435
762
11,042
12,325
4,779
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 4 / 5
10,026
668
8,293
11,374
3,408
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Gwynhwyvar
Medusa
16
6 / 4 / 7
12,875
858
18,085
13,865
6,371
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
13
2 / 1 / 6
10,694
713
5,065
14,538
17,392
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anubis
striker_51
Anubis
15
5 / 2 / 5
12,158
811
11,556
12,122
6,384
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
31
5
Kills
13
13
Deaths
7
13
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
AMAZING AUTISM0
Sun Wukong
1
5
6
0.8
L
4
4
2
1.25
W
Medusa
Gwynhwyvar
Medusa
6
4
7
2.38
W
Cerberus
2
1
6
5
L
0
4
5
0.63
W
Anubis
striker_51
Anubis
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,864
Damage
34,706
41,437
Taken
40,525
27,485
Mitigated
30,147
10,074
Healing
6,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
AMAZING AUTISM0
Sun Wukong
5,529
157
0
1,318
17,738
19,298
0
5,861
11,877
0
21,798
L
11,042
5,658
0
2,174
12,325
4,779
1,339
4,199
8,126
0
40,829
W
Medusa
Gwynhwyvar
Medusa
18,085
6,191
0
2,457
13,865
6,371
1,829
2,419
11,093
0
67,498
W
Cerberus
5,065
74
0
794
14,538
17,392
261
3,756
10,376
18,501
641
L
8,293
1,309
3,257
3,325
11,374
3,408
378
6,659
4,715
41,806
0
W
Anubis
striker_51
Anubis
11,556
311
0
2,905
12,122
6,384
363
2,325
9,492
50,323
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,038
Gold Earned
35,727
143
Minions Killed
164
0
Camps Cleared
0
720,510
Distance Traveled
825,499
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
10,577
705
25
2
0
258,062
2
L
Hou Yi
11,435
762
67
4
0
222,204
2
W
Medusa
12,875
858
80
5
0
292,484
0
W
Cerberus
10,694
713
25
2
0
296,822
0
L
Ix Chel
10,026
668
51
3
0
240,244
0
W
Anubis
12,158
811
59
4
0
236,193
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role